Player Matchup

Cthulhu
Cthulhu
BigBoyPacky
Cthulhu
Level 108
God Stats
34W - 36L
1,447 SR
Queue Stats
159W - 148L
1,419 Elo+
Party 1
Vamana
Vamana
BobbyRoccc
Vamana
Level 96
God Stats
1W - 2L
1,729 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 1
Artemis
Artemis
MissAmairyka
Artemis
Level 126
God Stats
3W - 3L
1,365 SR
Queue Stats
11W - 11L
1,406 Elo+
Party 1
Merlin
Merlin
Salvation6427
Merlin
Level 107
God Stats
9W - 10L
1,445 SR
Queue Stats
219W - 217L
1,425 Elo+
Solo
Mercury
Mercury
ZzZooti
Mercury
Level 63
God Stats
2W - 2L
1,300 SR
Queue Stats
69W - 77L
1,424 Elo+
Party 1
Team Averages
Level 100
1,457 SR
1,413 Elo+

VS

Team Averages
Level 113
1,596 SR
1,445 Elo+
Fafnir
Fafnir
EThote Llama
Fafnir
Level 113
God Stats
4W - 4L
1,523 SR
Queue Stats
93W - 83L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MurdaMafiaMizfit
Ah Muzen Cab
Level 147
God Stats
12W - 11L
1,548 SR
Queue Stats
836W - 860L
1,421 Elo+
Solo
Bellona
Bellona
New Irelandy
Bellona
Level 78
God Stats
2W - 5L
1,495 SR
Queue Stats
101W - 95L
1,465 Elo+
Party 3
Hun Batz
Hun Batz
XnyrontateX
Hun Batz
Level 100
God Stats
1W - 1L
1,761 SR
Queue Stats
53W - 72L
1,400 Elo+
Party 2
Olorun
Olorun
beastlee1234
Olorun
Level 128
God Stats
9W - 6L
1,654 SR
Queue Stats
243W - 264L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoyPacky
Cthulhu
17
5 / 2 / 13
12,335
536
15,872
29,393
24,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
BobbyRoccc
Vamana
18
11 / 5 / 8
12,801
557
18,311
26,688
27,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MissAmairyka
Artemis
17
1 / 5 / 9
11,003
478
10,350
14,385
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 9 / 9
11,454
498
10,350
16,092
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ZzZooti
Mercury
20
3 / 6 / 4
12,825
558
9,667
16,673
6,733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 3 / 8
10,687
465
12,671
18,586
23,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MurdaMafiaMizfit
Ah Muzen Cab
17
2 / 6 / 4
10,158
442
9,338
15,233
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
New Irelandy
Bellona
16
6 / 4 / 1
10,582
460
15,475
16,700
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
XnyrontateX
Hun Batz
16
7 / 5 / 5
10,836
471
12,743
17,269
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
19
11 / 6 / 5
12,793
556
23,716
19,706
9,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
50
24
Kills
27
27
Deaths
24
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBoyPacky
Cthulhu
5
2
13
5.75
W
Vamana
BobbyRoccc
Vamana
11
5
8
3
L
Fafnir
1
3
8
1.67
W
Artemis
MissAmairyka
Artemis
1
5
9
1.1
L
Ah Muzen Cab
MurdaMafiaMizfit
Ah Muzen Cab
2
6
4
0.67
L
Bellona
New Irelandy
Bellona
6
4
1
1.63
W
4
9
9
0.94
L
Hun Batz
XnyrontateX
Hun Batz
7
5
5
1.9
W
Mercury
ZzZooti
Mercury
3
6
4
0.83
L
Olorun
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,550
Damage
73,943
103,231
Taken
87,494
69,573
Mitigated
63,261
29,066
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBoyPacky
Cthulhu
15,872
1,374
5,592
11,748
29,393
24,939
460
12,613
16,457
54,174
0
W
Vamana
BobbyRoccc
Vamana
18,311
10,888
597
6,323
26,688
27,291
2,448
8,503
17,713
0
50,014
L
Fafnir
12,671
3,990
3,578
5,693
18,586
23,205
0
4,850
13,736
35,448
0
W
Artemis
MissAmairyka
Artemis
10,350
2,420
599
3,120
14,385
5,069
3,516
4,480
9,765
0
57,125
L
Ah Muzen Cab
MurdaMafiaMizfit
Ah Muzen Cab
9,338
3,600
0
1,353
15,233
6,835
1,001
5,150
10,083
0
85,870
L
Bellona
New Irelandy
Bellona
15,475
2,567
91
3,321
16,700
16,847
1,595
3,236
13,464
768
63,540
W
10,350
51
0
737
16,092
5,541
1,754
6,724
9,280
68,948
0
L
Hun Batz
XnyrontateX
Hun Batz
12,743
2,713
0
2,386
17,269
7,187
1,090
6,208
11,061
0
57,795
W
Mercury
ZzZooti
Mercury
9,667
3,822
0
350
16,673
6,733
3,760
4,227
12,258
0
114,585
L
Olorun
23,716
11,904
956
6,202
19,706
9,187
977
6,778
12,928
84,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,418
Gold Earned
55,056
558
Minions Killed
512
0
Camps Cleared
0
2,164,905
Distance Traveled
1,986,231
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,335
536
68
3
0
474,923
2
W
Vamana
12,801
557
74
3
0
443,301
0
L
Fafnir
10,687
465
39
2
0
401,812
4
W
Artemis
11,003
478
124
5
0
397,421
0
L
Ah Muzen Cab
10,158
442
156
7
0
361,659
5
L
Bellona
10,582
460
107
5
0
433,150
3
W
Merlin
11,454
498
112
5
0
382,496
4
L
Hun Batz
10,836
471
100
4
0
432,018
0
W
Mercury
12,825
558
180
8
0
466,764
5
L
Olorun
12,793
556
110
5
0
357,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role