Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Deśt
Ah Muzen Cab
Masters
Level 107
God Stats
3W - 3L
1,602 SR
Queue Stats
224W - 212L
2,513 MMR
Solo
Thanatos
Thanatos
Diamond III
ItsN3rforNothing
Thanatos
Diamond III
Level 90
God Stats
7W - 3L
1,752 SR
Queue Stats
57W - 32L
2,428 MMR
Party 1
Geb
Geb
Diamond II
Kuristar
Geb
Diamond II
Level 159
God Stats
9W - 4L
1,697 SR
Queue Stats
445W - 436L
2,311 MMR
Solo
Merlin
Merlin
Diamond II
Srbindy
Merlin
Diamond II
Level 127
God Stats
6W - 3L
1,585 SR
Queue Stats
160W - 156L
2,422 MMR
Solo
Heimdallr
Heimdallr
Diamond II
gumbο
Heimdallr
Diamond II
Level 129
God Stats
20W - 7L
1,787 SR
Queue Stats
339W - 311L
2,476 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,685 SR
2,430 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,702 SR
2,325 MMR
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
DesManSer
Kuzenbo
Diamond V
Level 157
God Stats
1W - 2L
1,700 SR
Queue Stats
46W - 30L
2,236 MMR
Solo
Danzaburou
Danzaburou
Masters
Jeriboi
Danzaburou
Masters
Level 160
God Stats
9W - 9L
1,698 SR
Queue Stats
1,187W - 1,161L
2,187 MMR
Solo
Sol
Sol
Masters
Wheeljack
Sol
Masters
Level 85
God Stats
10W - 2L
2,030 SR
Queue Stats
80W - 16L
3,482 MMR
Solo
Fafnir
Fafnir
Diamond III
xSundrog
Fafnir
Diamond III
Level 124
God Stats
12W - 13L
1,585 SR
Queue Stats
266W - 263L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deśt
Ah Muzen Cab
16
5 / 3 / 5
10,454
653
7,630
13,674
5,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 4 / 3
10,301
644
10,549
14,935
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 4 / 8
9,002
563
5,625
14,658
11,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Srbindy
Merlin
14
1 / 5 / 7
8,672
542
6,939
9,406
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
gumbο
Heimdallr
14
0 / 4 / 5
8,806
550
5,327
15,502
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetCamazotzArtioOdin

VS

Bans
KaliCliodhnaAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 5 / 3
9,737
609
12,291
11,974
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
DesManSer
Kuzenbo
16
2 / 3 / 0
8,782
549
8,795
11,166
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Jeriboi
Danzaburou
14
0 / 2 / 4
8,280
518
6,005
10,503
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 4 / 1
9,257
579
18,692
10,567
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
xSundrog
Fafnir
13
2 / 4 / 5
7,975
498
4,596
12,931
13,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
18
Kills
20
20
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
3
1.7
L
Kuzenbo
DesManSer
Kuzenbo
2
3
0
0.67
W
Ah Muzen Cab
Deśt
Ah Muzen Cab
5
3
5
2.5
W
10
4
3
2.88
L
Danzaburou
Jeriboi
Danzaburou
0
2
4
1
W
2
4
8
1.5
W
Merlin
Srbindy
Merlin
1
5
7
0.9
L
9
4
1
2.38
W
Heimdallr
gumbο
Heimdallr
0
4
5
0.63
L
Fafnir
xSundrog
Fafnir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
50,379
68,175
Taken
57,141
32,523
Mitigated
35,670
29,736
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,291
5,589
0
2,374
11,974
3,633
667
3,166
8,808
0
67,351
L
Kuzenbo
DesManSer
Kuzenbo
8,795
1,985
0
1,466
11,166
12,205
710
0
11,166
60,224
0
W
Ah Muzen Cab
Deśt
Ah Muzen Cab
7,630
2,847
551
3,514
13,674
5,630
1,492
6,194
7,077
0
71,871
W
10,549
4,044
0
13,164
14,935
6,623
0
4,323
10,496
0
71,327
L
Danzaburou
Jeriboi
Danzaburou
6,005
2,222
0
1,952
10,503
2,941
0
1,451
9,052
0
60,398
W
5,625
549
3,096
3,723
14,658
11,525
0
7,229
7,429
16,957
0
W
Merlin
Srbindy
Merlin
6,939
470
0
766
9,406
3,242
0
3,094
6,312
67,771
0
L
18,692
9,786
0
5,308
10,567
3,640
4
2,365
8,202
70,127
9,732
W
Heimdallr
gumbο
Heimdallr
5,327
2,571
0
4,922
15,502
5,503
75
10,330
4,897
0
60,132
L
Fafnir
xSundrog
Fafnir
4,596
736
105
1,831
12,931
13,251
35
5,834
7,097
13,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
44,031
499
Minions Killed
513
0
Camps Cleared
0
1,629,357
Distance Traveled
1,605,963
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,737
609
121
8
0
307,859
3
L
Kuzenbo
8,782
549
127
8
0
338,286
4
W
Ah Muzen Cab
10,454
653
144
9
0
292,489
2
W
Thanatos
10,301
644
95
6
0
365,203
2
L
Danzaburou
8,280
518
119
7
0
339,245
3
W
Geb
9,002
563
17
1
0
352,002
3
W
Merlin
8,672
542
120
8
0
315,652
6
L
Sol
9,257
579
122
8
0
267,219
0
W
Heimdallr
8,806
550
123
8
0
304,011
6
L
Fafnir
7,975
498
24
2
0
353,354
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role