Player Matchup

Sol
Sol
Kronts07
Sol
Level 144
God Stats
23W - 18L
1,562 SR
Queue Stats
321W - 355L
1,458 Elo+
Solo
Heimdallr
Heimdallr
PurpNastiez
Heimdallr
Level 118
God Stats
3W - 4L
1,456 SR
Queue Stats
268W - 323L
1,426 Elo+
Party 1
Merlin
Merlin
Willdawg101
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,410 Elo+
Solo
Tyr
Tyr
XLilSav22X
Tyr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Zdawarrior
Jormungandr
Level 104
God Stats
8W - 5L
1,609 SR
Queue Stats
56W - 42L
1,565 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,454 Elo+

VS

Team Averages
Level 113
1,614 SR
1,371 Elo+
Bastet
Bastet
BrownStarfishh
Bastet
Level 108
God Stats
7W - 3L
1,738 SR
Queue Stats
192W - 204L
1,409 Elo+
Solo
Nox
Nox
Limbweaver
Nox
Level 158
God Stats
3W - 1L
1,480 SR
Queue Stats
177W - 184L
1,391 Elo+
Solo
Achilles
Achilles
Snake00001
Achilles
Level 76
God Stats
31W - 28L
1,505 SR
Queue Stats
159W - 175L
1,395 Elo+
Solo
Skadi
Skadi
chiefbeef316
Skadi
Level 93
God Stats
3W - 2L
1,602 SR
Queue Stats
5W - 11L
1,267 Elo+
Solo
Chang'e
Chang'e
syncorva
Chang'e
Level 129
God Stats
2W - 0L
1,743 SR
Queue Stats
156W - 185L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,409
741
8,326
10,553
2,956
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
PurpNastiez
Heimdallr
12
1 / 4 / 2
7,328
733
3,366
10,574
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
15
0 / 1 / 2
7,388
739
6,634
4,506
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 5 / 1
6,554
655
4,532
10,029
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Zdawarrior
Jormungandr
14
5 / 3 / 1
8,144
814
9,339
10,235
8,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 3
10,488
1,049
11,254
7,188
2,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 9
7,957
796
5,137
6,505
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Snake00001
Achilles
12
1 / 3 / 9
7,165
717
5,996
11,872
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 5
7,785
779
6,548
7,301
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
syncorva
Chang'e
14
3 / 1 / 4
8,066
807
6,146
9,811
5,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
19
19
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
1
6
4
0.5
W
2
2
9
3.25
L
Heimdallr
PurpNastiez
Heimdallr
1
4
2
0.5
W
Achilles
Snake00001
Achilles
1
3
9
1.83
L
Merlin
0
1
2
1
L
1
5
1
0.3
L
Jormungandr
Zdawarrior
Jormungandr
5
3
1
1.83
W
2
2
5
2.25
W
Chang'e
syncorva
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
35,081
45,897
Taken
42,677
22,959
Mitigated
25,370
7,725
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,254
1,948
0
3,148
7,188
2,796
350
2,740
4,341
0
36,477
L
8,326
2,437
625
2,767
10,553
2,956
1,403
2,807
7,583
23,761
0
W
5,137
54
599
1,258
6,505
2,711
191
4,311
2,194
14,540
0
L
Heimdallr
PurpNastiez
Heimdallr
3,366
1,521
748
559
10,574
3,624
0
2,337
8,206
0
13,800
W
Achilles
Snake00001
Achilles
5,996
1,388
687
2,404
11,872
11,649
242
8,920
2,844
0
11,666
L
Merlin
6,634
381
0
190
4,506
1,470
0
880
3,516
37,697
0
L
4,532
791
0
775
10,029
6,886
0
1,992
7,812
0
6,919
L
Jormungandr
Zdawarrior
Jormungandr
9,339
4,083
571
1,490
10,235
8,023
0
3,777
6,202
24,633
0
W
6,548
2,913
0
947
7,301
3,026
1,342
3,011
4,217
0
29,272
W
Chang'e
syncorva
Chang'e
6,146
938
1,609
4,810
9,811
5,188
205
5,622
4,041
28,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
41,461
204
Minions Killed
237
6
Camps Cleared
8
817,705
Distance Traveled
1,044,362
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,488
1,049
72
7
2
256,619
2
L
Sol
7,409
741
60
6
0
148,953
4
W
Nox
7,957
796
29
3
2
178,904
2
L
Heimdallr
7,328
733
24
2
4
158,354
0
W
Achilles
7,165
717
15
2
0
211,384
1
L
Merlin
7,388
739
84
8
2
192,656
2
L
Tyr
6,554
655
6
1
0
150,010
0
L
Jormungandr
8,144
814
30
3
0
167,732
0
W
Skadi
7,785
779
63
6
2
185,232
8
W
Chang'e
8,066
807
58
6
2
212,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role