Player Matchup

Mulan
Mulan
CamJungles
Mulan
Level 89
God Stats
29W - 24L
1,612 SR
Queue Stats
316W - 277L
1,556 Elo+
Party 2
Izanami
Izanami
ISKIRTT
Izanami
Level 124
God Stats
51W - 47L
1,586 SR
Queue Stats
401W - 346L
1,598 Elo+
Party 2
Arachne
Arachne
V0T3F0RP3DR0
Arachne
Level 88
God Stats
5W - 4L
1,551 SR
Queue Stats
207W - 208L
1,617 Elo+
Party 2
Sobek
Sobek
ZortThe3rd
Sobek
Level 98
God Stats
6W - 3L
1,740 SR
Queue Stats
171W - 143L
1,627 Elo+
Party 2
Hercules
Hercules
jwde
Hercules
Level 109
God Stats
31W - 23L
1,711 SR
Queue Stats
377W - 318L
1,623 Elo+
Party 2
Team Averages
Level 102
1,640 SR
1,604 Elo+

VS

Team Averages
Level 111
1,650 SR
1,627 Elo+
Persephone
Persephone
Frostdoom
Persephone
Level 63
God Stats
1W - 1L
1,737 SR
Queue Stats
62W - 47L
1,637 Elo+
Party 1
Loki
Loki
IINV3RT
Loki
Level 128
God Stats
42W - 40L
1,622 SR
Queue Stats
1,202W - 1,046L
1,649 Elo+
Party 1
Geb
Geb
Lazer_zeam
Geb
Level 104
God Stats
5W - 6L
1,542 SR
Queue Stats
368W - 321L
1,634 Elo+
Solo
Charybdis
Charybdis
Shifftta
Charybdis
Level 105
God Stats
5W - 3L
1,706 SR
Queue Stats
226W - 214L
1,623 Elo+
Party 1
Mercury
Mercury
uri5l
Mercury
Level 156
God Stats
28W - 16L
1,643 SR
Queue Stats
487W - 456L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
6 / 1 / 0
8,189
585
9,877
10,714
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ISKIRTT
Izanami
12
0 / 7 / 3
6,742
482
5,036
9,353
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
V0T3F0RP3DR0
Arachne
14
4 / 3 / 4
7,893
564
7,882
10,826
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sobek
11
1 / 3 / 9
6,762
483
4,118
13,326
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
jwde
Hercules
14
14 / 1 / 4
9,712
694
15,259
12,263
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Frostdoom
Persephone
10
3 / 8 / 1
6,982
499
5,943
8,374
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
IINV3RT
Loki
11
3 / 4 / 4
7,068
505
8,460
16,064
8,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 1
7,062
504
5,486
9,805
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Charybdis
Shifftta
Charybdis
13
8 / 3 / 2
8,642
617
10,837
10,709
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
uri5l
Mercury
10
0 / 7 / 2
6,225
445
6,198
11,864
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
25
Kills
15
15
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
1
0
6
L
Persephone
Frostdoom
Persephone
3
8
1
0.44
L
Loki
IINV3RT
Loki
3
4
4
1.25
W
Izanami
ISKIRTT
Izanami
0
7
3
0.21
L
1
3
1
0.5
L
Charybdis
Shifftta
Charybdis
8
3
2
3
W
Arachne
V0T3F0RP3DR0
Arachne
4
3
4
2
W
Sobek
1
3
9
1.83
W
Hercules
jwde
Hercules
14
1
4
16
L
Mercury
uri5l
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
36,924
56,482
Taken
56,816
31,878
Mitigated
23,108
19,664
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,877
1,994
527
4,740
10,714
6,186
0
3,470
6,637
0
48,309
L
Persephone
Frostdoom
Persephone
5,943
464
0
748
8,374
1,854
46
607
7,587
27,408
0
L
Loki
IINV3RT
Loki
8,460
2,381
413
3,362
16,064
8,664
0
1,537
14,143
0
26,168
W
Izanami
ISKIRTT
Izanami
5,036
2,871
0
1,687
9,353
3,556
2,126
359
8,940
0
45,147
L
5,486
1,082
49
3,038
9,805
5,751
0
432
8,876
42,066
0
L
Charybdis
Shifftta
Charybdis
10,837
6,384
0
4,957
10,709
2,894
27
312
10,197
0
56,050
W
Arachne
V0T3F0RP3DR0
Arachne
7,882
5,612
0
4,030
10,826
5,374
0
1,908
8,822
0
58,883
W
Sobek
4,118
709
0
4,476
13,326
9,934
0
1,364
11,871
18,907
0
W
Hercules
jwde
Hercules
15,259
5,019
0
4,204
12,263
6,828
0
3,166
8,783
0
42,129
L
Mercury
uri5l
Mercury
6,198
2,997
0
2,468
11,864
3,945
0
1,229
10,191
0
35,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
35,979
395
Minions Killed
352
0
Camps Cleared
0
1,457,566
Distance Traveled
1,403,477
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,189
585
109
8
0
282,442
6
L
Persephone
6,982
499
60
4
0
278,421
2
L
Loki
7,068
505
39
3
0
315,689
4
W
Izanami
6,742
482
99
7
0
237,906
3
L
Geb
7,062
504
82
6
0
274,827
5
L
Charybdis
8,642
617
100
7
0
256,149
3
W
Arachne
7,893
564
90
6
0
329,443
4
W
Sobek
6,762
483
29
2
0
294,355
3
W
Hercules
9,712
694
68
5
0
313,420
1
L
Mercury
6,225
445
71
5
0
278,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role