Player Matchup

Bacchus
Bacchus
Demonkiller1329
Bacchus
Level 45
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 2
Neith
Neith
KingDon573
Neith
Level 4
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lionshooter479
Baron Samedi
Level 62
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MadFlamezz
Anubis
Level 7
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Winterwolf56120
Da Ji
Level 114
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,433 SR
1,511 Elo+

VS

Team Averages
Level 77
1,598 SR
1,424 Elo+
Nemesis
Nemesis
BYM_Marksman
Nemesis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 68L
1,320 Elo+
Solo
Chernobog
Chernobog
Ferock_rex
Chernobog
Level 103
God Stats
3W - 0L
1,769 SR
Queue Stats
41W - 44L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mauri0328
Kumbhakarna
Level 88
God Stats
1W - 0L
1,417 SR
Queue Stats
68W - 58L
1,519 Elo+
Party 1
Merlin
Merlin
RyNovax
Merlin
Level 42
God Stats
6W - 4L
1,539 SR
Queue Stats
14W - 10L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
sumaciza
Baron Samedi
Level 110
God Stats
1W - 0L
1,767 SR
Queue Stats
60W - 47L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
5,585
430
4,995
11,304
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
7
0 / 8 / 0
4,931
379
1,955
7,515
1,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Lionshooter479
Baron Samedi
9
1 / 2 / 0
5,576
429
6,292
8,301
2,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
MadFlamezz
Anubis
7
0 / 10 / 0
4,647
357
1,453
8,691
2,415
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 0
6,544
503
7,315
10,103
3,155
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BYM_Marksman
Nemesis
13
5 / 2 / 1
7,830
602
5,473
10,339
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Ferock_rex
Chernobog
13
6 / 1 / 3
7,976
614
4,567
6,047
1,906
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Mauri0328
Kumbhakarna
11
2 / 0 / 8
7,375
567
2,344
8,800
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
RyNovax
Merlin
15
13 / 0 / 2
9,352
719
10,495
6,194
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
sumaciza
Baron Samedi
13
5 / 1 / 7
8,338
641
8,367
10,697
4,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
4
Kills
31
31
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BYM_Marksman
Nemesis
5
2
1
2.75
L
1
8
0
0.13
W
Chernobog
Ferock_rex
Chernobog
6
1
3
7.5
L
Neith
0
8
0
0
L
Baron Samedi
Lionshooter479
Baron Samedi
1
2
0
0.5
L
Anubis
MadFlamezz
Anubis
0
10
0
0
W
Kumbhakarna
Mauri0328
Kumbhakarna
2
0
8
6
W
Merlin
RyNovax
Merlin
13
0
2
14
L
2
3
0
0.67
W
Baron Samedi
sumaciza
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
31,246
45,914
Taken
42,077
15,643
Mitigated
18,798
5,859
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BYM_Marksman
Nemesis
5,473
2,300
0
4,752
10,339
4,102
0
2,918
7,421
0
51,745
L
4,995
267
0
66
11,304
5,360
0
6,098
5,064
19,826
0
W
Chernobog
Ferock_rex
Chernobog
4,567
2,675
0
1,246
6,047
1,906
938
2,116
3,931
0
43,586
L
Neith
1,955
779
136
876
7,515
1,964
0
4,266
2,957
0
15,170
L
Baron Samedi
Lionshooter479
Baron Samedi
6,292
578
0
1,766
8,301
2,749
0
2,655
5,582
27,359
0
L
Anubis
MadFlamezz
Anubis
1,453
484
0
495
8,691
2,415
0
4,004
4,492
11,586
0
W
Kumbhakarna
Mauri0328
Kumbhakarna
2,344
142
0
2,750
8,800
6,147
684
1,578
7,222
24,164
0
W
Merlin
RyNovax
Merlin
10,495
434
155
2,938
6,194
1,886
2,138
2,766
3,428
55,222
0
L
7,315
1,337
0
2,520
10,103
3,155
460
3,414
6,613
0
28,619
W
Baron Samedi
sumaciza
Baron Samedi
8,367
1,064
580
4,875
10,697
4,757
2,313
3,586
7,111
44,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
40,871
177
Minions Killed
409
0
Camps Cleared
0
1,218,211
Distance Traveled
1,255,565
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,830
602
93
7
0
276,929
1
L
Bacchus
5,585
430
20
2
0
258,885
0
W
Chernobog
7,976
614
98
8
0
245,859
4
L
Neith
4,931
379
37
3
0
219,553
0
L
Baron Samedi
5,576
429
48
4
0
250,358
2
L
Anubis
4,647
357
24
2
0
205,115
3
W
Kumbhakarna
7,375
567
37
3
0
248,452
1
W
Merlin
9,352
719
103
8
0
256,360
1
L
Da Ji
6,544
503
48
4
0
284,300
1
W
Baron Samedi
8,338
641
78
6
0
227,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role