Player Matchup

Izanami
Izanami
Icedwat3rs
Izanami
Level 65
God Stats
17W - 18L
1,430 SR
Queue Stats
105W - 110L
1,455 Elo+
Party 2
Ymir
Ymir
Kam1kaz316
Ymir
Level 27
God Stats
23W - 28L
1,486 SR
Queue Stats
23W - 29L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
RileyX7
Baron Samedi
Level 86
God Stats
3W - 4L
1,424 SR
Queue Stats
234W - 235L
1,513 Elo+
Party 4
Bellona
Bellona
Spacenate031
Bellona
Level 14
God Stats
7W - 9L
1,464 SR
Queue Stats
18W - 23L
1,414 Elo+
Party 4
Thor
Thor
thedarkkiller773
Thor
Level 60
God Stats
3W - 2L
1,568 SR
Queue Stats
63W - 81L
1,436 Elo+
Party 4
Team Averages
Level 50
1,475 SR
1,445 Elo+

VS

Team Averages
Level 54
1,591 SR
1,343 Elo+
Morgan Le Fay
Morgan Le Fay
Bush3005
Morgan Le Fay
Level 98
God Stats
10W - 7L
1,661 SR
Queue Stats
139W - 133L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
Ferr1c
Cthulhu
Level 29
God Stats
3W - 3L
1,576 SR
Queue Stats
7W - 12L
1,267 Elo+
Party 1
Hachiman
Hachiman
SPAER0
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,063 Elo+
Party 3
Odin
Odin
Tordorryt
Odin
Level 62
God Stats
1W - 2L
1,768 SR
Queue Stats
27W - 33L
1,402 Elo+
Party 1
Susano
Susano
TrashiestTrash
Susano
Level 67
God Stats
3W - 5L
1,448 SR
Queue Stats
28W - 31L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Icedwat3rs
Izanami
20
11 / 4 / 6
13,527
588
23,118
19,829
7,932
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 16
10,771
468
4,904
19,424
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
RileyX7
Baron Samedi
17
6 / 3 / 14
12,187
530
16,385
14,019
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Spacenate031
Bellona
17
2 / 6 / 5
11,171
486
7,867
16,131
15,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 4 / 2
12,909
561
17,487
17,290
9,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bush3005
Morgan Le Fay
18
5 / 6 / 4
11,240
489
19,249
17,500
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ferr1c
Cthulhu
14
1 / 7 / 4
9,237
402
8,851
20,913
21,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
SPAER0
Hachiman
15
0 / 7 / 2
9,154
398
2,415
13,372
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
14
5 / 2 / 7
10,067
438
11,357
19,851
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 8 / 4
11,133
484
11,840
18,162
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
30
Kills
18
18
Deaths
30
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bush3005
Morgan Le Fay
5
6
4
1.17
L
Cthulhu
Ferr1c
Cthulhu
1
7
4
0.43
W
Izanami
Icedwat3rs
Izanami
11
4
6
3.5
W
0
1
16
8
W
Baron Samedi
RileyX7
Baron Samedi
6
3
14
4.33
L
Hachiman
SPAER0
Hachiman
0
7
2
0.14
W
Bellona
Spacenate031
Bellona
2
6
5
0.75
L
Odin
5
2
7
4.25
L
7
8
4
1.13
W
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,761
Damage
53,712
86,693
Taken
89,798
58,127
Mitigated
53,972
24,726
Healing
21,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bush3005
Morgan Le Fay
19,249
1,346
172
4,967
17,500
7,199
0
5,813
11,687
83,920
0
L
Cthulhu
Ferr1c
Cthulhu
8,851
894
606
3,924
20,913
21,219
453
5,152
15,761
37,904
0
W
Izanami
Icedwat3rs
Izanami
23,118
17,070
0
8,366
19,829
7,932
2,458
9,094
10,452
0
143,215
W
4,904
1,079
238
7,339
19,424
19,548
32
9,219
9,821
25,778
0
W
Baron Samedi
RileyX7
Baron Samedi
16,385
2,131
1,458
3,985
14,019
6,036
559
5,540
7,964
68,677
0
L
Hachiman
SPAER0
Hachiman
2,415
1,713
0
3,032
13,372
3,481
1,311
261
13,111
0
53,651
W
Bellona
Spacenate031
Bellona
7,867
2,497
0
2,930
16,131
15,549
981
3,676
11,581
7,697
48,774
L
Odin
11,357
4,962
52
6,004
19,851
15,264
812
5,845
14,006
742
32,403
L
11,840
2,469
0
2,641
18,162
6,809
0
5,295
12,867
0
51,555
W
17,487
6,025
0
410
17,290
9,062
0
5,957
11,029
18
89,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,565
Gold Earned
50,831
579
Minions Killed
413
0
Camps Cleared
0
2,088,425
Distance Traveled
2,087,636
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,240
489
140
6
0
396,728
3
L
Cthulhu
9,237
402
36
2
0
439,756
0
W
Izanami
13,527
588
214
9
0
384,241
7
W
Ymir
10,771
468
38
2
0
405,200
1
W
Baron Samedi
12,187
530
93
4
0
437,851
6
L
Hachiman
9,154
398
102
4
0
371,835
0
W
Bellona
11,171
486
116
5
0
432,278
0
L
Odin
10,067
438
50
2
0
470,955
3
L
Susano
11,133
484
85
4
0
408,362
5
W
Thor
12,909
561
118
5
0
428,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role