Player Matchup

Neith
Neith
BaconBitts_22
Neith
Level 29
God Stats
3W - 3L
1,232 SR
Queue Stats
50W - 70L
1,308 Elo+
Party 2
Hera
Hera
Blind_Dream1
Hera
Level 87
God Stats
1W - 1L
1,202 SR
Queue Stats
186W - 177L
1,392 Elo+
Party 2
Serqet
Serqet
Bostonrican704
Serqet
Level 55
God Stats
4W - 3L
1,300 SR
Queue Stats
72W - 103L
1,208 Elo+
Party 3
Odin
Odin
CGExAdDexsxX
Odin
Level 69
God Stats
6W - 6L
1,613 SR
Queue Stats
166W - 186L
1,346 Elo+
Solo
Danzaburou
Danzaburou
skinnyboy413
Danzaburou
Level 57
God Stats
5W - 2L
1,598 SR
Queue Stats
79W - 111L
1,207 Elo+
Party 3
Team Averages
Level 59
1,389 SR
1,292 Elo+

VS

Team Averages
Level 54
1,373 SR
1,262 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ag0ny7072
Cerberus
Level 77
God Stats
190W - 277L
1,412 SR
Queue Stats
194W - 279L
1,316 Elo+
Solo
Bellona
Bellona
Deku2639
Bellona
Level 3
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 3L
1,022 Elo+
Party 1
Horus
Horus
NerdxSmasher
Horus
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 18L
1,153 Elo+
Party 1
Medusa
Medusa
Ttv Artemis7995
Medusa
Level 69
God Stats
2W - 4L
1,286 SR
Queue Stats
209W - 254L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,902
537
3,579
5,210
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,909
537
5,383
3,550
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
5,049
459
1,679
6,193
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 0 / 0
7,128
648
4,822
6,135
3,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
skinnyboy413
Danzaburou
8
0 / 3 / 2
5,211
474
3,464
6,907
1,564

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 2 / 2
5,653
514
2,034
7,135
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Ag0ny7072
Cerberus
9
2 / 0 / 5
5,599
509
3,194
7,462
2,716
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Deku2639
Bellona
6
0 / 5 / 0
4,356
396
1,232
5,512
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 4
5,330
485
3,339
6,084
3,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 2 / 1
6,156
560
6,304
8,396
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
9
Kills
9
9
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
2
1
L
Cerberus
Ag0ny7072
Cerberus
2
0
5
4.5
W
1
2
1
0.75
W
1
1
1
1.5
W
0
3
0
0
W
7
0
0
7
L
Bellona
Deku2639
Bellona
0
5
0
0
L
2
0
4
4
L
4
2
1
2.25
W
Danzaburou
skinnyboy413
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,927
Damage
16,103
27,995
Taken
34,589
9,705
Mitigated
14,687
6,269
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,034
699
0
600
7,135
2,079
307
482
6,653
0
26,186
L
Cerberus
Ag0ny7072
Cerberus
3,194
292
0
2,771
7,462
2,716
283
591
6,769
31,126
0
W
3,579
1,678
37
886
5,210
1,198
672
1,229
3,981
0
29,129
W
5,383
1,825
0
1,020
3,550
559
267
202
3,348
24,952
0
W
1,679
181
0
398
6,193
2,460
130
1,618
4,575
0
9,179
W
4,822
1,276
0
2,470
6,135
3,924
112
0
6,135
4,221
28,275
L
Bellona
Deku2639
Bellona
1,232
408
0
97
5,512
3,822
148
386
5,126
0
9,398
L
3,339
1,249
1,110
1,339
6,084
3,550
247
150
5,808
1,309
10,550
L
6,304
2,794
0
3,483
8,396
2,520
62
4,258
3,778
0
24,531
W
Danzaburou
skinnyboy413
Danzaburou
3,464
1,920
130
1,328
6,907
1,564
672
835
6,072
0
25,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
27,094
265
Minions Killed
231
0
Camps Cleared
0
1,063,976
Distance Traveled
1,074,521
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,653
514
52
5
0
229,343
2
L
Cerberus
5,599
509
86
8
0
245,923
0
W
Neith
5,902
537
68
6
0
201,130
0
W
Hera
5,909
537
44
4
0
219,537
4
W
Serqet
5,049
459
24
2
0
219,436
0
W
Odin
7,128
648
83
8
0
216,153
4
L
Bellona
4,356
396
16
1
0
158,357
0
L
Horus
5,330
485
20
2
0
224,850
0
L
Medusa
6,156
560
57
5
0
216,048
1
W
Danzaburou
5,211
474
46
4
0
207,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role