Player Matchup

Mulan
Mulan
Nekrohm
Mulan
Level 68
God Stats
4W - 5L
1,401 SR
Queue Stats
66W - 95L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
Tar_Goroth28
Ah Puch
Level 136
God Stats
2W - 12L
1,441 SR
Queue Stats
104W - 146L
1,327 Elo+
Party 1
Artemis
Artemis
crow0509
Artemis
Level 127
God Stats
18W - 12L
1,500 SR
Queue Stats
94W - 120L
1,406 Elo+
Party 1
Team Averages
Level 110
1,447 SR
1,347 Elo+

VS

Team Averages
Level 65
1,551 SR
1,435 Elo+
Hun Batz
Hun Batz
Cheezlover21
Hun Batz
Level 104
God Stats
1W - 1L
1,710 SR
Queue Stats
45W - 48L
1,373 Elo+
Party 2
Poseidon
Poseidon
DarkAngelofFire
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
bluejays25
Cthulhu
Level 67
God Stats
4W - 14L
1,442 SR
Queue Stats
21W - 24L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Nekrohm
Mulan
18
4 / 7 / 8
14,746
670
11,496
24,434
22,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Tar_Goroth28
Ah Puch
19
7 / 6 / 6
14,959
680
19,133
14,776
4,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
crow0509
Artemis
19
7 / 9 / 6
15,413
701
20,519
19,591
6,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cheezlover21
Hun Batz
17
10 / 9 / 9
14,700
668
22,588
22,025
10,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
15
3 / 8 / 17
13,577
617
11,254
14,788
3,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
bluejays25
Cthulhu
20
9 / 1 / 10
16,651
757
15,720
23,742
30,379
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
18
Kills
22
22
Deaths
18
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cheezlover21
Hun Batz
10
9
9
1.61
L
Poseidon
3
8
17
1.44
W
Mulan
Nekrohm
Mulan
4
7
8
1.14
W
Ah Puch
Tar_Goroth28
Ah Puch
7
6
6
1.67
L
Cthulhu
bluejays25
Cthulhu
9
1
10
14
W
Artemis
crow0509
Artemis
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,148
Damage
49,562
58,801
Taken
60,555
33,942
Mitigated
44,063
12,361
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cheezlover21
Hun Batz
22,588
4,378
0
0
22,025
10,026
0
6,701
14,756
0
66,179
L
Poseidon
11,254
1,722
0
2,462
14,788
3,658
431
5,155
9,462
26,641
0
W
Mulan
Nekrohm
Mulan
11,496
1,479
550
4,779
24,434
22,688
2,037
10,928
13,506
0
43,128
W
Ah Puch
Tar_Goroth28
Ah Puch
19,133
964
349
4,466
14,776
4,641
357
7,131
7,645
66,509
0
L
Cthulhu
bluejays25
Cthulhu
15,720
571
1,606
4,264
23,742
30,379
0
7,734
15,854
71,584
0
W
Artemis
crow0509
Artemis
20,519
10,641
489
1,728
19,591
6,613
1,134
9,938
9,653
0
77,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
44,928
260
Minions Killed
262
10
Camps Cleared
9
1,103,306
Distance Traveled
1,104,706
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,700
668
78
4
6
376,414
5
L
Poseidon
13,577
617
50
2
3
323,453
1
W
Mulan
14,746
670
67
3
1
397,192
4
W
Ah Puch
14,959
680
99
5
3
351,586
1
L
Cthulhu
16,651
757
134
6
0
404,839
1
W
Artemis
15,413
701
94
4
6
354,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role