Player Matchup

Hachiman
Hachiman
Agus_Inizumi
Hachiman
Level 29
God Stats
5W - 8L
1,059 SR
Queue Stats
36W - 88L
1,165 Elo+
Party 2
Bellona
Bellona
DiazmenZK
Bellona
Level 29
God Stats
14W - 12L
1,222 SR
Queue Stats
63W - 90L
1,239 Elo+
Party 2
Ratatoskr
Ratatoskr
Gabrinelson8625
Ratatoskr
Level 67
God Stats
4W - 6L
1,516 SR
Queue Stats
210W - 261L
1,369 Elo+
Solo
Ra
Ra
Y_Veltal_Y
Ra
Level 29
God Stats
1W - 3L
1,189 SR
Queue Stats
39W - 70L
1,272 Elo+
Party 2
Ares
Ares
ramirogonzales
Ares
Level 45
God Stats
0W - 3L
1,218 SR
Queue Stats
87W - 121L
1,235 Elo+
Party 2
Team Averages
Level 40
1,241 SR
1,256 Elo+

VS

Team Averages
Level 74
1,456 SR
1,321 Elo+
Athena
Athena
Manhattan000
Athena
Level 102
God Stats
19W - 19L
1,473 SR
Queue Stats
484W - 678L
1,382 Elo+
Party 1
Chaac
Chaac
MatinhoFreire
Chaac
Level 63
God Stats
3W - 3L
1,509 SR
Queue Stats
81W - 77L
1,398 Elo+
Solo
Hera
Hera
NAUTYMUSSS
Hera
Level 105
God Stats
10W - 9L
1,512 SR
Queue Stats
195W - 293L
1,381 Elo+
Party 1
Bastet
Bastet
Sprilow
Bastet
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,225 Elo+
Party 3
Charybdis
Charybdis
xF43Lx
Charybdis
Level 55
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 29L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agus_Inizumi
Hachiman
13
2 / 6 / 2
8,674
394
7,757
16,863
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
DiazmenZK
Bellona
16
5 / 9 / 4
10,846
493
15,818
18,699
17,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Gabrinelson8625
Ratatoskr
19
8 / 3 / 3
11,947
543
14,328
15,659
6,415
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 7 / 2
9,448
429
13,278
16,565
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 5
9,010
410
5,100
17,597
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 2 / 13
9,898
450
6,717
16,551
15,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 4 / 12
12,140
552
17,978
26,738
27,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 2 / 6
10,998
500
15,593
14,123
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Sprilow
Bastet
17
8 / 6 / 3
11,364
517
14,896
17,305
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
xF43Lx
Charybdis
16
2 / 1 / 10
9,496
432
8,106
10,067
2,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
15
Kills
27
27
Deaths
15
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Agus_Inizumi
Hachiman
2
6
2
0.5
L
Bellona
DiazmenZK
Bellona
5
9
4
0.78
L
Ratatoskr
Gabrinelson8625
Ratatoskr
8
3
3
3.17
W
Athena
4
2
13
5.25
W
7
4
12
3.25
W
6
2
6
4.5
W
Bastet
Sprilow
Bastet
8
6
3
1.58
L
0
7
2
0.14
L
0
2
5
1.25
W
Charybdis
xF43Lx
Charybdis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,281
Damage
63,290
85,383
Taken
84,784
59,692
Mitigated
56,440
19,977
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Agus_Inizumi
Hachiman
7,757
4,261
0
3,483
16,863
6,910
1,017
4,435
12,376
0
59,139
L
Bellona
DiazmenZK
Bellona
15,818
6,549
0
943
18,699
17,874
35
2,313
15,511
0
58,249
L
Ratatoskr
Gabrinelson8625
Ratatoskr
14,328
2,232
0
6,004
15,659
6,415
0
1,974
13,649
0
87,802
W
Athena
6,717
2,175
0
0
16,551
15,901
396
5,239
11,068
29,020
0
W
17,978
3,071
565
10,346
26,738
27,031
421
4,707
21,865
0
85,868
W
15,593
5,793
0
5,490
14,123
5,589
1,423
4,049
9,782
92,439
0
W
Bastet
Sprilow
Bastet
14,896
5,563
0
5,332
17,305
5,233
236
2,306
14,897
0
50,513
L
13,278
1,129
2,028
4,269
16,565
7,278
828
9,114
7,273
66,412
0
L
5,100
392
772
2,478
17,597
21,215
69
4,737
12,767
19,323
0
W
Charybdis
xF43Lx
Charybdis
8,106
3,462
0
3,569
10,067
2,686
2,644
1,269
8,794
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
53,896
456
Minions Killed
515
0
Camps Cleared
0
1,979,373
Distance Traveled
2,124,963
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,674
394
78
4
0
372,179
1
L
Bellona
10,846
493
101
5
0
371,728
1
L
Ratatoskr
11,947
543
138
6
0
484,214
4
W
Athena
9,898
450
41
2
0
466,712
6
W
Chaac
12,140
552
148
7
0
429,601
3
W
Hera
10,998
500
154
7
0
410,399
9
W
Bastet
11,364
517
80
4
0
428,218
0
L
Ra
9,448
429
111
5
0
363,941
0
L
Ares
9,010
410
28
1
0
387,311
0
W
Charybdis
9,496
432
92
4
0
390,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role