Player Matchup

Fenrir
Fenrir
BOOSHIE3690
Fenrir
Level 107
God Stats
0W - 2L
1,518 SR
Queue Stats
49W - 42L
1,478 Elo+
Party 1
Chiron
Chiron
Ktownkronic
Chiron
Level 148
God Stats
3W - 6L
1,417 SR
Queue Stats
484W - 508L
1,366 Elo+
Party 1
Chang'e
Chang'e
MniLazarBeam
Chang'e
Level 118
God Stats
14W - 12L
1,663 SR
Queue Stats
263W - 253L
1,462 Elo+
Solo
Achilles
Achilles
Reality_Point
Achilles
Level 126
God Stats
0W - 3L
1,408 SR
Queue Stats
12W - 15L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
USNDrunkenSailor
Baron Samedi
Level 156
God Stats
2W - 2L
1,544 SR
Queue Stats
38W - 39L
1,506 Elo+
Party 1
Team Averages
Level 131
1,510 SR
1,447 Elo+

VS

Team Averages
Level 110
1,567 SR
1,442 Elo+
Mulan
Mulan
Ara Opai
Mulan
Level 108
God Stats
23W - 20L
1,516 SR
Queue Stats
149W - 145L
1,463 Elo+
Party 2
Skadi
Skadi
Derpy Teammates
Skadi
Level 160
God Stats
5W - 5L
1,606 SR
Queue Stats
120W - 134L
1,451 Elo+
Party 3
King Arthur
King Arthur
KaiserOpai
King Arthur
Level 102
God Stats
12W - 6L
1,606 SR
Queue Stats
58W - 65L
1,435 Elo+
Party 2
Zeus
Zeus
ScreamsLiveOn
Zeus
Level 109
God Stats
24W - 17L
1,645 SR
Queue Stats
465W - 459L
1,452 Elo+
Solo
Athena
Athena
Sniping J
Athena
Level 69
God Stats
20W - 24L
1,461 SR
Queue Stats
158W - 193L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 8 / 3
8,685
457
7,332
18,794
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
12
1 / 7 / 2
7,820
412
7,256
14,300
3,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MniLazarBeam
Chang'e
15
5 / 7 / 3
9,552
503
11,920
16,832
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Reality_Point
Achilles
12
1 / 7 / 2
7,329
386
7,244
17,150
15,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
USNDrunkenSailor
Baron Samedi
14
2 / 3 / 4
9,443
497
8,305
17,587
17,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ara Opai
Mulan
17
8 / 2 / 4
10,802
569
9,122
13,142
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 3
11,655
613
17,993
12,524
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KaiserOpai
King Arthur
16
3 / 2 / 11
10,371
546
14,537
14,803
15,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 7
11,181
588
15,188
11,737
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Sniping J
Athena
14
4 / 1 / 11
9,531
502
6,553
15,947
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
30
32
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ara Opai
Mulan
8
2
4
5
L
Fenrir
4
8
3
0.69
W
9
3
3
3.5
W
King Arthur
KaiserOpai
King Arthur
3
2
11
4.25
L
Chiron
1
7
2
0.29
L
Chang'e
MniLazarBeam
Chang'e
5
7
3
0.93
L
Achilles
Reality_Point
Achilles
1
7
2
0.29
W
6
5
7
1.9
W
Athena
Sniping J
Athena
4
1
11
9.5
L
Baron Samedi
USNDrunkenSailor
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
63,393
84,663
Taken
68,153
51,425
Mitigated
48,231
27,777
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ara Opai
Mulan
9,122
2,270
0
5,928
13,142
7,382
404
2,398
10,656
0
64,805
L
Fenrir
7,332
2,217
0
5,419
18,794
8,684
0
5,349
13,355
0
38,546
W
17,993
10,277
0
4,923
12,524
5,975
3,419
3,070
9,454
0
105,905
W
King Arthur
KaiserOpai
King Arthur
14,537
1,128
0
3,138
14,803
15,047
468
1,968
12,740
13,194
53,777
L
Chiron
7,256
2,144
1,107
2,729
14,300
3,627
0
2,688
11,582
0
40,241
L
Chang'e
MniLazarBeam
Chang'e
11,920
987
1,711
4,889
16,832
6,031
0
7,824
8,596
54,244
0
L
Achilles
Reality_Point
Achilles
7,244
3,420
79
2,991
17,150
15,278
0
3,988
13,083
0
33,603
W
15,188
2,199
0
3,578
11,737
4,087
729
5,155
6,280
80,123
0
W
Athena
Sniping J
Athena
6,553
970
1,349
3,433
15,947
15,740
350
6,928
8,663
22,471
0
L
Baron Samedi
USNDrunkenSailor
Baron Samedi
8,305
938
3,168
5,684
17,587
17,805
0
4,247
13,215
35,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
53,540
361
Minions Killed
563
0
Camps Cleared
0
1,620,962
Distance Traveled
1,781,340
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,802
569
117
6
0
397,206
5
L
Fenrir
8,685
457
66
3
0
345,894
2
W
Skadi
11,655
613
149
8
0
313,085
2
W
King Arthur
10,371
546
124
7
0
342,218
0
L
Chiron
7,820
412
93
5
0
296,746
1
L
Chang'e
9,552
503
102
5
0
313,571
4
L
Achilles
7,329
386
62
3
0
335,360
5
W
Zeus
11,181
588
143
8
0
324,371
2
W
Athena
9,531
502
30
2
0
404,460
0
L
Baron Samedi
9,443
497
38
2
0
329,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role