Player Matchup

Atlas
Atlas
BigBootyGamingHD
Atlas
Level 157
God Stats
12W - 15L
1,514 SR
Queue Stats
515W - 512L
1,428 Elo+
Party 3
Da Ji
Da Ji
MR PUPPER MAN
Da Ji
Level 42
God Stats
13W - 19L
1,446 SR
Queue Stats
104W - 120L
1,408 Elo+
Party 3
Ares
Ares
RetroSpider4567
Ares
Level 98
God Stats
2W - 1L
1,434 SR
Queue Stats
6W - 5L
1,393 Elo+
Party 3
Rama
Rama
Rijuni
Rama
Level 57
God Stats
1W - 1L
1,270 SR
Queue Stats
44W - 35L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
artherman
Nu Wa
Level 132
God Stats
17W - 12L
1,586 SR
Queue Stats
379W - 382L
1,412 Elo+
Party 3
Team Averages
Level 97
1,450 SR
1,424 Elo+

VS

Team Averages
Level 96
1,485 SR
1,381 Elo+
Tyr
Tyr
ELCABALLERO2330
Tyr
Level 140
God Stats
17W - 19L
1,407 SR
Queue Stats
384W - 413L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rex_Beni06
Ah Muzen Cab
Level 119
God Stats
10W - 10L
1,571 SR
Queue Stats
213W - 207L
1,423 Elo+
Party 2
Chaac
Chaac
assasins2187
Chaac
Level 105
God Stats
11W - 14L
1,481 SR
Queue Stats
231W - 281L
1,404 Elo+
Party 2
Susano
Susano
thorh4
Susano
Level 105
God Stats
4W - 2L
1,595 SR
Queue Stats
698W - 719L
1,494 Elo+
Party 1
Neith
Neith
timidInsomniac
Neith
Level 12
God Stats
1W - 2L
1,370 SR
Queue Stats
5W - 13L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,513
537
5,214
10,801
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 3
7,541
539
6,160
8,362
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 1
7,308
522
6,972
9,998
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Rijuni
Rama
11
0 / 2 / 7
6,434
460
3,788
7,372
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
artherman
Nu Wa
14
4 / 3 / 7
8,293
592
9,813
8,886
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,850
418
3,178
10,297
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Rex_Beni06
Ah Muzen Cab
14
5 / 3 / 1
8,430
602
6,745
10,713
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,341
524
5,956
12,867
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
thorh4
Susano
13
3 / 0 / 3
7,616
544
5,530
9,328
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 3
6,238
446
8,152
7,527
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
10
11
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
0
3
2
0.33
W
3
3
3
1.5
W
4
2
1
2.25
L
Ah Muzen Cab
Rex_Beni06
Ah Muzen Cab
5
3
1
1.83
W
Rama
Rijuni
Rama
0
2
7
1.75
W
Nu Wa
artherman
Nu Wa
4
3
7
2.5
L
1
5
1
0.3
L
Susano
thorh4
Susano
3
0
3
4.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,947
Damage
29,561
45,419
Taken
50,732
22,240
Mitigated
22,035
15,976
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,214
1,892
2,476
3,577
10,801
6,556
0
182
10,619
18,274
0
L
3,178
173
285
2,958
10,297
5,950
0
4,755
5,413
0
9,177
W
6,160
1,587
34
1,861
8,362
3,789
0
0
8,362
0
48,328
W
6,972
389
0
3,188
9,998
7,528
736
0
9,226
29,306
0
L
Ah Muzen Cab
Rex_Beni06
Ah Muzen Cab
6,745
2,527
0
3,204
10,713
3,137
0
4,181
6,273
0
53,874
W
Rama
Rijuni
Rama
3,788
2,926
0
1,764
7,372
1,865
0
98
7,274
0
35,474
W
Nu Wa
artherman
Nu Wa
9,813
3,209
82
2,994
8,886
2,502
378
0
8,886
50,997
0
L
5,956
1,111
0
5,941
12,867
7,299
0
6,671
5,401
0
38,960
L
Susano
thorh4
Susano
5,530
400
0
6,303
9,328
3,007
0
2,086
7,122
0
48,755
L
8,152
3,462
0
1,200
7,527
2,642
645
2,903
4,524
0
35,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
35,475
339
Minions Killed
376
0
Camps Cleared
0
1,295,245
Distance Traveled
1,293,803
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,513
537
13
1
0
279,524
6
L
Tyr
5,850
418
17
1
0
251,140
4
W
Da Ji
7,541
539
84
6
0
261,847
7
W
Ares
7,308
522
48
3
0
252,741
0
L
Ah Muzen Cab
8,430
602
108
8
0
261,327
3
W
Rama
6,434
460
94
7
0
238,525
1
W
Nu Wa
8,293
592
100
7
0
262,608
3
L
Chaac
7,341
524
83
6
0
254,265
0
L
Susano
7,616
544
97
7
0
297,795
0
L
Neith
6,238
446
71
5
0
229,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role