Player Matchup

Neith
Neith
AquaShock
Neith
Level 106
God Stats
3W - 0L
1,688 SR
Queue Stats
23W - 16L
1,498 Elo+
Solo
Mulan
Mulan
BeastlY I 6
Mulan
Level 54
God Stats
3W - 2L
1,566 SR
Queue Stats
106W - 85L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
Hossemsauce
Ah Puch
Level 127
God Stats
14W - 9L
1,576 SR
Queue Stats
762W - 803L
1,459 Elo+
Solo
Fenrir
Fenrir
MaximusRocky
Fenrir
Level 160
God Stats
4W - 6L
1,402 SR
Queue Stats
651W - 678L
1,412 Elo+
Solo
Achilles
Achilles
SureShot Holmze
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,480 Elo+
Party 2
Team Averages
Level 121
1,547 SR
1,467 Elo+

VS

Team Averages
Level 85
1,477 SR
1,347 Elo+
Jormungandr
Jormungandr
AnbuAnarchist
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,486 Elo+
Solo
Tyr
Tyr
AntThegoonzor
Tyr
Level 85
God Stats
1W - 4L
1,284 SR
Queue Stats
312W - 312L
1,397 Elo+
Solo
Thanatos
Thanatos
N4dy4
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,253 Elo+
Party 1
Tiamat
Tiamat
The JPDubz
Tiamat
Level 108
God Stats
2W - 2L
1,601 SR
Queue Stats
4W - 8L
1,323 Elo+
Party 1
Hun Batz
Hun Batz
ZombieCarrots21
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AquaShock
Neith
16
4 / 1 / 14
10,178
848
11,179
7,177
2,880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 3 / 13
10,843
904
20,620
19,328
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Hossemsauce
Ah Puch
17
5 / 3 / 11
9,932
828
15,903
7,742
3,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
5 / 2 / 18
10,866
906
5,843
16,751
10,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
15
3 / 2 / 15
9,291
774
6,925
14,340
14,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnbuAnarchist
Jormungandr
15
1 / 3 / 4
8,733
728
11,733
17,242
19,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 3
6,769
564
3,387
8,888
6,388
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
N4dy4
Thanatos
15
2 / 7 / 2
8,100
675
6,699
13,722
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
The JPDubz
Tiamat
17
6 / 3 / 2
9,352
779
15,323
13,725
8,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
14
1 / 8 / 5
8,479
707
7,870
15,139
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
27
Kills
10
11
Deaths
27
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnbuAnarchist
Jormungandr
1
3
4
1
L
0
6
3
0.25
W
Neith
AquaShock
Neith
4
1
14
11
W
10
3
13
5.5
W
Ah Puch
Hossemsauce
Ah Puch
5
3
11
3.5
W
Fenrir
5
2
18
7
L
Thanatos
N4dy4
Thanatos
2
7
2
0.43
W
Achilles
3
2
15
5.25
L
Tiamat
The JPDubz
Tiamat
6
3
2
2.33
L
Hun Batz
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,470
Damage
45,012
65,338
Taken
68,716
45,264
Mitigated
48,301
33,340
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnbuAnarchist
Jormungandr
11,733
3,286
2,105
2,751
17,242
19,539
108
6,184
10,607
27,754
0
L
3,387
952
484
902
8,888
6,388
0
693
8,043
0
5,747
W
Neith
AquaShock
Neith
11,179
5,066
1,662
2,741
7,177
2,880
1,680
4,421
2,496
0
31,568
W
20,620
2,092
3,454
8,562
19,328
13,487
704
6,722
10,302
0
32,023
W
Ah Puch
Hossemsauce
Ah Puch
15,903
389
1,680
2,130
7,742
3,473
1,237
3,233
4,241
32,023
0
W
Fenrir
5,843
810
3,206
6,801
16,751
10,465
460
6,106
10,252
61
9,251
L
Thanatos
N4dy4
Thanatos
6,699
1,120
1,226
4,412
13,722
6,640
76
2,748
10,486
0
13,584
W
Achilles
6,925
1,747
1,242
1,862
14,340
14,959
1,704
4,990
8,814
1,627
15,229
L
Tiamat
The JPDubz
Tiamat
15,323
1,372
1,686
3,796
13,725
8,548
0
4,374
9,140
21,397
0
L
Hun Batz
7,870
565
365
593
15,139
7,186
0
2,600
12,085
0
16,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,110
Gold Earned
41,433
135
Minions Killed
100
0
Camps Cleared
0
1,149,100
Distance Traveled
930,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,733
728
41
3
0
203,020
0
L
Tyr
6,769
564
8
1
0
112,903
0
W
Neith
10,178
848
43
4
0
205,892
0
W
Mulan
10,843
904
26
2
0
250,343
0
W
Ah Puch
9,932
828
35
3
0
191,503
0
W
Fenrir
10,866
906
8
1
0
246,932
0
L
Thanatos
8,100
675
13
1
0
198,606
0
W
Achilles
9,291
774
23
2
0
254,430
0
L
Tiamat
9,352
779
17
1
0
224,347
3
L
Hun Batz
8,479
707
21
2
0
191,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role