Player Matchup

Jing Wei
Jing Wei
BeanHeadXIII
Jing Wei
Level 81
God Stats
2W - 4L
1,464 SR
Queue Stats
290W - 411L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
TheHonkler20
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,277 Elo+
Solo
Sol
Sol
UENamn
Sol
Level 72
God Stats
3W - 7L
1,333 SR
Queue Stats
287W - 420L
1,311 Elo+
Party 1
Team Averages
Level 64
1,432 SR
1,300 Elo+

VS

Team Averages
Level 53
1,558 SR
1,311 Elo+
Achilles
Achilles
DasMacAttack
Achilles
Level 40
God Stats
8W - 3L
1,521 SR
Queue Stats
25W - 29L
1,304 Elo+
Party 2
Hou Yi
Hou Yi
OROCHIPC
Hou Yi
Level 41
God Stats
8W - 5L
1,653 SR
Queue Stats
73W - 111L
1,328 Elo+
Solo
Baba Yaga
Baba Yaga
cantajus
Baba Yaga
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeanHeadXIII
Jing Wei
11
0 / 2 / 2
7,777
556
6,518
7,807
2,844
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TheHonkler20
Sun Wukong
11
2 / 0 / 0
8,182
584
2,643
5,676
2,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
UENamn
Sol
12
1 / 4 / 1
8,283
592
10,184
12,294
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DasMacAttack
Achilles
12
1 / 0 / 4
8,672
619
4,121
10,769
11,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
OROCHIPC
Hou Yi
12
4 / 2 / 2
9,198
657
7,018
8,706
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
cantajus
Baba Yaga
13
1 / 1 / 4
8,862
633
7,454
9,074
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeanHeadXIII
Jing Wei
0
2
2
0.5
W
Achilles
DasMacAttack
Achilles
1
0
4
3
W
Hou Yi
OROCHIPC
Hou Yi
4
2
2
2.5
L
Sun Wukong
TheHonkler20
Sun Wukong
2
0
0
2
L
Sol
UENamn
Sol
1
4
1
0.38
W
Baba Yaga
cantajus
Baba Yaga
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,345
Damage
18,593
25,777
Taken
28,549
9,735
Mitigated
19,378
5,403
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeanHeadXIII
Jing Wei
6,518
3,418
0
0
7,807
2,844
0
2,401
5,406
0
21,915
W
Achilles
DasMacAttack
Achilles
4,121
570
255
2,352
10,769
11,806
426
3,626
7,143
0
14,134
W
Hou Yi
OROCHIPC
Hou Yi
7,018
4,000
0
1,511
8,706
3,747
1,387
3,138
5,568
0
32,125
L
Sun Wukong
TheHonkler20
Sun Wukong
2,643
479
45
1,692
5,676
2,311
0
1,221
4,455
0
13,715
L
Sol
UENamn
Sol
10,184
1,738
0
3,666
12,294
4,580
36
4,357
7,937
39,453
4,170
W
Baba Yaga
cantajus
Baba Yaga
7,454
755
632
2,313
9,074
3,825
899
3,704
5,370
47,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
26,732
134
Minions Killed
151
5
Camps Cleared
5
704,678
Distance Traveled
744,480
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,777
556
38
3
1
259,396
0
W
Achilles
8,672
619
18
1
1
294,386
4
W
Hou Yi
9,198
657
52
4
1
201,679
3
L
Sun Wukong
8,182
584
19
1
1
195,004
4
L
Sol
8,283
592
77
6
3
250,278
1
W
Baba Yaga
8,862
633
81
6
3
248,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role