Player Matchup

Kukulkan
Kukulkan
BlueDynamite524
Kukulkan
Level 86
God Stats
1W - 5L
1,177 SR
Queue Stats
390W - 646L
1,327 Elo+
Party 1
Atlas
Atlas
CappedShark4853
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 35L
1,106 Elo+
Solo
Ymir
Ymir
TheJanitor9420
Ymir
Level 34
God Stats
41W - 67L
1,332 SR
Queue Stats
78W - 170L
1,169 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mad-dog24
Ah Muzen Cab
Level 62
God Stats
21W - 9L
1,658 SR
Queue Stats
183W - 233L
1,288 Elo+
Party 1
King Arthur
King Arthur
philli902
King Arthur
Level 83
God Stats
6W - 4L
1,663 SR
Queue Stats
317W - 557L
1,310 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,240 Elo+

VS

Team Averages
Level 100
1,386 SR
1,346 Elo+
Merlin
Merlin
Joseobando19
Merlin
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 255L
1,338 Elo+
Party 3
Kuzenbo
Kuzenbo
Kishin 0
Kuzenbo
Level 156
God Stats
8W - 12L
1,334 SR
Queue Stats
199W - 212L
1,372 Elo+
Party 2
Loki
Loki
Xx_dami-_-figue_
Loki
Level 114
God Stats
43W - 41L
1,449 SR
Queue Stats
271W - 314L
1,316 Elo+
Solo
Medusa
Medusa
cocosweetie001
Medusa
Level 128
God Stats
13W - 13L
1,440 SR
Queue Stats
128W - 153L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
jpramirezsoto
Guan Yu
Level 43
God Stats
2W - 6L
1,205 SR
Queue Stats
119W - 158L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 7 / 2
7,064
442
3,194
8,085
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 8 / 0
4,983
311
0
6,294
1,969
10
1 / 2 / 7
7,527
470
4,033
10,261
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
mad-dog24
Ah Muzen Cab
16
8 / 2 / 0
9,311
582
13,260
11,500
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
philli902
King Arthur
13
2 / 6 / 0
7,854
491
9,446
15,793
14,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 0 / 1
7,932
496
1,941
3,832
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Kishin 0
Kuzenbo
12
3 / 2 / 1
7,614
476
4,024
12,871
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 3 / 4
9,791
612
12,674
10,167
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 5 / 3
6,007
375
6,210
8,544
1,654
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
13
4 / 2 / 1
7,982
499
6,959
10,801
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
20
25
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
2
0.14
L
0
8
0
0
W
Merlin
3
0
1
3.5
W
Kuzenbo
Kishin 0
Kuzenbo
3
2
1
1.75
L
1
2
7
2.25
W
10
3
4
4
W
0
5
3
0.3
W
Guan Yu
4
2
1
2.25
L
Ah Muzen Cab
mad-dog24
Ah Muzen Cab
8
2
0
4
L
King Arthur
philli902
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
31,808
51,933
Taken
46,215
28,674
Mitigated
29,989
14,904
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,194
354
0
70
8,085
2,631
165
1,288
6,754
26,940
0
L
0
0
0
0
6,294
1,969
0
877
5,339
3,342
0
W
Merlin
1,941
234
0
624
3,832
1,308
1,308
959
2,873
45,001
0
W
Kuzenbo
Kishin 0
Kuzenbo
4,024
1,704
0
3,391
12,871
12,181
243
3,316
9,555
22,589
0
L
4,033
1,136
357
4,340
10,261
6,316
52
1,912
8,349
19,644
0
W
12,674
3,169
274
3,396
10,167
3,206
816
2,271
7,896
0
55,342
W
6,210
2,178
0
1,801
8,544
1,654
363
1,265
7,279
0
23,188
W
Guan Yu
6,959
1,223
75
5,057
10,801
11,640
126
2,313
8,488
788
39,331
L
Ah Muzen Cab
mad-dog24
Ah Muzen Cab
13,260
6,751
0
6,791
11,500
3,634
438
2,054
9,446
0
79,215
L
King Arthur
philli902
King Arthur
9,446
1,195
0
3,346
15,793
14,124
394
0
15,033
11,104
37,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
39,326
318
Minions Killed
345
0
Camps Cleared
0
1,247,585
Distance Traveled
1,356,834
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,064
442
55
3
0
227,654
3
L
Atlas
4,983
311
5
0
0
176,714
1
W
Merlin
7,932
496
90
6
0
218,280
0
W
Kuzenbo
7,614
476
39
2
0
305,995
1
L
Ymir
7,527
470
34
2
0
270,236
1
W
Loki
9,791
612
96
6
0
347,584
0
W
Medusa
6,007
375
50
3
0
217,638
2
W
Guan Yu
7,982
499
70
4
0
267,337
5
L
Ah Muzen Cab
9,311
582
137
9
0
284,429
0
L
King Arthur
7,854
491
87
5
0
288,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role