Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CarneDPollo
Baron Samedi
Level 153
God Stats
2W - 2L
1,444 SR
Queue Stats
346W - 326L
1,536 Elo+
Party 1
Nox
Nox
DgamebrosD
Nox
Level 149
God Stats
5W - 4L
1,430 SR
Queue Stats
310W - 305L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hannia095
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,654 SR
Queue Stats
9W - 8L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
ZAID4K5778
Amaterasu
Level 29
God Stats
2W - 1L
1,564 SR
Queue Stats
26W - 40L
1,423 Elo+
Party 1
Team Averages
Level 130
1,519 SR
1,521 Elo+

VS

Team Averages
Level 23
1,459 SR
1,486 Elo+
Olorun
Olorun
Cmd9372
Olorun
Level 29
God Stats
1W - 2L
1,421 SR
Queue Stats
82W - 94L
1,541 Elo+
Party 2
Loki
Loki
NotTodayHe
Loki
Level 24
God Stats
2W - 1L
1,695 SR
Queue Stats
97W - 89L
1,517 Elo+
Solo
Ullr
Ullr
Powercham
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo
Xing Tian
Xing Tian
Xman2816
Xing Tian
Level 27
God Stats
1W - 3L
1,399 SR
Queue Stats
76W - 94L
1,505 Elo+
Party 2
Thor
Thor
altomagno
Thor
Level 17
God Stats
0W - 1L
1,281 SR
Queue Stats
30W - 27L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 2 / 26
9,898
900
14,147
24,492
17,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CarneDPollo
Baron Samedi
16
9 / 3 / 24
10,004
909
20,388
16,107
8,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 3 / 19
10,882
989
16,010
14,835
5,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Hannia095
Morgan Le Fay
16
9 / 3 / 16
9,829
894
14,266
9,726
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ZAID4K5778
Amaterasu
15
3 / 4 / 19
9,168
833
4,855
14,424
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cmd9372
Olorun
15
2 / 6 / 9
8,605
782
10,179
13,097
6,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 8 / 5
7,971
725
8,381
11,145
7,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
14
5 / 10 / 5
8,220
747
8,628
16,497
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Xman2816
Xing Tian
14
2 / 6 / 4
8,375
761
4,938
20,923
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
12
1 / 9 / 10
7,358
669
15,314
13,268
5,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
46
39
Kills
13
15
Deaths
39
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
26
9
W
Baron Samedi
CarneDPollo
Baron Samedi
9
3
24
7
L
Olorun
Cmd9372
Olorun
2
6
9
1.08
W
13
3
19
7.5
W
Morgan Le Fay
Hannia095
Morgan Le Fay
9
3
16
5.67
L
3
8
5
0.69
L
Ullr
5
10
5
0.75
L
Xing Tian
Xman2816
Xing Tian
2
6
4
0.67
W
Amaterasu
ZAID4K5778
Amaterasu
3
4
19
3.13
L
Thor
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,666
Damage
47,440
79,584
Taken
74,930
47,578
Mitigated
42,648
46,271
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,147
5,859
1,364
12,391
24,492
17,539
1,119
4,753
19,739
0
24,133
W
Baron Samedi
CarneDPollo
Baron Samedi
20,388
1,738
8,872
7,612
16,107
8,573
1,145
2,254
13,853
30,348
0
L
Olorun
Cmd9372
Olorun
10,179
3,623
2,834
4,617
13,097
6,046
0
10,288
2,651
21,372
0
W
16,010
1,145
2,298
5,238
14,835
5,930
1,294
3,857
10,978
28,113
0
W
Morgan Le Fay
Hannia095
Morgan Le Fay
14,266
1,015
2,463
2,884
9,726
3,870
1,224
1,359
8,367
23,057
0
L
8,381
779
487
697
11,145
7,308
0
8,047
2,707
0
15,922
L
Ullr
8,628
4,178
204
1,010
16,497
6,925
0
10,852
5,259
0
14,003
L
Xing Tian
Xman2816
Xing Tian
4,938
562
25
4,372
20,923
16,586
0
13,786
6,306
11,027
0
W
Amaterasu
ZAID4K5778
Amaterasu
4,855
1,340
542
2,607
14,424
11,666
686
2,894
11,530
3,699
7,311
L
Thor
15,314
2,583
565
852
13,268
5,783
0
8,523
4,277
0
21,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
40,529
108
Minions Killed
64
0
Camps Cleared
0
1,104,478
Distance Traveled
791,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,898
900
20
2
0
253,414
0
W
Baron Samedi
10,004
909
24
2
0
194,042
1
L
Olorun
8,605
782
19
2
0
164,197
1
W
Nox
10,882
989
35
3
0
232,984
0
W
Morgan Le Fay
9,829
894
7
1
0
210,302
1
L
Loki
7,971
725
16
1
0
161,134
0
L
Ullr
8,220
747
12
1
0
143,054
0
L
Xing Tian
8,375
761
12
1
0
159,217
0
W
Amaterasu
9,168
833
22
2
0
213,736
0
L
Thor
7,358
669
5
0
0
163,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role