Player Matchup

Merlin
Merlin
Meliodas9490
Merlin
Level 32
God Stats
5W - 5L
1,304 SR
Queue Stats
73W - 71L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Mrrn Chilo
Cthulhu
Level 8
God Stats
5W - 3L
1,542 SR
Queue Stats
7W - 13L
1,300 Elo+
Party 2
Cernunnos
Cernunnos
Mrrn Rilol
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,258 Elo+
Party 2
Bellona
Bellona
RickTuPapi2614
Bellona
Level 5
God Stats
1W - 4L
1,168 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 2
Awilix
Awilix
Suzena3078
Awilix
Level 69
God Stats
12W - 11L
1,528 SR
Queue Stats
50W - 48L
1,427 Elo+
Party 2
Team Averages
Level 26
1,408 SR
1,317 Elo+

VS

Team Averages
Level 72
1,392 SR
1,298 Elo+
Atlas
Atlas
AprilFame
Atlas
Level 25
God Stats
1W - 2L
1,327 SR
Queue Stats
4W - 12L
1,213 Elo+
Party 1
Ares
Ares
JAGGED SUPERMAN
Ares
Level 100
God Stats
122W - 190L
1,410 SR
Queue Stats
420W - 659L
1,348 Elo+
Party 3
Loki
Loki
Lock ON88
Loki
Level 104
God Stats
18W - 27L
1,440 SR
Queue Stats
428W - 648L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
OnlyOneShot691
Danzaburou
Level 58
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
superbro1
Sun Wukong
Level 75
God Stats
40W - 48L
1,454 SR
Queue Stats
347W - 389L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 9 / 6
14,759
461
24,044
21,104
10,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Mrrn Chilo
Cthulhu
20
3 / 2 / 12
14,491
453
20,655
29,056
37,764
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Mrrn Rilol
Cernunnos
19
1 / 9 / 11
12,446
389
11,112
25,993
10,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

19
2 / 6 / 3
12,636
395
3,844
22,518
18,947
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
Suzena3078
Awilix
20
24 / 2 / 6
17,720
554
36,663
19,162
10,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AprilFame
Atlas
17
1 / 7 / 8
11,203
350
7,175
21,576
16,106
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 6 / 4
13,783
431
15,059
25,850
29,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
20
6 / 8 / 7
16,132
504
22,351
25,734
17,328
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
OnlyOneShot691
Danzaburou
18
4 / 13 / 5
13,423
419
22,358
26,845
11,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
superbro1
Sun Wukong
20
13 / 1 / 2
17,949
561
18,713
31,793
20,106
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
35
Kills
28
28
Deaths
35
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
AprilFame
Atlas
1
7
8
0.71
L
4
6
4
1
L
Loki
6
8
7
1.19
W
Merlin
5
9
6
0.89
W
Cthulhu
Mrrn Chilo
Cthulhu
3
2
12
4.5
W
Cernunnos
Mrrn Rilol
Cernunnos
1
9
11
0.72
L
Danzaburou
OnlyOneShot691
Danzaburou
4
13
5
0.5
W
2
6
3
0.58
W
Awilix
Suzena3078
Awilix
24
2
6
13.5
L
Sun Wukong
superbro1
Sun Wukong
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,318
Damage
85,656
117,833
Taken
131,798
88,740
Mitigated
94,241
14,714
Healing
30,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AprilFame
Atlas
7,175
1,882
98
430
21,576
16,106
0
8,731
12,573
26,076
0
L
15,059
256
630
1,622
25,850
29,665
627
7,753
17,964
64,643
0
L
Loki
22,351
4,654
73
4,693
25,734
17,328
296
8,477
16,933
9,999
114,409
W
Merlin
24,044
1,581
0
735
21,104
10,715
3,509
3,809
16,688
105,144
0
W
Cthulhu
Mrrn Chilo
Cthulhu
20,655
1,366
126
2,846
29,056
37,764
719
8,432
20,588
66,639
0
W
Cernunnos
Mrrn Rilol
Cernunnos
11,112
5,717
873
6,530
25,993
10,504
2,286
4,480
21,294
0
91,715
L
Danzaburou
OnlyOneShot691
Danzaburou
22,358
8,981
746
5,014
26,845
11,036
1,309
10,348
16,361
0
77,227
W
3,844
1,017
0
1,113
22,518
18,947
680
4,735
17,132
0
58,377
W
Awilix
Suzena3078
Awilix
36,663
17,260
0
2,491
19,162
10,810
0
2,676
16,144
0
145,129
L
Sun Wukong
superbro1
Sun Wukong
18,713
4,180
0
16,763
31,793
20,106
1,093
8,186
23,268
140
178,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,052
Gold Earned
72,490
696
Minions Killed
645
0
Camps Cleared
0
2,833,140
Distance Traveled
2,798,535
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,203
350
30
1
0
523,982
0
L
Ares
13,783
431
76
2
0
533,218
0
L
Loki
16,132
504
162
5
0
566,171
4
W
Merlin
14,759
461
178
6
0
458,804
5
W
Cthulhu
14,491
453
102
3
0
615,944
0
W
Cernunnos
12,446
389
148
5
0
506,039
1
L
Danzaburou
13,423
419
140
4
0
511,335
2
W
Bellona
12,636
395
105
3
0
522,868
0
W
Awilix
17,720
554
163
5
0
729,485
1
L
Sun Wukong
17,949
561
237
7
0
663,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role