Player Matchup

Bastet
Bastet
Hectic Evade
Bastet
Level 107
God Stats
8W - 5L
1,837 SR
Queue Stats
70W - 89L
1,505 Elo+
Party 2
Terra
Terra
Hectic Honcho
Terra
Level 68
God Stats
2W - 3L
1,616 SR
Queue Stats
72W - 127L
1,391 Elo+
Party 2
Hercules
Hercules
Hectic Might
Hercules
Level 99
God Stats
1W - 2L
1,592 SR
Queue Stats
161W - 162L
1,494 Elo+
Party 2
Skadi
Skadi
Hectic Whack
Skadi
Level 63
God Stats
0W - 3L
1,366 SR
Queue Stats
31W - 46L
1,437 Elo+
Party 2
Chronos
Chronos
HecticContr0l
Chronos
Level 124
God Stats
0W - 1L
1,408 SR
Queue Stats
157W - 262L
1,459 Elo+
Party 2
Team Averages
Level 92
1,564 SR
1,457 Elo+

VS

Team Averages
Level 129
1,498 SR
1,497 Elo+
Hel
Hel
Galaxy_oreo-
Hel
Level 144
God Stats
7W - 5L
1,568 SR
Queue Stats
281W - 288L
1,405 Elo+
Solo
Arachne
Arachne
Kroniix-7-
Arachne
Level 109
God Stats
2W - 2L
1,451 SR
Queue Stats
262W - 228L
1,489 Elo+
Party 1
Nemesis
Nemesis
REBOOTRIOT_
Nemesis
Level 123
God Stats
2W - 6L
1,291 SR
Queue Stats
423W - 400L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Rayz-6-
Danzaburou
Level 122
God Stats
24W - 16L
1,613 SR
Queue Stats
152W - 146L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Tha Homie Ron
Amaterasu
Level 148
God Stats
2W - 4L
1,570 SR
Queue Stats
238W - 233L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 6 / 6
15,519
554
23,609
26,313
10,207
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 7
12,607
450
7,495
23,710
35,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
Hectic Might
Hercules
20
3 / 2 / 0
14,762
527
9,118
27,759
31,055
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 11 / 2
12,168
435
9,752
21,206
7,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
20
4 / 8 / 8
14,038
501
7,375
20,325
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 5
15,233
544
9,187
16,079
6,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Kroniix-7-
Arachne
20
8 / 7 / 6
15,629
558
13,689
21,258
10,151
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
REBOOTRIOT_
Nemesis
20
7 / 1 / 9
17,096
611
21,004
19,851
11,673
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Rayz-6-
Danzaburou
20
5 / 1 / 3
17,838
637
24,862
15,170
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Tha Homie Ron
Amaterasu
20
5 / 8 / 15
15,943
569
15,609
28,818
16,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
22
Kills
30
30
Deaths
23
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
Bastet
10
6
6
2.17
L
2
3
7
1.83
L
Hercules
Hectic Might
Hercules
3
2
0
1.5
L
3
11
2
0.36
L
Chronos
4
8
8
1
W
Arachne
Kroniix-7-
Arachne
8
7
6
1.57
W
Nemesis
REBOOTRIOT_
Nemesis
7
1
9
11.5
W
Danzaburou
Rayz-6-
Danzaburou
5
1
3
6.5
W
Amaterasu
Tha Homie Ron
Amaterasu
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,349
Damage
84,351
119,313
Taken
101,176
92,929
Mitigated
51,538
37,201
Healing
39,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,187
161
3,570
5,088
16,079
6,566
2,214
4,333
11,746
67,869
0
L
Bastet
23,609
4,875
0
12,003
26,313
10,207
8
3,795
22,393
0
139,592
L
7,495
595
2,783
8,775
23,710
35,788
211
1,521
22,096
41,740
0
L
Hercules
Hectic Might
Hercules
9,118
1,240
0
9,452
27,759
31,055
224
1,196
26,282
14,518
98,597
L
9,752
3,641
0
203
21,206
7,467
1,149
1,811
19,243
0
79,075
L
Chronos
7,375
3,128
0
3,985
20,325
8,412
450
4,045
16,186
84,690
11,070
W
Arachne
Kroniix-7-
Arachne
13,689
9,400
631
5,009
21,258
10,151
608
3,118
18,140
0
68,938
W
Nemesis
REBOOTRIOT_
Nemesis
21,004
9,712
0
6,605
19,851
11,673
3,117
2,131
17,720
0
181,044
W
Danzaburou
Rayz-6-
Danzaburou
24,862
14,059
0
11,378
15,170
7,145
7,632
1,443
13,727
0
170,601
W
Amaterasu
Tha Homie Ron
Amaterasu
15,609
8,287
0
7,627
28,818
16,003
2,725
6,387
22,431
0
114,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,094
Gold Earned
81,739
763
Minions Killed
817
0
Camps Cleared
0
2,501,850
Distance Traveled
2,701,004
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,233
544
121
4
0
435,439
2
L
Bastet
15,519
554
205
7
0
587,133
3
L
Terra
12,607
450
60
2
0
514,548
5
L
Hercules
14,762
527
236
8
0
522,861
0
L
Skadi
12,168
435
102
4
0
445,449
3
L
Chronos
14,038
501
160
6
0
431,859
3
W
Arachne
15,629
558
109
4
0
573,132
5
W
Nemesis
17,096
611
189
7
0
634,907
5
W
Danzaburou
17,838
637
236
8
0
544,452
4
W
Amaterasu
15,943
569
162
6
0
513,074
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role