Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DTricks777
Tiamat
Level 117
God Stats
0W - 2L
1,469 SR
Queue Stats
22W - 17L
1,571 Elo+
Party 2
Geb
Geb
DigitalEagle10
Geb
Level 126
God Stats
2W - 3L
1,596 SR
Queue Stats
66W - 66L
1,553 Elo+
Party 2
King Arthur
King Arthur
Latin Long Pipe
King Arthur
Level 107
God Stats
3W - 2L
1,618 SR
Queue Stats
46W - 48L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
ThunderGhosts
Heimdallr
Level 21
God Stats
3W - 6L
1,599 SR
Queue Stats
16W - 20L
1,440 Elo+
Party 2
Team Averages
Level 102
1,556 SR
1,511 Elo+

VS

Team Averages
Level 87
1,652 SR
1,605 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Alexiss_adb
Achilles
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,412 Elo+
Party 1
Awilix
Awilix
TalentedTurnip
Awilix
Level 29
God Stats
4W - 1L
1,923 SR
Queue Stats
52W - 8L
1,951 Elo+
Party 3
Thoth
Thoth
The8BitDragao
Thoth
Level 145
God Stats
3W - 5L
1,489 SR
Queue Stats
44W - 37L
1,614 Elo+
Party 3
Medusa
Medusa
Thumb Boi
Medusa
Level 132
God Stats
2W - 0L
1,847 SR
Queue Stats
34W - 28L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 4 / 0
7,082
506
2,958
6,373
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
DTricks777
Tiamat
11
0 / 4 / 1
6,564
469
3,131
6,891
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,717
408
2,217
11,531
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Latin Long Pipe
King Arthur
11
0 / 2 / 0
6,324
452
3,840
7,356
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ThunderGhosts
Heimdallr
9
0 / 4 / 0
5,380
384
762
6,205
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 5
7,700
550
3,201
7,383
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Alexiss_adb
Achilles
13
1 / 0 / 2
7,580
541
2,700
6,390
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

16
5 / 0 / 3
9,173
655
7,567
6,616
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 6
8,637
617
8,203
7,304
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Thumb Boi
Medusa
13
3 / 0 / 6
7,858
561
7,035
7,865
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
17
17
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
W
Bacchus
 
Bacchus
3
0
5
5.5
W
Achilles
Alexiss_adb
Achilles
1
0
2
2
L
Tiamat
DTricks777
Tiamat
0
4
1
0.13
L
0
3
0
0
L
King Arthur
Latin Long Pipe
King Arthur
0
2
0
0
W
5
0
3
6.5
W
5
1
6
8
W
Medusa
Thumb Boi
Medusa
3
0
6
6
L
Heimdallr
ThunderGhosts
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,908
Damage
28,706
38,356
Taken
35,558
20,039
Mitigated
20,515
7,305
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,958
833
0
1,537
6,373
2,237
0
1,688
4,517
0
44,128
W
Bacchus
 
Bacchus
3,201
622
310
2,898
7,383
8,640
543
1,535
5,848
22,387
0
W
Achilles
Alexiss_adb
Achilles
2,700
294
0
2,794
6,390
4,183
772
0
5,803
788
28,348
L
Tiamat
DTricks777
Tiamat
3,131
211
0
1,463
6,891
2,455
0
3,980
2,481
43,026
0
L
2,217
284
0
2,404
11,531
6,181
0
3,900
7,513
13,655
0
L
King Arthur
Latin Long Pipe
King Arthur
3,840
186
0
1,483
7,356
7,251
0
218
6,653
806
26,134
W
7,567
3,542
0
430
6,616
2,447
0
495
6,037
0
71,654
W
8,203
293
0
2,416
7,304
2,484
988
2,299
5,005
54,345
0
W
Medusa
Thumb Boi
Medusa
7,035
3,321
0
3,261
7,865
2,761
869
1,291
6,574
0
65,107
L
Heimdallr
ThunderGhosts
Heimdallr
762
225
0
418
6,205
1,915
0
997
5,208
0
24,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
40,948
310
Minions Killed
442
0
Camps Cleared
0
1,299,202
Distance Traveled
1,367,016
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,082
506
87
6
0
314,370
3
W
Bacchus
7,700
550
45
3
0
262,353
3
W
Achilles
7,580
541
63
5
0
255,410
1
L
Tiamat
6,564
469
95
7
0
251,836
3
L
Geb
5,717
408
15
1
0
227,051
7
L
King Arthur
6,324
452
60
4
0
262,651
2
W
Awilix
9,173
655
134
10
0
338,319
5
W
Thoth
8,637
617
109
8
0
254,776
7
W
Medusa
7,858
561
91
7
0
256,158
7
L
Heimdallr
5,380
384
53
4
0
243,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role