Player Matchup

Achilles
Achilles
A Polite Shibe
Achilles
Level 26
God Stats
6W - 0L
1,873 SR
Queue Stats
25W - 27L
1,433 Elo+
Party 1
Chronos
Chronos
Bardawn
Chronos
Level 60
God Stats
1W - 0L
1,757 SR
Queue Stats
59W - 61L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Endless-trial_05
Tsukuyomi
Level 46
God Stats
5W - 7L
1,533 SR
Queue Stats
40W - 32L
1,523 Elo+
Party 2
Chiron
Chiron
Just_nasty177
Chiron
Level 125
God Stats
5W - 3L
1,593 SR
Queue Stats
226W - 207L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
birdmaniii_93
Cthulhu
Level 157
God Stats
22W - 23L
1,618 SR
Queue Stats
477W - 481L
1,480 Elo+
Party 2
Team Averages
Level 83
1,675 SR
1,473 Elo+

VS

Team Averages
Level 42
1,491 SR
1,363 Elo+
Zeus
Zeus
BittyBoy2295
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 3
Cliodhna
Cliodhna
ToxicXmudkiP
Cliodhna
Level 127
God Stats
4W - 2L
1,717 SR
Queue Stats
168W - 175L
1,526 Elo+
Solo
Bacchus
Bacchus
TrackerJack2947
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3
Bastet
Bastet
YellowishSno
Bastet
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 3
Cupid
Cupid
og devy johnson
Cupid
Level 41
God Stats
39W - 45L
1,434 SR
Queue Stats
90W - 127L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 2 / 6
8,786
488
3,817
12,141
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Bardawn
Chronos
15
6 / 5 / 5
9,889
549
9,915
13,285
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
18
4 / 0 / 3
10,946
608
8,856
12,816
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
13 / 3 / 5
11,925
663
14,722
15,259
5,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
6 / 1 / 15
10,065
559
12,703
14,886
12,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,636
480
16,378
14,583
4,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ToxicXmudkiP
Cliodhna
15
4 / 6 / 1
9,110
506
8,421
12,141
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 3
6,772
376
6,022
15,236
13,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
2 / 4 / 0
8,668
482
9,254
13,291
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 9 / 0
7,107
395
2,300
13,684
3,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
31
Kills
11
11
Deaths
31
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
6
2.5
W
Chronos
Bardawn
Chronos
6
5
5
1.7
L
4
7
2
0.71
W
Tsukuyomi
4
0
3
5.5
W
13
3
5
5.17
L
Cliodhna
ToxicXmudkiP
Cliodhna
4
6
1
0.75
L
0
5
3
0.3
L
Bastet
2
4
0
0.5
W
Cthulhu
6
1
15
13.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,013
Damage
42,375
68,387
Taken
68,935
38,645
Mitigated
34,361
20,073
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,817
1,058
587
2,423
12,141
10,311
277
1,586
10,126
0
26,264
W
Chronos
Bardawn
Chronos
9,915
2,911
0
2,346
13,285
4,634
1,346
6,616
6,624
43,980
0
L
16,378
3,153
0
2,889
14,583
4,212
141
5,244
9,339
59,636
0
W
Tsukuyomi
8,856
1,986
0
4,313
12,816
5,239
1,656
2,281
10,292
0
78,282
W
14,722
7,225
957
5,417
15,259
5,526
5,358
6,869
8,304
0
83,043
L
Cliodhna
ToxicXmudkiP
Cliodhna
8,421
271
0
2,585
12,141
4,083
0
6,219
5,894
0
57,361
L
6,022
582
443
2,175
15,236
13,533
0
6,383
8,734
15,123
0
L
Bastet
9,254
1,905
0
4,511
13,291
9,423
0
1,407
11,503
96
45,974
W
Cthulhu
12,703
1,210
956
3,074
14,886
12,935
748
5,048
9,838
37,888
0
L
2,300
1,266
0
2,912
13,684
3,110
0
3,365
10,319
0
43,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
40,293
470
Minions Killed
384
0
Camps Cleared
0
1,747,153
Distance Traveled
1,594,989
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,786
488
57
3
0
325,922
0
W
Chronos
9,889
549
76
4
0
345,029
2
L
Zeus
8,636
480
90
5
0
279,391
8
W
Tsukuyomi
10,946
608
140
8
0
407,810
0
W
Chiron
11,925
663
142
8
0
308,221
3
L
Cliodhna
9,110
506
106
6
0
342,631
0
L
Bacchus
6,772
376
16
1
0
357,240
0
L
Bastet
8,668
482
86
5
0
314,503
3
W
Cthulhu
10,065
559
55
3
0
360,171
3
L
Cupid
7,107
395
86
5
0
301,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role