Player Matchup

Zeus
Zeus
Elfadin
Zeus
Level 47
God Stats
43W - 35L
1,546 SR
Queue Stats
202W - 180L
1,558 Elo+
Solo
Vamana
Vamana
ThiccMoses
Vamana
Level 109
God Stats
2W - 0L
1,588 SR
Queue Stats
180W - 187L
1,484 Elo+
Party 3
Charybdis
Charybdis
XReikoLuX
Charybdis
Level 38
God Stats
50W - 44L
1,503 SR
Queue Stats
99W - 94L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
strawberrysachi
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 252L
1,452 Elo+
Party 3
Loki
Loki
xSynto
Loki
Level 29
God Stats
2W - 2L
1,199 SR
Queue Stats
75W - 70L
1,514 Elo+
Party 1
Team Averages
Level 54
1,467 SR
1,498 Elo+

VS

Team Averages
Level 80
1,541 SR
1,526 Elo+
Ymir
Ymir
Ahmiir
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,272 Elo+
Party 2
Hel
Hel
Henpapi
Hel
Level 63
God Stats
0W - 2L
1,437 SR
Queue Stats
34W - 18L
1,655 Elo+
Party 4
Xbalanque
Xbalanque
I_ASSASSINATE_YU
Xbalanque
Level 157
God Stats
2W - 2L
1,590 SR
Queue Stats
52W - 32L
1,633 Elo+
Party 4
Nu Wa
Nu Wa
elquemao96
Nu Wa
Level 85
God Stats
5W - 6L
1,681 SR
Queue Stats
200W - 175L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
ymsa05
Sun Wukong
Level 86
God Stats
4W - 4L
1,496 SR
Queue Stats
31W - 39L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Elfadin
Zeus
17
13 / 0 / 9
11,236
1,124
17,537
7,207
3,811
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ThiccMoses
Vamana
16
4 / 0 / 17
10,775
1,078
14,224
14,802
16,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
XReikoLuX
Charybdis
16
4 / 0 / 16
10,079
1,008
11,648
12,005
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
16
0 / 0 / 19
9,875
988
5,567
13,402
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
xSynto
Loki
17
2 / 2 / 17
9,774
977
10,298
7,433
3,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

308

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ahmiir
Ymir
14
0 / 8 / 1
9,093
909
6,944
19,488
20,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
14
2 / 5 / 0
8,932
893
7,014
11,315
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
15
0 / 4 / 1
8,811
881
16,567
10,483
3,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
0 / 1 / 2
8,385
839
13,915
8,510
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ymsa05
Sun Wukong
14
0 / 5 / 2
8,039
804
7,585
13,879
8,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
8
23
Kills
2
2
Deaths
23
78
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ahmiir
Ymir
0
8
1
0.06
W
Zeus
Elfadin
Zeus
13
0
9
17.5
L
Hel
2
5
0
0.4
L
Xbalanque
0
4
1
0.13
W
Vamana
ThiccMoses
Vamana
4
0
17
12.5
W
Charybdis
XReikoLuX
Charybdis
4
0
16
12
L
Nu Wa
0
1
2
1
W
Sylvanus
0
0
19
9.5
W
Loki
xSynto
Loki
2
2
17
5.25
L
Sun Wukong
ymsa05
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,274
Damage
52,025
54,849
Taken
63,675
47,729
Mitigated
39,784
14,799
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ahmiir
Ymir
6,944
991
0
1,003
19,488
20,169
0
6,214
13,274
14,033
0
W
Zeus
Elfadin
Zeus
17,537
2,421
0
500
7,207
3,811
0
3,353
3,854
26,856
0
L
Hel
7,014
760
3,703
2,576
11,315
4,813
0
4,845
6,470
28,323
0
L
Xbalanque
16,567
4,671
0
1,151
10,483
3,597
0
3,546
6,937
0
52,055
W
Vamana
ThiccMoses
Vamana
14,224
6,447
2,069
4,728
14,802
16,805
0
8,401
6,401
550
29,504
W
Charybdis
XReikoLuX
Charybdis
11,648
9,697
0
1,896
12,005
5,873
0
5,224
6,781
0
30,885
L
Nu Wa
13,915
2,635
74
552
8,510
2,917
0
2,755
5,755
24,382
0
W
Sylvanus
5,567
2,064
2,835
2,771
13,402
17,555
0
7,274
6,128
14,511
0
W
Loki
xSynto
Loki
10,298
1,374
0
0
7,433
3,685
0
3,621
3,812
0
41,963
L
Sun Wukong
ymsa05
Sun Wukong
7,585
872
0
1,326
13,879
8,288
0
6,294
7,585
0
14,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
43,260
204
Minions Killed
185
5
Camps Cleared
9
1,004,161
Distance Traveled
870,593
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,093
909
13
1
2
143,320
0
W
Zeus
11,236
1,124
30
3
4
198,307
1
L
Hel
8,932
893
60
6
0
182,767
0
L
Xbalanque
8,811
881
71
7
6
161,165
0
W
Vamana
10,775
1,078
38
4
1
225,389
0
W
Charybdis
10,079
1,008
51
5
0
182,231
0
L
Nu Wa
8,385
839
25
3
0
206,393
0
W
Sylvanus
9,875
988
23
2
0
180,019
0
W
Loki
9,774
977
62
6
0
218,215
3
L
Sun Wukong
8,039
804
16
2
1
176,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role