Player Matchup

Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BarrábasXx
Ra
Level 146
God Stats
3W - 4L
1,591 SR
Queue Stats
5W - 8L
1,431 Elo+
Party 2
Ullr
Ullr
LwinKing
Ullr
Level 147
God Stats
5W - 5L
1,531 SR
Queue Stats
102W - 116L
1,519 Elo+
Party 2
Team Averages
Level 123
1,541 SR
1,483 Elo+

VS

Team Averages
Level 91
1,501 SR
1,431 Elo+
Sylvanus
Sylvanus
YURIDUTRA
Sylvanus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Agni
Agni
s4D4m
Agni
Level 49
God Stats
10W - 10L
1,516 SR
Queue Stats
196W - 222L
1,467 Elo+
Solo
Neith
Neith
tres_grudado
Neith
Level 129
God Stats
17W - 14L
1,488 SR
Queue Stats
145W - 228L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 5 / 0
6,400
533
4,568
11,857
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
6,512
543
5,101
6,860
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
0 / 4 / 0
6,750
563
6,692
9,756
3,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
YURIDUTRA
Sylvanus
12
2 / 0 / 12
8,976
748
6,314
10,160
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
s4D4m
Agni
13
6 / 0 / 6
8,860
738
8,620
6,222
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 0 / 8
8,787
732
8,176
6,886
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
0
0
L
0
5
0
0
L
Ullr
0
4
0
0
W
Sylvanus
YURIDUTRA
Sylvanus
2
0
12
8
W
Agni
s4D4m
Agni
6
0
6
9
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
23,110
28,473
Taken
23,268
16,870
Mitigated
16,294
2,868
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,568
691
0
2,087
11,857
10,191
0
4,677
7,180
0
13,248
L
5,101
304
295
242
6,860
3,255
0
4,893
1,967
18,113
0
L
Ullr
6,692
2,513
0
244
9,756
3,424
0
5,704
4,052
0
31,689
W
Sylvanus
YURIDUTRA
Sylvanus
6,314
2,601
3,466
5,672
10,160
11,247
529
2,303
7,521
13,725
0
W
Agni
s4D4m
Agni
8,620
1,023
0
611
6,222
2,140
891
958
5,092
43,770
0
W
8,176
3,788
0
1,267
6,886
2,907
1,417
2,113
4,665
0
22,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,662
Gold Earned
26,623
114
Minions Killed
133
3
Camps Cleared
6
577,100
Distance Traveled
587,516
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,400
533
17
1
0
179,530
3
L
Ra
6,512
543
38
3
0
196,515
2
L
Ullr
6,750
563
59
5
3
201,055
2
W
Sylvanus
8,976
748
24
2
2
169,706
8
W
Agni
8,860
738
74
6
2
222,881
3
W
Neith
8,787
732
35
3
2
194,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role