Player Matchup

Zeus
Zeus
AllpineSkate
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 1
Medusa
Medusa
Jota_Jay_
Medusa
Level 102
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 6L
1,274 Elo+
Party 1
Artemis
Artemis
Siamk0
Artemis
Level 48
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,482 SR
1,333 Elo+

VS

Team Averages
Level 61
1,409 SR
1,170 Elo+
Sol
Sol
BeetleJuice370
Sol
Level 46
God Stats
1W - 1L
1,687 SR
Queue Stats
7W - 20L
1,066 Elo+
Party 2
Gilgamesh
Gilgamesh
StoloTJ
Gilgamesh
Level 108
God Stats
10W - 19L
1,390 SR
Queue Stats
188W - 257L
1,417 Elo+
Solo
Artemis
Artemis
thebeserker2689
Artemis
Level 28
God Stats
1W - 5L
1,150 SR
Queue Stats
4W - 16L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
8,229
686
8,673
10,592
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jota_Jay_
Medusa
13
4 / 5 / 4
8,639
720
10,728
10,464
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Siamk0
Artemis
6
0 / 2 / 2
6,583
549
1,045
2,412
412
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,716
810
4,556
7,796
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
StoloTJ
Gilgamesh
15
8 / 0 / 6
10,343
862
10,438
13,730
10,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 7
8,430
703
5,278
7,842
2,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
4
4
7
1.88
L
Medusa
Jota_Jay_
Medusa
4
5
4
1.2
L
Artemis
Siamk0
Artemis
0
2
2
0.5
W
Gilgamesh
StoloTJ
Gilgamesh
8
0
6
11
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
20,272
23,468
Taken
29,368
8,964
Mitigated
15,949
4,063
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,673
477
182
1,871
10,592
3,685
0
1,577
9,015
38,867
0
W
4,556
796
0
476
7,796
2,684
1,861
3,895
3,901
23,875
0
L
Medusa
Jota_Jay_
Medusa
10,728
3,815
188
1,638
10,464
4,867
0
3,075
7,389
0
27,338
L
Artemis
Siamk0
Artemis
1,045
273
61
123
2,412
412
0
122
2,290
0
1,996
W
Gilgamesh
StoloTJ
Gilgamesh
10,438
2,691
0
4,848
13,730
10,344
788
3,213
10,517
0
33,238
W
5,278
1,778
118
1,061
7,842
2,921
248
2,145
5,697
0
14,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
28,489
105
Minions Killed
94
4
Camps Cleared
5
424,920
Distance Traveled
586,250
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,229
686
53
4
2
193,618
4
W
Sol
9,716
810
48
4
1
197,709
0
L
Medusa
8,639
720
50
4
2
190,540
4
L
Artemis
6,583
549
2
0
0
40,762
1
W
Gilgamesh
10,343
862
39
3
4
202,267
0
W
Artemis
8,430
703
7
1
0
186,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role