Player Matchup

Scylla
Scylla
L0veIt0rSh0veIt
Scylla
Level 155
God Stats
6W - 2L
1,820 SR
Queue Stats
278W - 293L
1,520 Elo+
Party 2
Chronos
Chronos
MattTheGlorious
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,466 Elo+
Party 2
Neith
Neith
MonoXtr
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
SailorAthena
Danzaburou
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
TheKrittyKat
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,464 Elo+
Party 1
Team Averages
Level 123
1,564 SR
1,487 Elo+

VS

Team Averages
Level 124
1,567 SR
1,445 Elo+
Set
Set
DocZoidberg001
Set
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,312 Elo+
Solo
Chiron
Chiron
K1LLING4FUN
Chiron
Level 160
God Stats
11W - 7L
1,558 SR
Queue Stats
510W - 506L
1,503 Elo+
Solo
Zeus
Zeus
RapidAntelope5
Zeus
Level 149
God Stats
1W - 1L
1,779 SR
Queue Stats
83W - 81L
1,468 Elo+
Solo
Amaterasu
Amaterasu
airway3555
Amaterasu
Level 160
God Stats
10W - 15L
1,363 SR
Queue Stats
921W - 949L
1,481 Elo+
Solo
Sol
Sol
ÐemîGöd
Sol
Level 89
God Stats
5W - 3L
1,635 SR
Queue Stats
215W - 239L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
11,952
598
22,696
19,164
10,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 4 / 9
11,813
591
6,601
15,155
6,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MonoXtr
Neith
20
5 / 3 / 9
11,820
591
10,953
16,504
7,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SailorAthena
Danzaburou
20
4 / 5 / 8
12,410
621
16,308
18,233
8,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TheKrittyKat
Ah Puch
19
3 / 5 / 11
11,469
573
24,980
17,311
7,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
11,605
580
7,732
14,236
10,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
20
6 / 2 / 11
14,922
746
17,835
16,614
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

19
3 / 5 / 6
12,643
632
21,366
18,816
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
airway3555
Amaterasu
20
5 / 5 / 11
13,137
657
13,439
26,954
30,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 2 / 7
14,198
710
22,342
18,191
6,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
65
18
Kills
23
23
Deaths
18
44
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Chiron
6
2
11
5.75
L
4
6
7
1.25
L
2
4
9
1.63
L
Neith
MonoXtr
Neith
5
3
9
3.17
W
3
5
6
1.2
L
Danzaburou
SailorAthena
Danzaburou
4
5
8
1.6
L
Ah Puch
TheKrittyKat
Ah Puch
3
5
11
1.7
W
Amaterasu
airway3555
Amaterasu
5
5
11
2.1
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,538
Damage
82,714
86,367
Taken
94,811
41,402
Mitigated
59,702
34,530
Healing
53,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,732
3,878
2,726
2,680
14,236
10,004
307
6,783
7,453
0
17,383
W
Chiron
17,835
3,671
7,072
5,935
16,614
6,067
2,149
12,030
4,584
0
57,291
L
22,696
988
2,667
6,217
19,164
10,798
47
10,419
8,463
52,502
0
L
6,601
2,572
1,151
2,913
15,155
6,816
240
7,013
8,089
23,711
0
L
Neith
MonoXtr
Neith
10,953
3,178
1,080
3,320
16,504
7,911
0
8,401
8,103
0
23,862
W
21,366
316
4,248
5,322
18,816
6,229
422
15,149
3,667
47,648
0
L
Danzaburou
SailorAthena
Danzaburou
16,308
6,156
1,720
5,343
18,233
8,646
57
8,433
9,524
0
43,734
L
Ah Puch
TheKrittyKat
Ah Puch
24,980
142
3,172
6,947
17,311
7,231
40
11,169
5,982
35,825
0
W
Amaterasu
airway3555
Amaterasu
13,439
2,856
2,020
11,741
26,954
30,614
457
9,066
17,888
3,122
18,928
W
22,342
1,596
4,019
7,684
18,191
6,788
2,234
11,249
6,942
41,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
66,505
210
Minions Killed
232
0
Camps Cleared
0
1,716,689
Distance Traveled
1,659,300
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,605
580
18
1
0
369,278
0
W
Chiron
14,922
746
94
5
0
315,469
2
L
Scylla
11,952
598
55
3
0
337,949
0
L
Chronos
11,813
591
39
2
0
360,293
0
L
Neith
11,820
591
31
2
0
326,295
0
W
Zeus
12,643
632
39
2
0
295,564
3
L
Danzaburou
12,410
621
57
3
0
329,548
1
L
Ah Puch
11,469
573
28
1
0
362,604
0
W
Amaterasu
13,137
657
13
1
0
292,922
0
W
Sol
14,198
710
68
3
0
386,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role