Player Matchup

Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CrixDL18
Medusa
Level 106
God Stats
5W - 6L
1,540 SR
Queue Stats
68W - 96L
1,393 Elo+
Party 1
Pele
Pele
Franck0980
Pele
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 24L
1,445 Elo+
Party 1
Hera
Hera
MagicHoney1412
Hera
Level 47
God Stats
1W - 0L
1,223 SR
Queue Stats
23W - 48L
1,319 Elo+
Party 1
Mulan
Mulan
MagicOso1412
Mulan
Level 122
God Stats
1W - 2L
1,409 SR
Queue Stats
62W - 97L
1,376 Elo+
Party 1
Team Averages
Level 89
1,434 SR
1,406 Elo+

VS

Team Averages
Level 110
1,509 SR
1,451 Elo+
Ymir
Ymir
Albmanizan
Ymir
Level 18
God Stats
2W - 2L
1,625 SR
Queue Stats
3W - 2L
1,606 Elo+
Party 2
Nox
Nox
CadaverCat
Nox
Level 148
God Stats
27W - 20L
1,536 SR
Queue Stats
416W - 432L
1,432 Elo+
Party 2
Chaac
Chaac
Djoctorich
Chaac
Level 102
God Stats
18W - 18L
1,447 SR
Queue Stats
28W - 27L
1,437 Elo+
Solo
Loki
Loki
maggotwarlord
Loki
Level 142
God Stats
18W - 23L
1,438 SR
Queue Stats
412W - 427L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
that guy hybrid
Ah Muzen Cab
Level 139
God Stats
4W - 3L
1,497 SR
Queue Stats
426W - 438L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 8
6,803
523
3,146
4,961
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
CrixDL18
Medusa
14
6 / 0 / 2
8,040
618
9,419
3,580
1,136
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 2 / 0
7,346
565
5,438
9,369
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 3 / 3
6,683
514
3,809
5,504
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 1
7,609
585
7,996
9,317
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,312
409
2,157
8,469
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 2
7,474
575
1,869
5,147
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
1 / 2 / 0
6,992
538
6,413
9,478
8,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 4 / 1
6,546
504
4,817
8,821
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
that guy hybrid
Ah Muzen Cab
11
0 / 4 / 0
6,145
473
1,997
8,873
1,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
8
5
L
0
4
0
0
L
1
2
2
1
W
Medusa
CrixDL18
Medusa
6
0
2
7
L
Chaac
1
2
0
0.5
W
7
2
0
3.5
W
1
3
3
0.83
W
1
1
1
1.5
L
4
4
1
1.13
L
Ah Muzen Cab
that guy hybrid
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
17,253
32,731
Taken
40,788
14,743
Mitigated
18,682
11,118
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,146
765
0
1,875
4,961
3,232
111
931
4,030
14,718
0
L
2,157
438
0
640
8,469
4,695
207
2,088
6,331
9,991
0
L
1,869
384
0
1,147
5,147
1,913
212
2,053
3,026
42,685
0
W
Medusa
CrixDL18
Medusa
9,419
3,851
0
1,152
3,580
1,136
1,039
835
2,745
0
59,585
L
Chaac
6,413
1,049
0
2,645
9,478
8,069
97
242
8,558
4,866
38,104
W
5,438
1,404
0
3,117
9,369
2,743
0
884
8,485
0
33,379
W
3,809
1,435
0
1,074
5,504
1,782
22
1,514
3,990
39,008
0
W
7,996
2,346
0
3,900
9,317
5,850
0
1,432
7,885
1,351
50,341
L
4,817
1,702
0
2,182
8,821
2,239
0
2,190
6,521
0
28,361
L
Ah Muzen Cab
that guy hybrid
Ah Muzen Cab
1,997
623
0
3,581
8,873
1,766
260
426
8,447
0
36,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
32,469
385
Minions Killed
346
0
Camps Cleared
0
1,326,240
Distance Traveled
1,133,760
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,803
523
18
1
0
268,024
8
L
Ymir
5,312
409
13
1
0
215,051
3
L
Nox
7,474
575
100
8
0
222,048
4
W
Medusa
8,040
618
117
9
0
241,859
3
L
Chaac
6,992
538
101
8
0
217,611
6
W
Pele
7,346
565
61
5
0
310,873
2
W
Hera
6,683
514
79
6
0
243,184
10
W
Mulan
7,609
585
110
8
0
262,300
4
L
Loki
6,546
504
58
4
0
260,910
0
L
Ah Muzen Cab
6,145
473
74
6
0
218,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role