Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FamousCrow
Artemis
Level 28
God Stats
13W - 7L
1,635 SR
Queue Stats
81W - 82L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
IIGrimAfterlife
Amaterasu
Level 129
God Stats
4W - 1L
1,692 SR
Queue Stats
175W - 157L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Mruseprunes
Nu Wa
Level 103
God Stats
15W - 12L
1,463 SR
Queue Stats
621W - 597L
1,529 Elo+
Party 1
Khepri
Khepri
lDeceptionzl
Khepri
Level 155
God Stats
8W - 4L
1,678 SR
Queue Stats
164W - 139L
1,615 Elo+
Party 1
Team Averages
Level 96
1,594 SR
1,545 Elo+

VS

Team Averages
Level 51
1,539 SR
1,515 Elo+
Merlin
Merlin
GinkoM
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
JedicusMaxximus
Danzaburou
Level 40
God Stats
2W - 5L
1,382 SR
Queue Stats
69W - 66L
1,517 Elo+
Party 3
Agni
Agni
PrideAndAvarice
Agni
Level 156
God Stats
0W - 2L
1,476 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
angyeet
Kuzenbo
Level 30
God Stats
7W - 6L
1,630 SR
Queue Stats
42W - 31L
1,617 Elo+
Party 3
Bellona
Bellona
teeter713
Bellona
Level 28
God Stats
3W - 2L
1,706 SR
Queue Stats
19W - 17L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
6 / 0 / 24
11,976
1,198
10,369
11,246
20,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
FamousCrow
Artemis
17
3 / 2 / 21
10,098
1,010
14,015
8,764
4,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
IIGrimAfterlife
Amaterasu
17
7 / 1 / 15
10,903
1,090
12,194
12,222
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
15 / 2 / 16
12,381
1,238
25,288
11,639
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
4 / 0 / 20
11,205
1,121
7,060
14,520
19,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

270

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GinkoM
Merlin
15
0 / 9 / 3
8,623
862
7,362
12,976
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JedicusMaxximus
Danzaburou
15
2 / 7 / 3
9,867
987
14,767
14,687
4,940
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 1
9,247
925
15,927
10,850
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
angyeet
Kuzenbo
15
1 / 4 / 4
10,168
1,017
6,559
16,084
23,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
teeter713
Bellona
15
0 / 9 / 3
8,721
872
9,226
20,535
16,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
19
35
Kills
5
5
Deaths
35
96
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
0
24
18
W
Artemis
FamousCrow
Artemis
3
2
21
6.75
L
Merlin
GinkoM
Merlin
0
9
3
0.17
W
Amaterasu
IIGrimAfterlife
Amaterasu
7
1
15
14.5
L
Danzaburou
JedicusMaxximus
Danzaburou
2
7
3
0.5
W
15
2
16
11.5
L
2
6
1
0.42
L
Kuzenbo
angyeet
Kuzenbo
1
4
4
0.75
W
Khepri
4
0
20
14
L
Bellona
teeter713
Bellona
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,926
Damage
53,841
58,391
Taken
75,132
60,319
Mitigated
51,191
13,968
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,369
3,020
806
2,037
11,246
20,839
0
5,839
5,407
18,968
0
W
Artemis
FamousCrow
Artemis
14,015
6,441
0
1,087
8,764
4,528
0
4,745
4,019
0
24,163
L
Merlin
GinkoM
Merlin
7,362
665
0
210
12,976
3,776
0
8,311
4,665
27,783
0
W
Amaterasu
IIGrimAfterlife
Amaterasu
12,194
5,759
0
3,982
12,222
8,740
0
5,987
6,235
0
36,091
L
Danzaburou
JedicusMaxximus
Danzaburou
14,767
8,263
0
1,477
14,687
4,940
0
8,674
6,013
0
51,813
W
25,288
4,300
116
1,404
11,639
6,243
0
6,713
4,926
53,598
0
L
15,927
485
0
0
10,850
2,879
0
7,167
3,683
44,109
0
L
Kuzenbo
angyeet
Kuzenbo
6,559
1,487
0
1,272
16,084
23,188
0
7,607
8,477
18,619
0
W
Khepri
7,060
613
866
3,670
14,520
19,969
0
6,564
7,956
16,631
0
L
Bellona
teeter713
Bellona
9,226
2,050
0
294
20,535
16,408
0
10,958
9,577
0
22,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,563
Gold Earned
46,626
192
Minions Killed
218
7
Camps Cleared
5
960,146
Distance Traveled
858,505
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,976
1,198
23
2
2
201,872
0
W
Artemis
10,098
1,010
36
4
0
174,531
0
L
Merlin
8,623
862
48
5
1
166,697
1
W
Amaterasu
10,903
1,090
38
4
4
195,386
3
L
Danzaburou
9,867
987
57
6
2
156,248
0
W
Nu Wa
12,381
1,238
75
8
1
201,364
0
L
Agni
9,247
925
68
7
2
185,526
0
L
Kuzenbo
10,168
1,017
16
2
0
177,675
0
W
Khepri
11,205
1,121
20
2
0
186,993
0
L
Bellona
8,721
872
29
3
0
172,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role