Player Matchup

Scylla
Scylla
Snavas_603
Scylla
Level 82
God Stats
0W - 3L
1,305 SR
Queue Stats
69W - 71L
1,355 Elo+
Party 1
Neith
Neith
TheHonkler20
Neith
Level 40
God Stats
1W - 2L
1,536 SR
Queue Stats
9W - 20L
1,259 Elo+
Solo
Tyr
Tyr
YT_Heptic
Tyr
Level 35
God Stats
0W - 1L
1,181 SR
Queue Stats
56W - 58L
1,348 Elo+
Party 1
Team Averages
Level 52
1,341 SR
1,320 Elo+

VS

Team Averages
Level 75
1,394 SR
1,310 Elo+
Ymir
Ymir
Alexf4d
Ymir
Level 83
God Stats
46W - 63L
1,366 SR
Queue Stats
47W - 64L
1,301 Elo+
Solo
Discordia
Discordia
Strapatar
Discordia
Level 74
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 29L
1,322 Elo+
Party 2
Izanami
Izanami
SynJix
Izanami
Level 67
God Stats
3W - 1L
1,315 SR
Queue Stats
20W - 26L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Snavas_603
Scylla
10
3 / 7 / 0
7,049
783
6,778
9,225
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
5,480
609
1,437
5,126
1,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 3
6,762
751
5,211
12,966
7,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alexf4d
Ymir
12
6 / 0 / 10
8,781
976
4,593
12,086
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Strapatar
Discordia
12
5 / 2 / 10
7,794
866
6,289
4,277
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SynJix
Izanami
13
6 / 2 / 7
8,283
920
12,215
6,075
2,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
17
18
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alexf4d
Ymir
6
0
10
11
L
Scylla
Snavas_603
Scylla
3
7
0
0.43
W
Discordia
Strapatar
Discordia
5
2
10
5
W
Izanami
SynJix
Izanami
6
2
7
4.75
L
0
3
0
0
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
23,097
27,317
Taken
22,438
11,211
Mitigated
11,708
2,336
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alexf4d
Ymir
4,593
761
133
3,207
12,086
8,007
564
2,210
9,445
15,846
0
L
Scylla
Snavas_603
Scylla
6,778
163
0
0
9,225
2,457
0
3,887
5,338
12,092
0
W
Discordia
Strapatar
Discordia
6,289
414
476
1,384
4,277
1,406
714
2,103
2,056
14,824
0
W
Izanami
SynJix
Izanami
12,215
7,990
0
2,196
6,075
2,295
1,151
2,157
3,774
0
42,651
L
1,437
632
0
786
5,126
1,544
0
3,140
1,986
0
7,010
L
5,211
889
176
1,374
12,966
7,210
0
3,855
9,111
0
13,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,291
Gold Earned
24,858
44
Minions Killed
100
0
Camps Cleared
6
389,259
Distance Traveled
509,055
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,781
976
16
2
0
189,066
0
L
Scylla
7,049
783
16
2
0
152,146
0
W
Discordia
7,794
866
16
2
0
158,386
0
W
Izanami
8,283
920
68
8
6
161,603
1
L
Neith
5,480
609
15
2
0
79,650
1
L
Tyr
6,762
751
13
1
0
157,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role