Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
EGFxSlayer
Cu Chulainn
Level 59
God Stats
2W - 3L
1,741 SR
Queue Stats
106W - 111L
1,421 Elo+
Party 1
Poseidon
Poseidon
KableGG
Poseidon
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 29L
1,456 Elo+
Party 1
Set
Set
shidded
Set
Level 109
God Stats
8W - 6L
1,564 SR
Queue Stats
225W - 242L
1,531 Elo+
Solo
Jing Wei
Jing Wei
youzakilla
Jing Wei
Level 125
God Stats
19W - 17L
1,520 SR
Queue Stats
468W - 574L
1,469 Elo+
Solo
Team Averages
Level 88
1,565 SR
1,475 Elo+

VS

Team Averages
Level 59
1,521 SR
1,460 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DruidRooxy
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 2
Fenrir
Fenrir
Jerisleif
Fenrir
Level 48
God Stats
2W - 1L
1,464 SR
Queue Stats
174W - 202L
1,424 Elo+
Solo
Hades
Hades
Pibbb
Hades
Level 32
God Stats
4W - 4L
1,856 SR
Queue Stats
16W - 17L
1,514 Elo+
Party 2
Anubis
Anubis
balding_relative
Anubis
Level 29
God Stats
1W - 0L
1,284 SR
Queue Stats
26W - 37L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 5 / 1
4,402
440
2,765
7,908
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
EGFxSlayer
Cu Chulainn
8
0 / 5 / 0
4,912
491
2,537
7,424
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
KableGG
Poseidon
9
2 / 5 / 0
5,473
547
3,822
5,635
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
9
1 / 1 / 3
5,412
541
2,298
5,957
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
youzakilla
Jing Wei
8
2 / 6 / 1
5,536
554
3,737
7,582
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 2
6,737
674
5,745
7,104
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
DruidRooxy
Heimdallr
10
7 / 1 / 7
6,175
618
5,401
5,039
1,720
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jerisleif
Fenrir
10
3 / 0 / 5
6,031
603
3,537
5,981
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Pibbb
Hades
9
5 / 3 / 7
5,848
585
5,754
7,242
2,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 5
5,887
589
3,652
4,975
2,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
22
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Hercules
 
Hercules
5
0
2
6
W
Heimdallr
DruidRooxy
Heimdallr
7
1
7
10.5
L
Cu Chulainn
EGFxSlayer
Cu Chulainn
0
5
0
0
W
Fenrir
Jerisleif
Fenrir
3
0
5
5.5
L
Poseidon
KableGG
Poseidon
2
5
0
0.4
W
Hades
Pibbb
Hades
5
3
7
2.83
W
2
2
5
2.25
L
Set
1
1
3
2.5
L
Jing Wei
youzakilla
Jing Wei
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,159
Damage
24,089
34,506
Taken
30,341
14,398
Mitigated
14,019
5,136
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,765
603
0
697
7,908
5,345
12
3,002
4,863
8,118
0
W
Hercules
 
Hercules
5,745
2,131
0
2,840
7,104
5,189
910
148
6,928
3,114
31,210
W
Heimdallr
DruidRooxy
Heimdallr
5,401
1,430
0
1,356
5,039
1,720
1,111
1,234
3,789
0
21,681
L
Cu Chulainn
EGFxSlayer
Cu Chulainn
2,537
505
0
788
7,424
4,578
0
1,093
5,917
0
17,581
W
Fenrir
Jerisleif
Fenrir
3,537
408
0
3,722
5,981
2,019
226
625
5,332
0
28,792
L
Poseidon
KableGG
Poseidon
3,822
559
0
650
5,635
1,124
124
2,654
2,981
23,250
0
W
Hades
Pibbb
Hades
5,754
1,043
143
2,747
7,242
2,858
575
1,428
5,805
14,924
0
W
3,652
279
106
2,220
4,975
2,233
871
2,871
1,900
28,807
0
L
Set
2,298
642
0
2,308
5,957
1,775
0
1,117
4,801
0
20,532
L
Jing Wei
youzakilla
Jing Wei
3,737
2,978
0
693
7,582
1,576
686
1,987
5,592
0
21,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
30,678
190
Minions Killed
268
0
Camps Cleared
0
908,653
Distance Traveled
982,734
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,402
440
6
1
0
178,999
2
W
Hercules
6,737
674
89
9
0
208,895
5
W
Heimdallr
6,175
618
35
4
0
188,915
0
L
Cu Chulainn
4,912
491
39
4
0
180,110
0
W
Fenrir
6,031
603
61
6
0
227,198
1
L
Poseidon
5,473
547
63
6
0
160,400
1
W
Hades
5,848
585
20
2
0
185,720
0
W
Anubis
5,887
589
63
6
0
172,006
1
L
Set
5,412
541
44
4
0
197,043
5
L
Jing Wei
5,536
554
38
4
0
192,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role