Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
HazardFree
Sun Wukong
Masters
Level 160
God Stats
11W - 14L
1,644 SR
Queue Stats
758W - 735L
2,003 MMR
Party 2
Ullr
Ullr
Platinum IV
TheByahkee
Ullr
Platinum IV
Level 157
God Stats
10W - 8L
1,669 SR
Queue Stats
73W - 64L
1,818 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
TheDirtyBrain
Xing Tian
Diamond IV
Level 160
God Stats
6W - 7L
1,611 SR
Queue Stats
456W - 429L
2,002 MMR
Party 2
Discordia
Discordia
Platinum V
gobbigates
Discordia
Platinum V
Level 129
God Stats
14W - 6L
1,848 SR
Queue Stats
71W - 56L
2,045 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,655 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,497 SR
1,784 MMR
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
Wirwor
Ra
Platinum III
Level 153
God Stats
5W - 8L
1,567 SR
Queue Stats
463W - 465L
1,926 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Zekex
Gilgamesh
Diamond IV
Level 160
God Stats
1W - 6L
1,277 SR
Queue Stats
210W - 194L
2,070 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
coolguyjoe
Kumbhakarna
Platinum I
Level 128
God Stats
9W - 8L
1,642 SR
Queue Stats
85W - 80L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 6
8,245
589
8,406
11,303
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
HazardFree
Sun Wukong
14
9 / 2 / 0
8,666
619
13,829
12,894
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 1 / 3
8,246
589
6,618
6,540
2,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheDirtyBrain
Xing Tian
11
1 / 0 / 7
7,226
516
6,270
12,040
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
gobbigates
Discordia
12
1 / 2 / 3
7,060
504
7,170
5,652
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabMulanCamazotz

VS

Bans
GebCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 4 / 1
8,368
598
4,743
9,923
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Neith
 
Neith
12
0 / 1 / 2
7,297
521
5,916
7,428
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ra
12
0 / 4 / 2
7,424
530
4,208
8,321
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zekex
Gilgamesh
12
3 / 3 / 1
7,408
529
10,472
14,711
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
coolguyjoe
Kumbhakarna
10
0 / 2 / 3
6,307
451
3,463
13,072
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
6
6
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
6
5
L
Hun Batz
 
Hun Batz
3
4
1
0.88
L
Neith
 
Neith
0
1
2
1
W
Sun Wukong
HazardFree
Sun Wukong
9
2
0
4.5
W
1
1
3
2.5
W
Xing Tian
TheDirtyBrain
Xing Tian
1
0
7
4.5
L
Ra
0
4
2
0.25
L
Gilgamesh
Zekex
Gilgamesh
3
3
1
1.17
L
Kumbhakarna
coolguyjoe
Kumbhakarna
0
2
3
0.75
W
Discordia
gobbigates
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
28,802
48,429
Taken
53,455
31,758
Mitigated
27,123
11,008
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,406
2,003
0
1,656
11,303
4,856
0
1,590
9,518
0
71,297
L
Hun Batz
 
Hun Batz
4,743
1,492
0
2,478
9,923
2,934
0
1,548
8,261
0
53,158
L
Neith
 
Neith
5,916
2,268
0
2,424
7,428
2,885
0
2,104
5,262
0
54,937
W
Sun Wukong
HazardFree
Sun Wukong
13,829
3,311
0
3,905
12,894
10,253
25
2,291
10,068
6,048
43,436
W
6,618
2,914
0
510
6,540
2,234
0
691
5,849
0
72,577
W
Xing Tian
TheDirtyBrain
Xing Tian
6,270
298
419
3,602
12,040
12,074
0
2,432
9,493
19,849
0
L
Ra
4,208
199
594
2,093
8,321
2,976
0
3,513
4,184
55,818
0
L
Gilgamesh
Zekex
Gilgamesh
10,472
2,710
657
4,451
14,711
7,710
0
1,916
12,113
923
35,715
L
Kumbhakarna
coolguyjoe
Kumbhakarna
3,463
548
169
2,554
13,072
10,618
0
4,866
7,901
10,372
0
W
Discordia
gobbigates
Discordia
7,170
82
0
916
5,652
2,341
0
1,424
4,147
47,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
36,804
481
Minions Killed
457
0
Camps Cleared
0
1,493,700
Distance Traveled
1,486,608
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,245
589
120
9
0
339,903
6
L
Hun Batz
8,368
598
111
8
0
319,781
6
L
Neith
7,297
521
124
9
0
287,974
6
W
Sun Wukong
8,666
619
96
7
0
295,173
0
W
Ullr
8,246
589
145
10
0
274,195
8
W
Xing Tian
7,226
516
8
1
0
309,504
5
L
Ra
7,424
530
126
9
0
272,104
6
L
Gilgamesh
7,408
529
80
6
0
309,372
2
L
Kumbhakarna
6,307
451
16
1
0
297,377
3
W
Discordia
7,060
504
112
8
0
274,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role