Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DiesoX
Discordia
Level 146
God Stats
2W - 0L
1,506 SR
Queue Stats
47W - 22L
1,657 Elo+
Party 1
Tyr
Tyr
Robret
Tyr
Level 123
God Stats
2W - 0L
1,592 SR
Queue Stats
39W - 14L
1,833 Elo+
Party 1
Team Averages
Level 143
1,533 SR
1,663 Elo+

VS

Team Averages
Level 99
1,500 SR
1,400 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Havko25
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 4
7,203
720
4,137
5,387
3,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
DiesoX
Discordia
11
1 / 0 / 8
6,883
688
4,148
2,897
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Robret
Tyr
12
4 / 0 / 4
7,540
754
6,017
6,187
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 0
5,981
598
1,137
7,060
2,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
7
0 / 3 / 0
5,434
543
1,153
4,248
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Havko25
Guan Yu
8
0 / 5 / 0
5,458
546
4,224
9,712
5,661
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
4
6
L
Chang'e
 
Chang'e
0
1
0
0
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Discordia
DiesoX
Discordia
1
0
8
5
L
Guan Yu
Havko25
Guan Yu
0
5
0
0
W
Tyr
Robret
Tyr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,302
Damage
6,514
14,471
Taken
21,020
7,889
Mitigated
9,813
7,151
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,137
543
507
3,974
5,387
3,476
0
655
4,732
81
15,639
L
Chang'e
 
Chang'e
1,137
94
433
2,539
7,060
2,950
0
1,267
5,432
18,425
0
L
Hou Yi
 
Hou Yi
1,153
475
0
0
4,248
1,202
0
1,137
2,752
0
8,915
W
Discordia
DiesoX
Discordia
4,148
283
0
464
2,897
846
275
401
2,496
23,103
0
L
Guan Yu
Havko25
Guan Yu
4,224
333
227
569
9,712
5,661
0
1,085
8,195
0
7,155
W
Tyr
Robret
Tyr
6,017
2,054
0
2,206
6,187
3,567
0
511
5,676
0
22,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,626
Gold Earned
16,873
125
Minions Killed
71
7
Camps Cleared
0
436,891
Distance Traveled
428,238
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,203
720
27
3
2
130,953
6
L
Chang'e
5,981
598
38
4
0
141,463
4
L
Hou Yi
5,434
543
24
2
0
102,600
1
W
Discordia
6,883
688
54
5
0
137,391
0
L
Guan Yu
5,458
546
9
1
0
184,175
0
W
Tyr
7,540
754
44
4
5
168,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role