Player Matchup

Tiamat
Tiamat
GhostL3ss
Tiamat
Level 36
God Stats
2W - 5L
1,301 SR
Queue Stats
47W - 95L
1,200 Elo+
Party 2
Ne Zha
Ne Zha
Itadakimas4
Ne Zha
Level 99
God Stats
7W - 11L
1,430 SR
Queue Stats
610W - 737L
1,405 Elo+
Solo
Yemoja
Yemoja
LadyMorningStar
Yemoja
Level 66
God Stats
2W - 1L
1,243 SR
Queue Stats
39W - 36L
1,419 Elo+
Solo
Achilles
Achilles
YuckierAirplane
Achilles
Level 23
God Stats
3W - 3L
1,323 SR
Queue Stats
5W - 25L
1,122 Elo+
Party 2
Hou Yi
Hou Yi
mani11
Hou Yi
Level 67
God Stats
3W - 2L
1,511 SR
Queue Stats
25W - 36L
1,319 Elo+
Solo
Team Averages
Level 58
1,362 SR
1,293 Elo+

VS

Team Averages
Level 58
1,417 SR
1,321 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gemini_Cough
Ymir
Level 65
God Stats
17W - 34L
1,248 SR
Queue Stats
107W - 204L
1,212 Elo+
Party 1
Chaac
Chaac
Riku011
Chaac
Level 61
God Stats
19W - 20L
1,423 SR
Queue Stats
125W - 126L
1,374 Elo+
Solo
Awilix
Awilix
Thisslestar
Awilix
Level 62
God Stats
0W - 3L
1,515 SR
Queue Stats
78W - 163L
1,206 Elo+
Party 1
Medusa
Medusa
lucnahu
Medusa
Level 38
God Stats
3W - 7L
1,399 SR
Queue Stats
73W - 117L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GhostL3ss
Tiamat
7
0 / 5 / 2
4,457
446
2,551
5,156
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
3 / 1 / 0
5,620
562
3,170
7,389
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,100
510
3,521
4,952
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
6
1 / 2 / 0
4,412
441
2,186
5,962
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
mani11
Hou Yi
8
3 / 0 / 0
5,254
525
2,509
6,001
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
5
0 / 3 / 3
4,153
415
1,024
4,000
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,322
432
919
3,719
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Riku011
Chaac
11
6 / 0 / 0
6,402
640
6,642
6,847
5,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
7
0 / 2 / 3
4,556
456
2,122
5,254
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
lucnahu
Medusa
8
4 / 3 / 0
5,304
530
6,611
5,244
1,499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
10
10
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
3
0.5
L
0
0
0
0
W
Tiamat
GhostL3ss
Tiamat
0
5
2
0.2
W
Ne Zha
3
1
0
3
W
0
2
1
0.25
L
Chaac
Riku011
Chaac
6
0
0
6
L
Awilix
0
2
3
0.75
W
Achilles
1
2
0
0.5
L
Medusa
lucnahu
Medusa
4
3
0
1.33
W
Hou Yi
mani11
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
17,318
29,460
Taken
25,064
12,244
Mitigated
10,091
7,167
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,024
122
0
794
4,000
916
58
828
3,028
10,583
0
L
919
150
64
1,629
3,719
1,156
0
1,463
2,256
10,673
0
W
Tiamat
GhostL3ss
Tiamat
2,551
761
0
815
5,156
2,261
402
749
4,355
15,058
0
W
Ne Zha
3,170
1,141
0
1,634
7,389
2,118
0
412
6,977
0
35,163
W
3,521
852
694
1,690
4,952
3,730
0
407
4,545
21,493
0
L
Chaac
Riku011
Chaac
6,642
730
0
3,080
6,847
5,330
906
869
5,833
7,338
27,989
L
Awilix
2,122
687
261
1,038
5,254
1,190
618
327
4,927
0
15,045
W
Achilles
2,186
540
0
441
5,962
2,925
297
977
4,827
0
9,955
L
Medusa
lucnahu
Medusa
6,611
2,658
0
0
5,244
1,499
0
2,262
2,948
0
21,072
W
Hou Yi
mani11
Hou Yi
2,509
1,589
0
1,893
6,001
1,210
0
512
5,489
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
24,737
178
Minions Killed
187
0
Camps Cleared
0
821,597
Distance Traveled
853,951
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,153
415
17
2
0
90,928
4
L
Ymir
4,322
432
26
3
0
181,116
0
W
Tiamat
4,457
446
23
2
0
158,790
1
W
Ne Zha
5,620
562
62
6
0
202,492
0
W
Yemoja
5,100
510
39
4
0
136,568
0
L
Chaac
6,402
640
78
8
0
220,069
2
L
Awilix
4,556
456
35
4
0
177,423
0
W
Achilles
4,412
441
16
2
0
155,560
0
L
Medusa
5,304
530
31
3
0
184,415
0
W
Hou Yi
5,254
525
38
4
0
168,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role