Player Matchup

Janus
Janus
Gold II
Canycus
Janus
Gold II
Level 154
God Stats
28W - 23L
1,635 SR
Queue Stats
299W - 296L
1,526 MMR
Solo
Chiron
Chiron
Gold III
Cody57Gold
Chiron
Gold III
Level 84
God Stats
22W - 20L
1,730 SR
Queue Stats
44W - 44L
1,526 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
leo02727
Ratatoskr
Gold IV
Level 86
God Stats
10W - 8L
1,688 SR
Queue Stats
76W - 83L
1,510 MMR
Solo
King Arthur
King Arthur
Gold III
ooNoble
King Arthur
Gold III
Level 158
God Stats
8W - 11L
1,554 SR
Queue Stats
463W - 463L
1,512 MMR
Solo
Cerberus
Cerberus
Bronze III
simplyV
Cerberus
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,510 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,621 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,632 SR
1,517 MMR
Sol
Sol
Gold II
EmrldDragon
Sol
Gold II
Level 127
God Stats
1W - 0L
1,689 SR
Queue Stats
53W - 53L
1,523 MMR
Solo
Sylvanus
Sylvanus
Gold III
InerHookElite
Sylvanus
Gold III
Level 125
God Stats
3W - 2L
1,672 SR
Queue Stats
22W - 19L
1,482 MMR
Solo
Bellona
Bellona
Gold III
Juanda9
Bellona
Gold III
Level 145
God Stats
27W - 26L
1,576 SR
Queue Stats
157W - 154L
1,494 MMR
Party 1
Anhur
Anhur
Gold II
ScubaLover
Anhur
Gold II
Level 158
God Stats
4W - 2L
1,628 SR
Queue Stats
68W - 64L
1,520 MMR
Solo
Susano
Susano
Gold II
wilvergas
Susano
Gold II
Level 145
God Stats
15W - 10L
1,593 SR
Queue Stats
204W - 206L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Canycus
Janus
8
1 / 1 / 0
5,012
501
2,827
4,509
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Cody57Gold
Chiron
8
0 / 2 / 0
4,830
483
2,126
5,187
618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ratatoskr
leo02727
Ratatoskr
7
0 / 1 / 1
4,663
466
1,532
8,386
2,815
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ooNoble
King Arthur
9
0 / 1 / 0
4,886
489
3,189
8,285
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
simplyV
Cerberus
8
0 / 4 / 1
4,603
460
2,029
7,831
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebCamazotzGilgamesh

VS

Bans
CliodhnaAh Muzen CabMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,525
653
5,536
3,782
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
InerHookElite
Sylvanus
9
0 / 1 / 6
5,975
598
2,778
9,190
5,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Juanda9
Bellona
12
1 / 0 / 0
6,643
664
4,779
5,876
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
11
4 / 0 / 1
6,896
690
4,682
5,360
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
wilvergas
Susano
10
2 / 0 / 2
6,026
603
1,422
4,726
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Canycus
Janus
1
1
0
1
L
Chiron
Cody57Gold
Chiron
0
2
0
0
W
2
0
2
3
W
Sylvanus
InerHookElite
Sylvanus
0
1
6
3
W
Bellona
Juanda9
Bellona
1
0
0
1
W
Anhur
4
0
1
4.5
L
Ratatoskr
leo02727
Ratatoskr
0
1
1
0.5
L
King Arthur
ooNoble
King Arthur
0
1
0
0
L
Cerberus
simplyV
Cerberus
0
4
1
0.13
W
Susano
wilvergas
Susano
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,703
Damage
19,197
34,198
Taken
28,934
13,434
Mitigated
13,796
12,308
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Canycus
Janus
2,827
577
0
1,370
4,509
1,130
0
3,079
1,212
28,123
0
L
Chiron
Cody57Gold
Chiron
2,126
822
155
1,449
5,187
618
0
365
4,770
0
27,724
W
5,536
1,474
0
1,170
3,782
1,051
1,009
1,098
2,684
42,544
0
W
Sylvanus
InerHookElite
Sylvanus
2,778
853
1,700
4,054
9,190
5,262
67
3,256
5,934
12,960
0
W
Bellona
Juanda9
Bellona
4,779
670
0
2,098
5,876
4,609
0
0
5,352
8,026
32,822
W
Anhur
4,682
2,085
0
2,398
5,360
1,525
232
183
5,177
0
43,301
L
Ratatoskr
leo02727
Ratatoskr
1,532
393
0
3,563
8,386
2,815
0
2,309
5,981
0
20,988
L
King Arthur
ooNoble
King Arthur
3,189
228
0
3,376
8,285
5,126
0
847
7,438
0
24,365
L
Cerberus
simplyV
Cerberus
2,029
265
0
2,395
7,831
3,745
0
2,247
5,524
15,315
0
W
Susano
wilvergas
Susano
1,422
227
0
2,858
4,726
1,349
0
319
4,378
0
28,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
32,065
263
Minions Killed
364
0
Camps Cleared
0
867,570
Distance Traveled
960,135
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,012
501
61
6
0
157,719
4
L
Chiron
4,830
483
59
6
0
175,010
3
W
Sol
6,525
653
101
10
0
189,722
3
W
Sylvanus
5,975
598
11
1
0
183,844
6
W
Bellona
6,643
664
94
9
0
191,800
4
W
Anhur
6,896
690
92
9
0
177,240
2
L
Ratatoskr
4,663
466
53
5
0
174,579
2
L
King Arthur
4,886
489
56
6
0
184,158
2
L
Cerberus
4,603
460
34
3
0
176,104
4
W
Susano
6,026
603
66
7
0
217,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role