Player Matchup

Hel
Hel
CPTmoosen
Hel
Level 28
God Stats
0W - 1L
1,889 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
DFlambo
Yemoja
Level 116
God Stats
0W - 1L
1,566 SR
Queue Stats
16W - 10L
1,673 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Doeo
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JimMikeHank
Ne Zha
Level 122
God Stats
0W - 1L
1,826 SR
Queue Stats
14W - 10L
1,637 Elo+
Party 1
Artemis
Artemis
cheesebfeedin
Artemis
Level 69
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 1
Team Averages
Level 70
1,618 SR
1,543 Elo+

VS

Team Averages
Level 78
1,568 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AtomicPrototype
Mulan
Level 103
God Stats
30W - 20L
1,617 SR
Queue Stats
267W - 239L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
Cr4n30
Kukulkan
Level 29
God Stats
15W - 15L
1,542 SR
Queue Stats
28W - 33L
1,485 Elo+
Solo
Geb
Geb
Oliver1031858
Geb
Level 127
God Stats
32W - 27L
1,630 SR
Queue Stats
261W - 253L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Whitebound95
Danzaburou
Level 48
God Stats
88W - 79L
1,553 SR
Queue Stats
166W - 144L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
5,861
586
3,170
8,592
3,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DFlambo
Yemoja
12
1 / 4 / 0
7,424
742
4,130
13,333
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Doeo
Morgan Le Fay
12
1 / 5 / 1
7,023
702
4,749
8,102
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
0 / 4 / 1
6,280
628
7,462
8,422
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
13
0 / 4 / 1
6,530
653
6,219
7,496
3,297
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 11
8,997
900
6,846
6,217
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 1 / 14
9,456
946
15,802
7,736
7,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Cr4n30
Kukulkan
16
3 / 0 / 12
8,758
876
7,109
5,223
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 1 / 17
9,104
910
5,513
11,883
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Whitebound95
Danzaburou
14
5 / 1 / 9
9,255
926
5,165
5,616
2,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
86
2
Kills
23
23
Deaths
3
3
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
11
10.5
W
7
1
14
14
L
0
6
0
0
W
Kukulkan
Cr4n30
Kukulkan
3
0
12
9
L
Yemoja
DFlambo
Yemoja
1
4
0
0.25
L
Morgan Le Fay
Doeo
Morgan Le Fay
1
5
1
0.3
L
Ne Zha
0
4
1
0.13
W
3
1
17
11.5
W
Danzaburou
Whitebound95
Danzaburou
5
1
9
9.5
L
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
40,435
45,945
Taken
36,675
26,000
Mitigated
24,991
11,390
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,846
166
0
2,815
6,217
2,814
1,422
1,645
4,404
28,916
0
W
15,802
2,810
0
1,651
7,736
7,583
1,016
2,513
4,916
0
27,597
L
3,170
205
2,142
1,333
8,592
3,533
0
4,335
4,257
11,992
0
W
Kukulkan
Cr4n30
Kukulkan
7,109
255
0
1,487
5,223
2,060
1,051
2,276
2,825
38,763
0
L
Yemoja
DFlambo
Yemoja
4,130
766
1,582
3,248
13,333
11,889
1
5,292
8,041
12,105
0
L
Morgan Le Fay
Doeo
Morgan Le Fay
4,749
409
0
599
8,102
3,315
0
3,589
4,513
10,919
0
L
Ne Zha
7,462
958
0
1,562
8,422
3,966
0
3,117
5,305
0
23,229
W
5,513
760
1,948
2,874
11,883
10,275
100
3,813
7,598
13,025
0
W
Danzaburou
Whitebound95
Danzaburou
5,165
2,130
0
483
5,616
2,259
940
1,624
3,669
0
26,067
L
Artemis
6,219
2,061
0
924
7,496
3,297
0
3,282
4,214
0
25,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
45,570
149
Minions Killed
226
5
Camps Cleared
9
887,745
Distance Traveled
1,017,465
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,997
900
59
6
0
196,261
3
W
Mulan
9,456
946
29
3
1
212,376
2
L
Hel
5,861
586
23
2
1
172,419
0
W
Kukulkan
8,758
876
92
9
4
209,552
2
L
Yemoja
7,424
742
16
2
1
160,529
1
L
Morgan Le Fay
7,023
702
14
1
1
168,677
0
L
Ne Zha
6,280
628
37
4
2
203,578
3
W
Geb
9,104
910
5
1
1
200,326
1
W
Danzaburou
9,255
926
41
4
3
198,950
0
L
Artemis
6,530
653
59
6
0
182,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role