Player Matchup

Cthulhu
Cthulhu
Faze_MathiasG
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,265 Elo+
Party 2
Chronos
Chronos
Phoenix_hot_369
Chronos
Level 69
God Stats
3W - 5L
1,340 SR
Queue Stats
360W - 568L
1,289 Elo+
Party 2
Aphrodite
Aphrodite
hubrock
Aphrodite
Level 86
God Stats
5W - 5L
1,100 SR
Queue Stats
11W - 19L
1,234 Elo+
Solo
Team Averages
Level 56
1,313 SR
1,262 Elo+

VS

Team Averages
Level 77
1,434 SR
1,262 Elo+
Xing Tian
Xing Tian
Gr4tefu1
Xing Tian
Level 146
God Stats
2W - 2L
1,489 SR
Queue Stats
370W - 419L
1,332 Elo+
Party 1
Eset
Eset
Samurai_Drip
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,154 Elo+
Solo
Loki
Loki
Thomas955215
Loki
Level 24
God Stats
8W - 15L
1,313 SR
Queue Stats
21W - 28L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 2 / 4
6,727
612
7,280
7,855
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 4 / 1
7,307
664
9,998
9,904
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
hubrock
Aphrodite
10
1 / 2 / 2
6,963
633
1,916
5,311
1,849
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gr4tefu1
Xing Tian
11
3 / 1 / 5
8,011
728
5,170
12,362
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 5
7,140
649
6,563
5,532
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 5
7,352
668
6,219
8,006
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
2
4
1
L
Xing Tian
Gr4tefu1
Xing Tian
3
1
5
5.5
W
3
4
1
0.88
L
2
3
5
1.5
L
3
0
5
5.5
W
Aphrodite
hubrock
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
17,952
23,070
Taken
25,900
10,483
Mitigated
21,969
6,741
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,280
336
509
1,147
7,855
5,734
120
3,476
3,926
15,187
0
L
Xing Tian
Gr4tefu1
Xing Tian
5,170
337
277
3,184
12,362
13,994
0
8,265
3,339
14,611
0
W
9,998
3,109
265
1,809
9,904
2,900
700
4,539
4,781
32,857
0
L
6,563
310
319
651
5,532
2,256
360
4,301
1,189
18,629
0
L
6,219
548
0
676
8,006
5,719
396
5,791
2,001
0
15,025
W
Aphrodite
hubrock
Aphrodite
1,916
278
1,173
1,838
5,311
1,849
44
3,069
1,729
4,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
22,503
92
Minions Killed
67
3
Camps Cleared
3
628,108
Distance Traveled
616,253
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,727
612
24
2
0
217,720
4
L
Xing Tian
8,011
728
10
1
1
201,294
1
W
Chronos
7,307
664
62
6
3
205,770
0
L
Eset
7,140
649
38
3
0
177,512
0
L
Loki
7,352
668
19
2
2
237,447
1
W
Aphrodite
6,963
633
6
1
0
204,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role