Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Platinum III
HeartGlimmer
Achilles
Platinum III
Level 84
God Stats
2W - 3L
1,701 SR
Queue Stats
28W - 17L
1,889 MMR
Solo
Geb
Geb
Platinum IV
Supernaru64
Geb
Platinum IV
Level 147
God Stats
0W - 1L
1,476 SR
Queue Stats
93W - 87L
1,873 MMR
Solo
Olorun
Olorun
Platinum IV
carrymeplsv1
Olorun
Platinum IV
Level 154
God Stats
11W - 10L
1,670 SR
Queue Stats
764W - 758L
1,872 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,570 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,550 SR
1,857 MMR
Eset
Eset
Platinum V
BUILDTHEWALLXD
Eset
Platinum V
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 85L
1,712 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
JulioV2
Xing Tian
Platinum III
Level 146
God Stats
3W - 4L
1,513 SR
Queue Stats
424W - 432L
1,834 MMR
Solo
Ullr
Ullr
Platinum V
TheByahkee
Ullr
Platinum V
Level 157
God Stats
10W - 8L
1,661 SR
Queue Stats
73W - 64L
1,771 MMR
Party 2
Bastet
Bastet
Platinum IV
TwoHeadedPeen
Bastet
Platinum IV
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,968 MMR
Party 1
Scylla
Scylla
Platinum V
gobbigates
Scylla
Platinum V
Level 129
God Stats
7W - 2L
1,575 SR
Queue Stats
71W - 56L
1,997 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 1 / 1
7,523
579
4,880
4,551
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
11
2 / 4 / 0
6,727
517
4,877
9,184
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
HeartGlimmer
Achilles
11
0 / 3 / 1
6,250
481
3,300
12,076
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 3 / 1
6,094
469
3,928
10,332
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
12
1 / 4 / 0
7,013
539
4,029
10,919
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ah Muzen CabOdinAthena

VS

Bans
ArtioMulanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,636
587
9,827
6,928
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
JulioV2
Xing Tian
11
3 / 0 / 8
6,979
537
5,271
10,372
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 4
7,794
600
9,238
7,576
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 2
8,235
633
7,599
7,007
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
gobbigates
Scylla
13
0 / 1 / 2
7,010
539
2,554
4,558
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Awilix
 
Awilix
2
4
0
0.5
W
2
1
4
4
L
Achilles
HeartGlimmer
Achilles
0
3
1
0.17
W
Xing Tian
JulioV2
Xing Tian
3
0
8
7
L
0
3
1
0.17
W
2
1
4
4
W
8
0
2
9
L
Olorun
1
4
0
0.25
W
Scylla
gobbigates
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
34,489
47,062
Taken
36,441
22,104
Mitigated
22,829
16,145
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,880
1,644
0
1,288
4,551
1,430
440
1,504
2,907
0
62,344
L
Awilix
 
Awilix
4,877
1,732
0
2,540
9,184
3,172
0
3,004
6,059
0
41,816
W
9,827
1,237
240
3,347
6,928
6,159
278
468
5,950
48,145
0
L
Achilles
HeartGlimmer
Achilles
3,300
758
285
4,531
12,076
6,040
0
6,313
4,913
0
29,976
W
Xing Tian
JulioV2
Xing Tian
5,271
476
0
793
10,372
10,519
0
2,182
8,112
17,255
0
L
3,928
547
558
2,016
10,332
8,613
0
4,522
5,525
12,846
0
W
9,238
3,362
0
782
7,576
2,663
0
3,686
3,890
0
66,367
W
7,599
1,604
0
5,239
7,007
2,293
0
842
6,132
0
48,729
L
Olorun
4,029
2,484
97
4,830
10,919
2,849
1,004
913
10,006
48,641
0
W
Scylla
gobbigates
Scylla
2,554
409
0
1,476
4,558
1,195
0
779
3,779
50,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
37,654
410
Minions Killed
462
0
Camps Cleared
0
1,314,094
Distance Traveled
1,377,135
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,523
579
141
11
0
274,230
7
L
Awilix
6,727
517
89
7
0
303,562
2
W
Eset
7,636
587
107
8
0
241,838
2
L
Achilles
6,250
481
63
5
0
248,721
2
W
Xing Tian
6,979
537
21
2
0
277,116
4
L
Geb
6,094
469
14
1
0
265,716
6
W
Ullr
7,794
600
119
9
0
250,391
7
W
Bastet
8,235
633
100
8
0
340,316
5
L
Olorun
7,013
539
103
8
0
221,865
1
W
Scylla
7,010
539
115
9
0
267,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role