Player Matchup

Kuzenbo
Kuzenbo
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Kuzenbo
Level 42
God Stats
2W - 1L
1,337 SR
Queue Stats
106W - 120L
1,552 Elo+
Party 1
Scylla
Scylla
Skyr-Gobbler
Scylla
Level 86
God Stats
6W - 5L
1,566 SR
Queue Stats
28W - 25L
1,464 Elo+
Party 3
Awilix
Awilix
TimmyTwoToes22
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,423 Elo+
Party 3
Osiris
Osiris
Yungcheezy9829
Osiris
Level 46
God Stats
3W - 3L
1,523 SR
Queue Stats
113W - 130L
1,520 Elo+
Solo
Chiron
Chiron
ddivinehero
Chiron
Level 159
God Stats
7W - 2L
1,786 SR
Queue Stats
74W - 64L
1,586 Elo+
Party 1
Team Averages
Level 69
1,543 SR
1,509 Elo+

VS

Team Averages
Level 61
1,576 SR
1,520 Elo+
He Bo
He Bo
Solid_Snakez666
He Bo
Level 124
God Stats
7W - 4L
1,601 SR
Queue Stats
490W - 426L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
jisntmissing
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,504 Elo+
Party 4
Bastet
Bastet
jomsex
Bastet
Level 16
God Stats
1W - 1L
1,552 SR
Queue Stats
28W - 15L
1,694 Elo+
Party 2
Horus
Horus
logjam13
Horus
Level 104
God Stats
1W - 6L
1,474 SR
Queue Stats
298W - 329L
1,474 Elo+
Party 4
Ymir
Ymir
xChristiamx
Ymir
Level 38
God Stats
2W - 3L
1,753 SR
Queue Stats
27W - 65L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 3 / 7
7,860
414
3,858
12,299
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
3 / 0 / 3
9,480
499
7,789
4,470
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 4
9,596
505
11,550
10,970
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 0 / 4
9,889
520
10,593
16,329
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
3 / 1 / 2
10,756
566
8,622
12,244
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
9,672
509
11,051
12,143
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jisntmissing
Danzaburou
15
1 / 2 / 0
9,158
482
10,336
10,908
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
jomsex
Bastet
13
1 / 4 / 3
8,123
428
7,822
12,094
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
logjam13
Horus
12
0 / 1 / 5
7,263
382
4,641
13,392
11,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 2
7,846
413
3,293
12,760
7,988
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
8
8
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
3
7
1.17
W
Scylla
3
0
3
4.5
L
6
2
1
3.25
W
4
4
4
1.5
W
4
0
4
6
W
Chiron
3
1
2
4
L
Danzaburou
jisntmissing
Danzaburou
1
2
0
0.5
L
Bastet
jomsex
Bastet
1
4
3
0.63
L
Horus
logjam13
Horus
0
1
5
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,412
Damage
37,143
56,312
Taken
61,297
36,318
Mitigated
33,761
18,048
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,858
1,999
0
1,457
12,299
11,645
0
3,526
8,773
19,125
0
W
Scylla
7,789
614
162
1,602
4,470
1,376
0
986
3,484
67,045
0
L
11,051
978
242
5,613
12,143
4,473
168
2,963
8,769
75,487
0
W
11,550
4,459
0
2,138
10,970
5,261
0
2,715
8,255
0
73,836
W
10,593
2,479
208
6,617
16,329
14,743
0
6,350
9,979
0
53,235
W
Chiron
8,622
3,040
169
5,695
12,244
3,293
1,018
767
11,477
0
91,057
L
Danzaburou
jisntmissing
Danzaburou
10,336
2,330
0
3,835
10,908
3,814
0
810
10,080
0
75,157
L
Bastet
jomsex
Bastet
7,822
1,977
0
3,360
12,094
6,104
0
2,174
9,611
0
54,747
L
Horus
logjam13
Horus
4,641
2,377
1,143
3,364
13,392
11,382
0
3,947
8,955
0
21,873
L
3,293
562
0
1,908
12,760
7,988
290
1,258
10,995
43,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
42,062
570
Minions Killed
518
0
Camps Cleared
0
1,929,379
Distance Traveled
1,733,358
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,860
414
29
2
0
365,766
3
W
Scylla
9,480
499
142
7
0
369,426
0
L
He Bo
9,672
509
139
7
0
352,777
5
W
Awilix
9,596
505
120
6
0
425,650
2
W
Osiris
9,889
520
110
6
0
396,686
0
W
Chiron
10,756
566
169
9
0
371,851
10
L
Danzaburou
9,158
482
150
8
0
339,090
2
L
Bastet
8,123
428
118
6
0
353,484
2
L
Horus
7,263
382
34
2
0
376,391
4
L
Ymir
7,846
413
77
4
0
311,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role