Player Matchup

Hercules
Hercules
Ares7MarsLaw
Hercules
Level 105
God Stats
5W - 11L
1,354 SR
Queue Stats
385W - 425L
1,392 Elo+
Solo
Anhur
Anhur
Bobbo 836
Anhur
Level 88
God Stats
2W - 9L
1,220 SR
Queue Stats
185W - 210L
1,337 Elo+
Solo
Thanatos
Thanatos
MickyFlow6041
Thanatos
Level 107
God Stats
1W - 1L
1,282 SR
Queue Stats
118W - 115L
1,393 Elo+
Solo
Hou Yi
Hou Yi
Swifts Traveler
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,322 Elo+
Solo
Cerberus
Cerberus
xFoxRushx
Cerberus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 80L
1,390 Elo+
Solo
Team Averages
Level 98
1,371 SR
1,367 Elo+

VS

Team Averages
Level 76
1,452 SR
1,469 Elo+
Discordia
Discordia
Fanboy885
Discordia
Level 106
God Stats
1W - 0L
1,394 SR
Queue Stats
8W - 6L
1,426 Elo+
Solo
Hercules
Hercules
Laidra
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,391 Elo+
Solo
Hades
Hades
MrsMeeseeks84
Hades
Level 79
God Stats
4W - 7L
1,364 SR
Queue Stats
352W - 414L
1,382 Elo+
Solo
Nike
Nike
Shourukasai
Nike
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 24L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
UponANightmare
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ares7MarsLaw
Hercules
17
0 / 2 / 12
9,720
748
10,618
25,222
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Bobbo 836
Anhur
14
4 / 9 / 6
8,942
688
11,308
13,528
5,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MickyFlow6041
Thanatos
15
3 / 8 / 6
9,026
694
9,104
13,705
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 6 / 6
10,465
805
10,019
11,981
4,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xFoxRushx
Cerberus
15
0 / 4 / 10
8,705
670
11,193
16,406
16,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fanboy885
Discordia
20
14 / 1 / 13
11,940
918
26,788
7,952
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
Laidra
Hercules
16
1 / 2 / 18
10,509
808
9,284
18,040
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 7 / 16
10,077
775
13,357
18,374
9,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 24
10,790
830
14,757
21,096
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 3 / 17
10,915
840
7,986
15,592
24,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
13
Kills
29
29
Deaths
14
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ares7MarsLaw
Hercules
0
2
12
3
L
Anhur
Bobbo 836
Anhur
4
9
6
0.78
W
Discordia
Fanboy885
Discordia
14
1
13
20.5
W
Hercules
Laidra
Hercules
1
2
18
5
L
Thanatos
MickyFlow6041
Thanatos
3
8
6
0.75
W
4
7
16
1.71
W
2
1
24
14
L
6
6
6
1.5
W
8
3
17
5.5
L
Cerberus
xFoxRushx
Cerberus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,242
Damage
72,172
80,842
Taken
81,054
46,178
Mitigated
73,445
33,758
Healing
27,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ares7MarsLaw
Hercules
10,618
3,015
1,250
13,644
25,222
14,257
0
14,681
10,533
0
24,979
L
Anhur
Bobbo 836
Anhur
11,308
4,692
934
1,278
13,528
5,001
0
9,927
3,549
0
25,659
W
Discordia
Fanboy885
Discordia
26,788
1,996
0
798
7,952
4,207
2,502
499
7,453
54,050
0
W
Hercules
Laidra
Hercules
9,284
1,011
787
6,887
18,040
22,047
718
3,624
14,416
9,317
10,794
L
Thanatos
MickyFlow6041
Thanatos
9,104
1,521
1,636
6,296
13,705
5,363
0
8,702
4,923
0
12,741
W
13,357
1,261
1,695
4,405
18,374
9,823
1,022
1,964
16,410
23,890
0
W
14,757
2,929
2,345
9,820
21,096
12,497
646
3,874
17,222
0
27,142
L
10,019
3,579
919
1,454
11,981
4,819
0
9,064
2,837
0
23,296
W
7,986
3,317
0
905
15,592
24,871
810
1,232
14,360
15,158
0
L
Cerberus
xFoxRushx
Cerberus
11,193
319
285
6,062
16,406
16,738
0
9,509
6,847
26,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
54,231
152
Minions Killed
138
0
Camps Cleared
0
1,144,997
Distance Traveled
1,285,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,720
748
36
3
0
282,365
0
L
Anhur
8,942
688
32
2
0
183,366
1
W
Discordia
11,940
918
58
4
0
246,808
0
W
Hercules
10,509
808
23
2
0
260,127
0
L
Thanatos
9,026
694
12
1
0
209,171
1
W
Hades
10,077
775
26
2
0
223,139
0
W
Nike
10,790
830
23
2
0
287,635
0
L
Hou Yi
10,465
805
35
3
0
217,850
0
W
Kuzenbo
10,915
840
8
1
0
267,774
0
L
Cerberus
8,705
670
37
3
0
252,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role