Player Matchup

Fenrir
Fenrir
JokinVirus89
Fenrir
Level 83
God Stats
6W - 8L
1,432 SR
Queue Stats
34W - 46L
1,354 Elo+
Party 3
Athena
Athena
Nealium
Athena
Level 28
God Stats
0W - 1L
1,559 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Hades
Hades
Rekio G 6
Hades
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 13L
1,292 Elo+
Solo
Achilles
Achilles
Twitch216
Achilles
Level 66
God Stats
1W - 3L
1,451 SR
Queue Stats
6W - 13L
1,005 Elo+
Party 3
Neith
Neith
mbmurray97
Neith
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 3
Team Averages
Level 51
1,401 SR
1,274 Elo+

VS

Team Averages
Level 86
1,471 SR
1,401 Elo+
Danzaburou
Danzaburou
DARKDUSTER07
Danzaburou
Level 85
God Stats
14W - 8L
1,590 SR
Queue Stats
80W - 88L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
HFH PhAnToM GuN
Gilgamesh
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 123L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
KINGCOOKIEBABY
Sylvanus
Level 128
God Stats
23W - 13L
1,560 SR
Queue Stats
249W - 247L
1,452 Elo+
Party 2
Loki
Loki
xRisux6574
Loki
Level 17
God Stats
2W - 6L
1,166 SR
Queue Stats
11W - 27L
1,176 Elo+
Party 2
Cerberus
Cerberus
xScurrax
Cerberus
Level 88
God Stats
24W - 19L
1,537 SR
Queue Stats
310W - 358L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 8 / 3
13,811
531
16,683
23,824
10,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Nealium
Athena
17
2 / 4 / 10
11,672
449
8,201
30,227
34,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Rekio G 6
Hades
17
2 / 7 / 3
11,026
424
8,930
24,015
10,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Twitch216
Achilles
18
4 / 3 / 5
12,327
474
14,354
24,317
19,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
17
1 / 7 / 8
11,777
453
14,632
21,775
8,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKDUSTER07
Danzaburou
20
5 / 5 / 4
14,765
568
11,083
13,006
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HFH PhAnToM GuN
Gilgamesh
19
2 / 3 / 8
12,417
478
15,196
23,701
21,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sylvanus
20
16 / 4 / 7
15,094
581
41,562
23,829
16,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 8
10,497
404
4,592
14,218
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
xScurrax
Cerberus
17
5 / 4 / 14
13,234
509
14,208
27,986
39,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
22
Kills
29
29
Deaths
23
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DARKDUSTER07
Danzaburou
5
5
4
1.4
W
Gilgamesh
HFH PhAnToM GuN
Gilgamesh
2
3
8
2
L
Fenrir
13
8
3
1.81
W
Sylvanus
16
4
7
4.88
L
Athena
Nealium
Athena
2
4
10
1.75
L
Hades
Rekio G 6
Hades
2
7
3
0.5
L
Achilles
Twitch216
Achilles
4
3
5
2.17
L
Neith
1
7
8
0.71
W
1
7
8
0.71
W
Cerberus
xScurrax
Cerberus
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,800
Damage
86,641
124,158
Taken
102,740
84,239
Mitigated
85,895
25,472
Healing
36,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DARKDUSTER07
Danzaburou
11,083
6,007
0
2,126
13,006
5,364
1,177
1,414
11,592
0
97,481
W
Gilgamesh
HFH PhAnToM GuN
Gilgamesh
15,196
2,491
0
4,131
23,701
21,056
236
3,306
19,632
0
84,002
L
Fenrir
16,683
5,633
0
3,219
23,824
10,339
0
8,775
15,049
0
58,653
W
Sylvanus
41,562
14,924
5,726
11,501
23,829
16,008
7,499
6,658
16,947
105,574
15,831
L
Athena
Nealium
Athena
8,201
2,065
0
3,939
30,227
34,834
234
15,273
14,954
39,444
0
L
Hades
Rekio G 6
Hades
8,930
0
765
9,423
24,015
10,713
4,120
9,822
14,193
74,381
0
L
Achilles
Twitch216
Achilles
14,354
3,390
0
6,031
24,317
19,934
1,608
9,057
15,260
12,085
68,693
L
Neith
14,632
5,685
0
2,095
21,775
8,419
1,515
8,793
12,982
0
71,174
W
4,592
921
0
3,392
14,218
4,296
0
3,017
10,957
0
38,765
W
Cerberus
xScurrax
Cerberus
14,208
1,180
1,113
8,069
27,986
39,171
388
5,386
22,290
57,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,613
Gold Earned
66,007
514
Minions Killed
627
0
Camps Cleared
0
2,327,404
Distance Traveled
2,365,540
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,765
568
172
7
0
450,110
5
W
Gilgamesh
12,417
478
111
4
0
502,564
1
L
Fenrir
13,811
531
94
4
0
489,177
0
W
Sylvanus
15,094
581
168
6
0
390,708
2
L
Athena
11,672
449
60
2
0
505,026
1
L
Hades
11,026
424
104
4
0
396,832
0
L
Achilles
12,327
474
129
5
0
528,175
1
L
Neith
11,777
453
127
5
0
408,194
0
W
Loki
10,497
404
57
2
0
514,066
0
W
Cerberus
13,234
509
119
5
0
508,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role