Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Breuz
Chaac
Level 128
God Stats
6W - 9L
1,497 SR
Queue Stats
220W - 251L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Maxxeyy
Gilgamesh
Level 39
God Stats
10W - 8L
1,569 SR
Queue Stats
157W - 121L
1,555 Elo+
Party 3
Cupid
Cupid
housenetwork1
Cupid
Level 61
God Stats
2W - 3L
1,521 SR
Queue Stats
298W - 313L
1,404 Elo+
Party 3
Janus
Janus
llNoirll
Janus
Level 128
God Stats
12W - 13L
1,430 SR
Queue Stats
66W - 65L
1,525 Elo+
Party 1
Team Averages
Level 77
1,504 SR
1,483 Elo+

VS

Team Averages
Level 79
1,508 SR
1,474 Elo+
Bellona
Bellona
DryKrull
Bellona
Level 89
God Stats
27W - 29L
1,518 SR
Queue Stats
470W - 520L
1,479 Elo+
Party 2
Izanami
Izanami
K1d0t4
Izanami
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,532 Elo+
Solo
Zeus
Zeus
YagoFodão
Zeus
Level 68
God Stats
3W - 7L
1,341 SR
Queue Stats
238W - 276L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
fihder
Sylvanus
Level 37
God Stats
3W - 1L
1,668 SR
Queue Stats
93W - 91L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
lolzinEmelhor
Gilgamesh
Level 51
God Stats
30W - 23L
1,514 SR
Queue Stats
147W - 153L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 2 / 10
10,212
511
11,141
21,663
21,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Breuz
Chaac
17
3 / 4 / 4
10,250
513
12,217
21,079
16,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Gilgamesh
Maxxeyy
Gilgamesh
16
3 / 7 / 7
9,883
494
9,163
16,517
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 5 / 8
10,273
514
12,486
13,005
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
llNoirll
Janus
16
6 / 8 / 5
10,937
547
7,678
11,467
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DryKrull
Bellona
19
3 / 3 / 6
11,817
591
16,055
17,933
17,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
K1d0t4
Izanami
14
2 / 7 / 4
9,523
476
6,633
13,261
3,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 7 / 5
11,299
565
11,538
11,763
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
fihder
Sylvanus
13
0 / 3 / 9
9,032
452
8,795
13,105
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
lolzinEmelhor
Gilgamesh
18
13 / 5 / 5
12,053
603
19,100
18,834
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
25
Kills
26
26
Deaths
25
34
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
2
10
5
L
Chaac
Breuz
Chaac
3
4
4
1.25
W
Bellona
DryKrull
Bellona
3
3
6
2
W
Izanami
K1d0t4
Izanami
2
7
4
0.57
L
Gilgamesh
Maxxeyy
Gilgamesh
3
7
7
0.93
W
8
7
5
1.5
W
Sylvanus
fihder
Sylvanus
0
3
9
1.5
L
8
5
8
2.4
L
Janus
llNoirll
Janus
6
8
5
1.06
W
Gilgamesh
lolzinEmelhor
Gilgamesh
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,685
Damage
62,121
83,731
Taken
74,896
52,018
Mitigated
42,047
16,847
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,141
1,225
300
3,601
21,663
21,277
0
6,895
14,768
41,139
0
L
Chaac
Breuz
Chaac
12,217
2,547
0
7,231
21,079
16,999
180
1,704
19,375
4,495
61,343
W
Bellona
DryKrull
Bellona
16,055
9,114
0
6,678
17,933
17,459
3,797
2,856
15,077
304
84,671
W
Izanami
K1d0t4
Izanami
6,633
5,151
0
1,908
13,261
3,509
3,746
4,391
8,870
0
42,914
L
Gilgamesh
Maxxeyy
Gilgamesh
9,163
2,896
0
1,483
16,517
6,249
0
4,204
12,313
0
69,233
W
11,538
2,808
0
834
11,763
3,953
1,445
2,667
9,096
68,519
0
W
Sylvanus
fihder
Sylvanus
8,795
3,270
2,235
5,149
13,105
9,019
222
5,562
7,543
27,036
0
L
12,486
8,130
184
3,861
13,005
4,165
1,798
2,837
10,168
0
62,635
L
Janus
llNoirll
Janus
7,678
721
0
187
11,467
3,328
266
4,990
6,477
57,066
0
W
Gilgamesh
lolzinEmelhor
Gilgamesh
19,100
6,883
0
5,736
18,834
8,107
0
5,853
12,981
0
73,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,555
Gold Earned
53,724
513
Minions Killed
524
0
Camps Cleared
0
1,762,595
Distance Traveled
1,709,243
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,212
511
60
3
0
317,098
3
L
Chaac
10,250
513
146
7
0
384,171
3
W
Bellona
11,817
591
177
9
0
366,956
4
W
Izanami
9,523
476
66
3
0
327,960
0
L
Gilgamesh
9,883
494
101
5
0
371,190
4
W
Zeus
11,299
565
135
7
0
330,414
4
W
Sylvanus
9,032
452
40
2
0
314,601
2
L
Cupid
10,273
514
96
5
0
343,601
1
L
Janus
10,937
547
110
6
0
346,535
7
W
Gilgamesh
12,053
603
106
5
0
369,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role