Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BloodiedKnives
Cu Chulainn
Level 146
God Stats
3W - 3L
1,618 SR
Queue Stats
147W - 131L
1,609 Elo+
Solo
Loki
Loki
Flexmasterr
Loki
Level 123
God Stats
3W - 3L
1,557 SR
Queue Stats
148W - 127L
1,605 Elo+
Solo
The Morrigan
The Morrigan
Nïla
The Morrigan
Level 160
God Stats
1W - 2L
1,477 SR
Queue Stats
688W - 681L
1,547 Elo+
Solo
Bellona
Bellona
uups20
Bellona
Level 127
God Stats
3W - 13L
1,377 SR
Queue Stats
318W - 330L
1,540 Elo+
Solo
Team Averages
Level 139
1,506 SR
1,560 Elo+

VS

Team Averages
Level 133
1,561 SR
1,567 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Giv3m3Pipe
Charybdis
Level 155
God Stats
3W - 2L
1,487 SR
Queue Stats
184W - 173L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
PipeBeak
Heimdallr
Level 74
God Stats
6W - 2L
1,712 SR
Queue Stats
109W - 78L
1,611 Elo+
Party 1
Athena
Athena
REload790
Athena
Level 148
God Stats
4W - 3L
1,400 SR
Queue Stats
177W - 153L
1,521 Elo+
Party 1
Persephone
Persephone
T-I-GUH
Persephone
Level 159
God Stats
31W - 12L
1,704 SR
Queue Stats
601W - 547L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 6 / 10
9,330
718
10,299
16,546
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BloodiedKnives
Cu Chulainn
18
7 / 4 / 9
10,724
825
14,642
17,646
19,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 6 / 8
10,073
775
11,091
11,251
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
Nïla
The Morrigan
15
2 / 7 / 6
9,241
711
10,784
12,414
6,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
uups20
Bellona
17
1 / 4 / 14
9,626
740
8,805
17,454
19,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
9 / 4 / 13
11,348
873
16,792
9,973
4,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Giv3m3Pipe
Charybdis
18
11 / 4 / 11
11,718
901
12,599
10,681
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
PipeBeak
Heimdallr
16
1 / 3 / 17
9,822
756
12,214
11,275
5,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
REload790
Athena
16
1 / 3 / 15
9,807
754
6,290
20,774
27,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
T-I-GUH
Persephone
17
5 / 3 / 15
11,049
850
16,779
10,550
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
17
Kills
27
27
Deaths
17
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
10
1.17
W
Discordia
 
Discordia
9
4
13
3.88
L
Cu Chulainn
BloodiedKnives
Cu Chulainn
7
4
9
2.88
L
5
6
8
1.5
W
Charybdis
Giv3m3Pipe
Charybdis
11
4
11
4.13
L
The Morrigan
Nïla
The Morrigan
2
7
6
0.71
W
Heimdallr
PipeBeak
Heimdallr
1
3
17
3.17
W
Athena
REload790
Athena
1
3
15
2.83
W
Persephone
T-I-GUH
Persephone
5
3
15
4.17
L
Bellona
uups20
Bellona
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
64,674
75,311
Taken
63,253
69,685
Mitigated
47,980
19,340
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,299
1,647
0
2,328
16,546
17,196
561
9,403
7,143
0
13,877
W
Discordia
 
Discordia
16,792
1,370
1,073
981
9,973
4,573
1,958
348
9,160
32,122
0
L
Cu Chulainn
BloodiedKnives
Cu Chulainn
14,642
1,129
2,084
4,701
17,646
19,884
408
8,043
9,603
0
26,276
L
11,091
1,911
346
1,044
11,251
5,872
556
6,135
5,116
0
20,784
W
Charybdis
Giv3m3Pipe
Charybdis
12,599
4,823
2,217
1,460
10,681
5,421
1,997
2,614
7,639
0
36,752
L
The Morrigan
Nïla
The Morrigan
10,784
821
680
2,178
12,414
6,988
37
7,399
5,015
29,983
0
W
Heimdallr
PipeBeak
Heimdallr
12,214
5,239
1,544
1,440
11,275
5,575
1,656
1,378
9,311
0
33,401
W
Athena
REload790
Athena
6,290
1,261
904
4,031
20,774
27,965
201
4,574
14,743
14,278
0
W
Persephone
T-I-GUH
Persephone
16,779
284
2,596
2,568
10,550
4,446
649
1,870
8,375
33,633
0
L
Bellona
uups20
Bellona
8,805
610
2,349
3,630
17,454
19,745
60
8,881
8,573
0
18,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
53,744
109
Minions Killed
157
0
Camps Cleared
0
1,223,140
Distance Traveled
1,167,289
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,330
718
11
1
0
241,798
0
W
Discordia
11,348
873
33
3
0
227,475
3
L
Cu Chulainn
10,724
825
23
2
0
259,431
0
L
Loki
10,073
775
16
1
0
254,220
4
W
Charybdis
11,718
901
39
3
0
213,522
3
L
The Morrigan
9,241
711
34
3
0
186,893
3
W
Heimdallr
9,822
756
33
3
0
222,907
1
W
Athena
9,807
754
14
1
0
243,623
1
W
Persephone
11,049
850
38
3
0
259,762
0
L
Bellona
9,626
740
25
2
0
280,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role