Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AriesXrd
Zeus
Level 158
God Stats
22W - 14L
1,626 SR
Queue Stats
352W - 362L
1,451 Elo+
Solo
Atlas
Atlas
ChaosWeapon
Atlas
Level 143
God Stats
30W - 9L
1,765 SR
Queue Stats
356W - 184L
1,668 Elo+
Party 1
Bastet
Bastet
IResurrection
Bastet
Level 160
God Stats
6W - 0L
1,752 SR
Queue Stats
427W - 186L
1,662 Elo+
Party 1
Ra
Ra
Uncarresed
Ra
Level 160
God Stats
80W - 38L
1,801 SR
Queue Stats
700W - 317L
1,760 Elo+
Party 1
Team Averages
Level 155
1,689 SR
1,608 Elo+

VS

Team Averages
Level 82
1,536 SR
1,524 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CharleUrso
Kukulkan
Level 69
God Stats
253W - 216L
1,478 SR
Queue Stats
267W - 239L
1,525 Elo+
Party 2
Ares
Ares
Menegatti
Ares
Level 89
God Stats
260W - 213L
1,497 SR
Queue Stats
272W - 239L
1,541 Elo+
Party 2
Loki
Loki
Ozeiros
Loki
Level 160
God Stats
22W - 12L
1,739 SR
Queue Stats
164W - 130L
1,642 Elo+
Solo
Hachiman
Hachiman
Spec021
Hachiman
Level 8
God Stats
4W - 11L
1,468 SR
Queue Stats
12W - 17L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 0 / 18
9,836
984
6,097
7,009
5,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
17
7 / 2 / 16
11,352
1,135
24,579
5,319
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 1 / 17
9,899
990
10,427
11,764
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 1 / 12
11,698
1,170
16,142
8,564
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 12
9,738
974
7,723
2,478
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 4 / 4
9,020
902
7,030
18,322
21,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
CharleUrso
Kukulkan
15
0 / 5 / 2
8,746
875
1,991
7,240
2,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
1 / 3 / 3
9,334
933
5,319
13,672
16,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Loki
Ozeiros
Loki
15
3 / 4 / 0
9,791
979
8,265
13,867
5,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Spec021
Hachiman
15
0 / 9 / 2
8,447
845
4,388
14,373
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
25
Kills
4
4
Deaths
25
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
18
10
L
Achilles
 
Achilles
0
4
4
0.5
W
Zeus
7
2
16
7.5
W
3
1
17
11.5
L
Kukulkan
CharleUrso
Kukulkan
0
5
2
0.2
W
10
1
12
16
L
Ares
1
3
3
0.83
L
Loki
Ozeiros
Loki
3
4
0
0.75
L
Hachiman
Spec021
Hachiman
0
9
2
0.11
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,968
Damage
26,993
35,134
Taken
67,474
21,694
Mitigated
50,609
12,685
Healing
1,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,097
763
294
3,914
7,009
5,202
0
1,802
5,004
0
10,672
L
Achilles
 
Achilles
7,030
697
0
856
18,322
21,249
0
11,921
5,784
0
19,981
W
Zeus
24,579
1,620
0
0
5,319
2,320
0
0
5,241
46,562
0
W
10,427
3,178
0
987
11,764
10,640
0
5,172
4,792
26,390
0
L
Kukulkan
CharleUrso
Kukulkan
1,991
156
0
0
7,240
2,921
0
2,791
4,394
32,854
0
W
16,142
4,802
0
2,742
8,564
2,406
0
188
6,664
0
41,909
L
Ares
5,319
113
380
210
13,672
16,081
0
9,880
3,483
13,095
0
L
Loki
Ozeiros
Loki
8,265
1,486
0
0
13,867
5,272
0
9,337
4,092
0
21,419
L
Hachiman
Spec021
Hachiman
4,388
1,294
0
0
14,373
5,086
0
7,180
6,992
0
14,527
W
7,723
234
3,659
1,089
2,478
1,126
0
148
2,285
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
45,338
201
Minions Killed
176
13
Camps Cleared
4
1,097,263
Distance Traveled
953,303
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,836
984
11
1
0
226,581
0
L
Achilles
9,020
902
18
2
2
209,133
1
W
Zeus
11,352
1,135
57
6
2
194,871
1
W
Atlas
9,899
990
34
3
1
211,587
3
L
Kukulkan
8,746
875
102
10
1
145,294
0
W
Bastet
11,698
1,170
66
7
9
238,291
0
L
Ares
9,334
933
17
2
0
204,730
0
L
Loki
9,791
979
19
2
0
224,901
0
L
Hachiman
8,447
845
20
2
1
169,245
0
W
Ra
9,738
974
33
3
1
225,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role