Player Matchup

Poseidon
Poseidon
BigBallEnrgy
Poseidon
Level 43
God Stats
3W - 1L
1,829 SR
Queue Stats
6W - 2L
1,741 Elo+
Party 1
Set
Set
Blue Raxi
Set
Level 129
God Stats
13W - 6L
1,753 SR
Queue Stats
136W - 111L
1,554 Elo+
Party 1
Hachiman
Hachiman
MntDewe
Hachiman
Level 66
God Stats
0W - 1L
1,589 SR
Queue Stats
77W - 86L
1,464 Elo+
Party 1
Chaac
Chaac
Xtra Iceyz
Chaac
Level 103
God Stats
11W - 10L
1,634 SR
Queue Stats
125W - 106L
1,549 Elo+
Party 1
Geb
Geb
xXDannyPhan7omX
Geb
Level 22
God Stats
7W - 6L
1,545 SR
Queue Stats
13W - 13L
1,504 Elo+
Party 1
Team Averages
Level 73
1,670 SR
1,562 Elo+

VS

Team Averages
Level 57
1,525 SR
1,590 Elo+
Ymir
Ymir
Banhammer012
Ymir
Level 30
God Stats
3W - 0L
1,823 SR
Queue Stats
35W - 28L
1,625 Elo+
Solo
Hachiman
Hachiman
I_Am_Mr_What
Hachiman
Level 98
God Stats
13W - 6L
1,695 SR
Queue Stats
125W - 84L
1,590 Elo+
Party 2
Tiamat
Tiamat
lafly187
Tiamat
Level 32
God Stats
1W - 1L
1,163 SR
Queue Stats
11W - 11L
1,485 Elo+
Solo
Ares
Ares
lilMcNuggetsS2
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 65L
1,655 Elo+
Party 2
Thanatos
Thanatos
mrsausage00
Thanatos
Level 84
God Stats
1W - 0L
1,446 SR
Queue Stats
149W - 118L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigBallEnrgy
Poseidon
13
1 / 7 / 5
8,541
450
6,123
8,539
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 1
10,364
545
10,448
16,636
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
MntDewe
Hachiman
14
2 / 7 / 1
8,835
465
3,315
10,702
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
2 / 2 / 1
10,133
533
13,310
19,393
17,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 3
7,784
410
3,493
15,309
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 16
11,040
581
8,224
22,695
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
I_Am_Mr_What
Hachiman
19
8 / 1 / 9
12,377
651
10,674
11,409
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
lafly187
Tiamat
17
5 / 2 / 11
11,287
594
12,047
9,925
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 4
9,887
520
8,521
16,422
16,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
mrsausage00
Thanatos
19
9 / 3 / 8
11,990
631
13,199
17,469
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
11
Kills
27
27
Deaths
11
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
Poseidon
BigBallEnrgy
Poseidon
1
7
5
0.5
L
6
4
1
1.63
W
Hachiman
I_Am_Mr_What
Hachiman
8
1
9
12.5
L
Hachiman
MntDewe
Hachiman
2
7
1
0.36
L
Chaac
2
2
1
1.25
W
Tiamat
lafly187
Tiamat
5
2
11
5.25
W
0
3
4
0.67
W
Thanatos
mrsausage00
Thanatos
9
3
8
4.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
52,665
70,579
Taken
77,920
37,743
Mitigated
64,286
15,667
Healing
41,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,224
2,280
826
7,084
22,695
29,256
816
4,167
17,948
42,053
0
L
Poseidon
BigBallEnrgy
Poseidon
6,123
1,055
0
335
8,539
2,349
0
4,328
4,027
35,065
0
L
10,448
5,332
0
2,651
16,636
5,588
0
4,619
11,831
0
84,836
W
Hachiman
I_Am_Mr_What
Hachiman
10,674
5,687
0
6,171
11,409
4,086
4,436
2,461
8,948
0
100,091
L
Hachiman
MntDewe
Hachiman
3,315
1,968
0
1,987
10,702
2,028
1,092
858
9,844
0
42,169
L
Chaac
13,310
2,578
0
9,332
19,393
17,050
0
12,112
7,161
6,713
66,633
W
Tiamat
lafly187
Tiamat
12,047
1,180
140
2,792
9,925
6,520
1,084
4,577
5,100
59,915
0
W
8,521
759
0
5,251
16,422
16,950
300
2,477
13,065
54,658
0
W
Thanatos
mrsausage00
Thanatos
13,199
3,385
0
18,962
17,469
7,474
1,825
3,501
13,777
0
79,719
L
3,493
329
0
1,362
15,309
10,728
0
6,722
8,399
24,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
56,581
487
Minions Killed
530
0
Camps Cleared
0
1,773,901
Distance Traveled
1,849,001
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,040
581
54
3
0
355,539
8
L
Poseidon
8,541
450
90
5
0
347,129
0
L
Set
10,364
545
131
7
0
400,306
4
W
Hachiman
12,377
651
146
8
0
352,450
3
L
Hachiman
8,835
465
73
4
0
302,304
2
L
Chaac
10,133
533
153
8
0
366,528
1
W
Tiamat
11,287
594
108
6
0
376,219
4
W
Ares
9,887
520
107
6
0
343,362
1
W
Thanatos
11,990
631
115
6
0
421,431
3
L
Geb
7,784
410
40
2
0
357,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role