Player Matchup

Fenrir
Fenrir
BWAAINS
Fenrir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,348 Elo+
Solo
Yemoja
Yemoja
SkinMaskKilla
Yemoja
Level 24
God Stats
2W - 2L
1,676 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 2
Athena
Athena
Whatarethis
Athena
Level 84
God Stats
3W - 3L
1,582 SR
Queue Stats
14W - 19L
1,329 Elo+
Party 2
Team Averages
Level 57
1,586 SR
1,311 Elo+

VS

Team Averages
Level 86
1,460 SR
1,329 Elo+
Izanami
Izanami
Abby14532
Izanami
Level 24
God Stats
15W - 23L
1,405 SR
Queue Stats
26W - 37L
1,311 Elo+
Party 1
Discordia
Discordia
D3Audi
Discordia
Level 118
God Stats
126W - 165L
1,414 SR
Queue Stats
301W - 402L
1,318 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VibrantVocal
Ah Muzen Cab
Level 117
God Stats
4W - 4L
1,562 SR
Queue Stats
62W - 82L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BWAAINS
Fenrir
15
9 / 2 / 3
11,600
725
11,850
12,697
7,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 9
9,359
585
7,522
8,052
5,711
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
15
3 / 0 / 8
11,128
696
10,385
21,502
26,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abby14532
Izanami
12
0 / 6 / 2
8,711
544
5,373
11,730
3,653
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
D3Audi
Discordia
14
3 / 2 / 0
10,016
626
12,627
9,150
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
VibrantVocal
Ah Muzen Cab
13
0 / 4 / 1
8,757
547
10,665
12,183
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abby14532
Izanami
0
6
2
0.17
W
Fenrir
BWAAINS
Fenrir
9
2
3
5.25
L
Discordia
D3Audi
Discordia
3
2
0
1.5
W
0
1
9
4.5
L
Ah Muzen Cab
VibrantVocal
Ah Muzen Cab
0
4
1
0.13
W
Athena
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,757
Damage
28,665
42,251
Taken
33,063
39,575
Mitigated
11,299
11,051
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abby14532
Izanami
5,373
4,179
0
304
11,730
3,653
0
7,576
4,154
0
16,730
W
Fenrir
BWAAINS
Fenrir
11,850
3,219
0
2,461
12,697
7,526
0
3,866
8,474
0
38,941
L
Discordia
D3Audi
Discordia
12,627
594
0
2,210
9,150
2,828
62
5,276
3,874
40,532
0
W
7,522
249
1,076
1,176
8,052
5,711
407
3,381
4,087
28,378
0
L
Ah Muzen Cab
VibrantVocal
Ah Muzen Cab
10,665
4,780
696
3,219
12,183
4,818
0
5,607
6,576
0
36,516
W
Athena
10,385
2,978
0
6,338
21,502
26,338
213
4,559
16,450
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
27,484
158
Minions Killed
175
9
Camps Cleared
5
894,438
Distance Traveled
784,150
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,711
544
34
2
0
241,712
0
W
Fenrir
11,600
725
68
4
7
287,914
2
L
Discordia
10,016
626
70
4
4
276,242
4
W
Yemoja
9,359
585
36
2
0
260,868
3
L
Ah Muzen Cab
8,757
547
71
4
1
266,196
3
W
Athena
11,128
696
54
3
2
345,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role