Player Matchup

Merlin
Merlin
Bleeds
Merlin
Level 59
God Stats
13W - 19L
1,454 SR
Queue Stats
96W - 130L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
Chaffd Cpcke
Zhong Kui
Level 125
God Stats
1W - 1L
1,292 SR
Queue Stats
111W - 146L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
DukeChillington
Gilgamesh
Level 80
God Stats
7W - 8L
1,544 SR
Queue Stats
87W - 84L
1,423 Elo+
Solo
Sol
Sol
WARRIORANG63L
Sol
Level 27
God Stats
4W - 3L
1,528 SR
Queue Stats
16W - 33L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
vVStr33tLegalVv
Cliodhna
Level 156
God Stats
10W - 7L
1,618 SR
Queue Stats
315W - 310L
1,436 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,420 Elo+

VS

Team Averages
Level 54
1,547 SR
1,533 Elo+
Hades
Hades
Imperial_God26
Hades
Level 49
God Stats
25W - 22L
1,469 SR
Queue Stats
53W - 69L
1,318 Elo+
Party 2
Anhur
Anhur
LittleDeath447
Anhur
Level 14
God Stats
2W - 2L
1,696 SR
Queue Stats
2W - 3L
1,744 Elo+
Party 2
Zhong Kui
Zhong Kui
Miss_Tatas_420
Zhong Kui
Level 127
God Stats
12W - 13L
1,507 SR
Queue Stats
513W - 567L
1,464 Elo+
Solo
Arachne
Arachne
Osama-bin-ploten
Arachne
Level 73
God Stats
2W - 4L
1,403 SR
Queue Stats
54W - 72L
1,395 Elo+
Party 2
Fenrir
Fenrir
xWarMongrelx
Fenrir
Level 8
God Stats
2W - 3L
1,660 SR
Queue Stats
2W - 3L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bleeds
Merlin
12
2 / 0 / 4
6,837
570
4,247
3,324
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
Chaffd Cpcke
Zhong Kui
14
5 / 1 / 0
8,227
686
5,143
6,349
4,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DukeChillington
Gilgamesh
10
3 / 1 / 5
6,832
569
5,116
9,124
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 4
7,684
640
8,461
4,558
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
4 / 1 / 5
7,318
610
3,783
6,920
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,570
464
1,075
7,089
3,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
5,073
423
1,656
6,494
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Miss_Tatas_420
Zhong Kui
9
1 / 3 / 1
5,874
490
2,863
7,636
5,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 1
5,749
479
3,732
7,621
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
7
0 / 6 / 0
4,720
393
1,257
12,173
4,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
3
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bleeds
Merlin
2
0
4
4
W
Zhong Kui
Chaffd Cpcke
Zhong Kui
5
1
0
5
W
Gilgamesh
DukeChillington
Gilgamesh
3
1
5
5.5
L
0
3
0
0
L
0
4
0
0
L
Zhong Kui
Miss_Tatas_420
Zhong Kui
1
3
1
0.5
L
1
4
1
0.38
W
6
0
4
8
W
Cliodhna
4
1
5
6.5
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
10,583
30,275
Taken
41,013
13,386
Mitigated
17,381
13,653
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bleeds
Merlin
4,247
238
0
583
3,324
1,027
166
781
2,543
37,990
0
W
Zhong Kui
Chaffd Cpcke
Zhong Kui
5,143
567
0
3,882
6,349
4,550
140
1,676
4,673
53,476
0
W
Gilgamesh
DukeChillington
Gilgamesh
5,116
1,270
38
2,327
9,124
4,330
1,254
668
8,456
0
24,048
L
1,075
189
72
2,105
7,089
3,534
331
2,918
4,171
23,891
0
L
1,656
729
0
1,603
6,494
1,737
0
3,359
3,135
0
19,867
L
Zhong Kui
Miss_Tatas_420
Zhong Kui
2,863
390
0
2,755
7,636
5,450
0
4,052
3,584
23,154
0
L
3,732
2,902
0
1,568
7,621
2,141
0
2,249
5,372
0
27,420
W
8,461
2,736
0
2,990
4,558
1,485
2,048
452
4,106
45,005
5,622
W
Cliodhna
3,783
369
0
3,833
6,920
1,994
0
519
6,401
0
43,976
L
Fenrir
1,257
175
0
3,586
12,173
4,519
0
4,586
7,587
0
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
26,986
399
Minions Killed
218
0
Camps Cleared
0
1,249,851
Distance Traveled
1,087,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,837
570
65
5
0
236,805
0
W
Zhong Kui
8,227
686
136
11
0
214,223
2
W
Gilgamesh
6,832
569
38
3
0
261,236
0
L
Hades
5,570
464
56
5
0
198,368
1
L
Anhur
5,073
423
37
3
0
217,040
1
L
Zhong Kui
5,874
490
52
4
0
196,361
6
L
Arachne
5,749
479
55
5
0
252,742
1
W
Sol
7,684
640
79
7
0
239,119
5
W
Cliodhna
7,318
610
81
7
0
298,468
2
L
Fenrir
4,720
393
18
2
0
223,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role