Player Matchup

He Bo
He Bo
Banana Srasher
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 2
Hercules
Hercules
Itsme broBeanz
Hercules
Level 112
God Stats
8W - 11L
1,536 SR
Queue Stats
106W - 133L
1,428 Elo+
Party 2
Chiron
Chiron
XBurningBushManX
Chiron
Level 109
God Stats
0W - 2L
1,272 SR
Queue Stats
9W - 17L
1,458 Elo+
Party 2
Team Averages
Level 106
1,436 SR
1,450 Elo+

VS

Team Averages
Level 95
1,484 SR
1,516 Elo+
Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JRTEKK
Baron Samedi
Level 88
God Stats
4W - 0L
1,546 SR
Queue Stats
443W - 272L
1,619 Elo+
Party 1
Amaterasu
Amaterasu
dashcake
Amaterasu
Level 83
God Stats
2W - 2L
1,407 SR
Queue Stats
175W - 179L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
6,696
670
3,517
8,548
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
1 / 2 / 3
6,824
682
6,389
12,299
7,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

9
1 / 6 / 3
6,600
660
3,861
9,674
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 7
7,233
723
6,359
7,135
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
JRTEKK
Baron Samedi
13
10 / 2 / 6
8,822
882
17,010
9,107
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
dashcake
Amaterasu
12
4 / 2 / 6
7,659
766
3,711
8,613
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
17
17
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
7
6.5
L
2
9
2
0.33
L
Hercules
1
2
3
1.25
W
Baron Samedi
JRTEKK
Baron Samedi
10
2
6
6.5
L
1
6
3
0.42
W
Amaterasu
dashcake
Amaterasu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
27,080
30,521
Taken
24,855
13,804
Mitigated
15,323
7,021
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,359
478
0
2,709
7,135
3,161
0
936
6,199
0
12,469
L
3,517
124
0
469
8,548
2,494
0
5,546
2,448
11,106
0
L
Hercules
6,389
1,511
0
4,396
12,299
7,810
0
5,012
6,646
0
11,542
W
Baron Samedi
JRTEKK
Baron Samedi
17,010
1,289
2,052
4,328
9,107
4,528
177
1,503
7,604
36,628
0
L
3,861
1,069
368
1,788
9,674
3,500
0
5,631
3,213
0
18,546
W
Amaterasu
dashcake
Amaterasu
3,711
719
327
2,285
8,613
7,634
112
1,520
7,093
0
17,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
23,714
70
Minions Killed
99
3
Camps Cleared
4
513,465
Distance Traveled
607,281
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,233
723
14
1
1
209,264
0
L
He Bo
6,696
670
21
2
0
152,978
1
L
Hercules
6,824
682
18
2
1
192,060
0
W
Baron Samedi
8,822
882
40
4
2
186,504
1
L
Chiron
6,600
660
31
3
2
168,427
2
W
Amaterasu
7,659
766
45
5
1
211,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role