Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BeansAreForGays
Kukulkan
Level 46
God Stats
1W - 0L
1,178 SR
Queue Stats
4W - 3L
1,467 Elo+
Solo
Chaac
Chaac
Evilmonky5
Chaac
Level 84
God Stats
5W - 1L
1,715 SR
Queue Stats
27W - 24L
1,577 Elo+
Party 1
Ymir
Ymir
Frallas
Ymir
Level 26
God Stats
2W - 1L
1,463 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Merlin
Merlin
Halfsquatch
Merlin
Level 20
God Stats
3W - 4L
1,436 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 1
Team Averages
Level 67
1,459 SR
1,502 Elo+

VS

Team Averages
Level 55
1,515 SR
1,424 Elo+
Sun Wukong
Sun Wukong
DAC Zoldy
Sun Wukong
Level 7
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 3
Chaac
Chaac
MutexV
Chaac
Level 61
God Stats
3W - 5L
1,674 SR
Queue Stats
59W - 59L
1,483 Elo+
Party 2
Izanami
Izanami
SuPrEmE dAd1167
Izanami
Level 4
God Stats
0W - 4L
1,275 SR
Queue Stats
5W - 8L
1,322 Elo+
Party 2
Thanatos
Thanatos
phxheat01
Thanatos
Level 127
God Stats
34W - 24L
1,634 SR
Queue Stats
95W - 89L
1,572 Elo+
Party 2
Bakasura
Bakasura
zebre pet
Bakasura
Level 75
God Stats
0W - 1L
1,809 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
17 / 7 / 16
16,483
1,268
23,884
20,389
16,554
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
5 / 3 / 17
14,246
1,096
23,370
13,195
4,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
20
8 / 5 / 24
14,817
1,140
31,395
23,308
31,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Frallas
Ymir
20
3 / 5 / 25
13,990
1,076
12,381
23,689
33,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
10 / 8 / 22
14,890
1,145
24,181
15,394
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAC Zoldy
Sun Wukong
20
0 / 6 / 9
11,512
886
7,467
16,659
9,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
MutexV
Chaac
20
0 / 7 / 15
12,821
986
17,119
32,670
40,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 7 / 11
12,711
978
12,859
18,352
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
phxheat01
Thanatos
20
22 / 12 / 3
18,573
1,429
36,191
28,296
13,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
zebre pet
Bakasura
20
5 / 11 / 10
14,228
1,094
17,637
26,924
13,366
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
76
43
Kills
28
28
Deaths
43
104
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
17
7
16
3.57
W
Kukulkan
5
3
17
4.5
L
Sun Wukong
DAC Zoldy
Sun Wukong
0
6
9
0.75
W
Chaac
8
5
24
4
W
Ymir
Frallas
Ymir
3
5
25
3.1
W
Merlin
10
8
22
2.63
L
Chaac
MutexV
Chaac
0
7
15
1.07
L
1
7
11
0.93
L
Thanatos
phxheat01
Thanatos
22
12
3
1.96
L
Bakasura
zebre pet
Bakasura
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,211
Damage
91,273
95,975
Taken
122,901
90,720
Mitigated
81,854
17,827
Healing
34,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
23,884
4,806
547
2,117
20,389
16,554
0
0
18,780
0
34,002
W
Kukulkan
23,370
1,149
96
846
13,195
4,546
0
0
12,762
64,861
0
L
Sun Wukong
DAC Zoldy
Sun Wukong
7,467
1,858
0
1,782
16,659
9,274
0
10,334
5,654
0
22,365
W
Chaac
31,395
5,795
0
9,633
23,308
31,280
0
0
21,526
0
54,171
W
Ymir
Frallas
Ymir
12,381
2,695
2,600
1,369
23,689
33,733
0
0
22,306
18,121
0
W
Merlin
24,181
1,249
0
619
15,394
4,607
0
0
14,965
44,368
0
L
Chaac
MutexV
Chaac
17,119
2,978
558
12,439
32,670
40,424
0
19,611
12,025
0
37,191
L
12,859
8,593
0
764
18,352
5,325
0
6,222
11,160
0
41,265
L
Thanatos
phxheat01
Thanatos
36,191
13,570
0
15,866
28,296
13,465
0
12,398
14,356
0
54,282
L
Bakasura
zebre pet
Bakasura
17,637
9,657
0
2,996
26,924
13,366
0
11,367
14,655
0
32,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,426
Gold Earned
69,845
251
Minions Killed
208
8
Camps Cleared
10
1,333,157
Distance Traveled
1,239,727
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
16,483
1,268
28
2
1
288,721
1
W
Kukulkan
14,246
1,096
112
9
2
288,529
2
L
Sun Wukong
11,512
886
22
2
0
216,232
1
W
Chaac
14,817
1,140
60
5
3
277,222
1
W
Ymir
13,990
1,076
5
0
1
242,572
0
W
Merlin
14,890
1,145
46
4
1
236,113
1
L
Chaac
12,821
986
50
4
2
260,712
0
L
Izanami
12,711
978
53
4
1
216,681
0
L
Thanatos
18,573
1,429
38
3
5
274,389
0
L
Bakasura
14,228
1,094
45
3
2
271,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role