Player Matchup

Serqet
Serqet
ASneakyBoy
Serqet
Level 65
God Stats
0W - 4L
1,113 SR
Queue Stats
209W - 178L
1,542 Elo+
Party 1
Nox
Nox
BonziRD
Nox
Level 120
God Stats
1W - 2L
1,537 SR
Queue Stats
187W - 189L
1,495 Elo+
Solo
Artemis
Artemis
BoogShlizetti420
Artemis
Level 58
God Stats
3W - 2L
1,640 SR
Queue Stats
189W - 209L
1,440 Elo+
Party 1
Ymir
Ymir
RawrXDAndChill
Ymir
Level 109
God Stats
7W - 8L
1,537 SR
Queue Stats
247W - 213L
1,539 Elo+
Party 1
Rama
Rama
nkslick3232
Rama
Level 72
God Stats
0W - 1L
1,356 SR
Queue Stats
67W - 63L
1,505 Elo+
Party 1
Team Averages
Level 85
1,437 SR
1,504 Elo+

VS

Team Averages
Level 105
1,618 SR
1,461 Elo+
Tyr
Tyr
Bronzy-PR
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,399 Elo+
Party 2
Loki
Loki
NG War Black
Loki
Level 122
God Stats
3W - 0L
1,655 SR
Queue Stats
203W - 182L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Nygma0_0
Ah Puch
Level 120
God Stats
1W - 0L
1,936 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 2
Sol
Sol
RD-ENYO
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,297 Elo+
Party 2
Neith
Neith
smyers37
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 61L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ASneakyBoy
Serqet
16
3 / 6 / 6
9,378
782
6,965
20,099
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
17
2 / 6 / 8
9,663
805
9,955
11,597
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 7
8,911
743
10,764
11,846
6,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 10
9,666
806
6,676
21,030
26,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 7 / 8
9,231
769
11,154
14,992
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 17
9,670
806
7,201
17,317
18,532
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 5 / 7
11,354
946
12,009
10,806
7,570
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Nygma0_0
Ah Puch
18
6 / 2 / 15
10,662
889
18,096
11,403
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
2 / 2 / 15
10,272
856
13,447
7,391
2,915
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
smyers37
Neith
20
12 / 1 / 9
11,743
979
17,202
11,760
5,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
14
Kills
30
30
Deaths
14
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Serqet
ASneakyBoy
Serqet
3
6
6
1
L
Nox
2
6
8
1
L
4
5
7
1.5
W
1
4
17
2.38
W
9
5
7
2.5
W
Ah Puch
Nygma0_0
Ah Puch
6
2
15
6.75
W
Sol
2
2
15
4.75
L
3
6
10
1.33
L
2
7
8
0.86
W
Neith
smyers37
Neith
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
67,955
79,564
Taken
58,677
55,634
Mitigated
39,387
20,190
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ASneakyBoy
Serqet
6,965
1,243
2,320
4,813
20,099
10,590
453
7,079
12,706
0
7,762
L
Nox
9,955
682
1,491
2,009
11,597
5,139
295
5,024
6,210
31,947
0
L
10,764
3,784
1,226
1,947
11,846
6,343
13
4,978
6,638
0
19,806
W
7,201
684
363
2,886
17,317
18,532
262
6,498
10,577
0
8,637
W
12,009
1,605
201
964
10,806
7,570
36
2,626
7,709
0
21,556
W
Ah Puch
Nygma0_0
Ah Puch
18,096
691
1,972
2,668
11,403
4,750
180
3,228
7,876
28,981
0
W
Sol
13,447
3,487
0
1,754
7,391
2,915
3,258
1,831
5,427
31,930
0
L
6,676
1,125
738
1,450
21,030
26,925
127
7,936
12,747
12,019
0
L
11,154
8,427
1,140
3,056
14,992
6,637
988
5,118
9,720
0
26,840
W
Neith
smyers37
Neith
17,202
3,196
1,342
4,862
11,760
5,620
1,715
2,448
8,609
0
43,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
53,701
111
Minions Killed
132
0
Camps Cleared
0
1,032,380
Distance Traveled
1,157,927
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,378
782
12
1
0
238,825
0
L
Nox
9,663
805
41
3
0
215,311
2
L
Artemis
8,911
743
18
2
0
199,915
0
W
Tyr
9,670
806
7
1
0
211,395
0
W
Loki
11,354
946
17
1
0
229,321
0
W
Ah Puch
10,662
889
16
1
0
249,968
3
W
Sol
10,272
856
33
3
0
220,737
1
L
Ymir
9,666
806
7
1
0
205,667
0
L
Rama
9,231
769
33
3
0
172,662
0
W
Neith
11,743
979
59
5
0
246,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role