Player Matchup

Ymir
Ymir
Camp With Pride
Ymir
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 1
Ares
Ares
GrandeTucaPivara
Ares
Level 42
God Stats
2W - 2L
1,559 SR
Queue Stats
25W - 32L
1,378 Elo+
Solo
Discordia
Discordia
NottaNeva
Discordia
Level 47
God Stats
12W - 9L
1,608 SR
Queue Stats
88W - 101L
1,403 Elo+
Solo
Hel
Hel
Teflon Don 216
Hel
Level 49
God Stats
9W - 9L
1,562 SR
Queue Stats
272W - 329L
1,300 Elo+
Solo
Cthulhu
Cthulhu
rnbleonstone
Cthulhu
Level 45
God Stats
9W - 7L
1,498 SR
Queue Stats
149W - 182L
1,366 Elo+
Party 1
Team Averages
Level 46
1,545 SR
1,380 Elo+

VS

Team Averages
Level 56
1,445 SR
1,344 Elo+
Neith
Neith
Jo_Aska44
Neith
Level 5
God Stats
5W - 7L
1,311 SR
Queue Stats
5W - 8L
1,201 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lord Durkio
Tsukuyomi
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
27W - 30L
1,395 Elo+
Solo
Ymir
Ymir
Rahunt0
Ymir
Level 4
God Stats
2W - 2L
1,462 SR
Queue Stats
5W - 5L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
kamdjm
Kukulkan
Level 126
God Stats
2W - 1L
1,216 SR
Queue Stats
10W - 4L
1,649 Elo+
Party 2
Chang'e
Chang'e
keaton2323
Chang'e
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
10,406
946
4,459
12,555
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 3 / 0
9,424
857
4,660
15,770
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
NottaNeva
Discordia
16
0 / 3 / 1
9,218
838
14,137
9,444
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 4 / 1
8,970
815
12,946
11,882
3,906
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
rnbleonstone
Cthulhu
15
1 / 4 / 0
9,170
834
11,707
20,186
19,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

204

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jo_Aska44
Neith
17
4 / 0 / 5
10,316
938
6,493
8,732
3,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Lord Durkio
Tsukuyomi
17
5 / 0 / 7
10,437
949
20,610
15,582
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Rahunt0
Ymir
16
0 / 1 / 7
10,475
952
3,608
13,425
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
kamdjm
Kukulkan
17
3 / 0 / 8
10,389
944
20,408
5,665
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
keaton2323
Chang'e
17
2 / 0 / 10
10,300
936
11,693
8,635
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
14
14
Deaths
1
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
0
3
0
0
W
Neith
Jo_Aska44
Neith
4
0
5
6.5
W
Tsukuyomi
Lord Durkio
Tsukuyomi
5
0
7
8.5
L
Discordia
NottaNeva
Discordia
0
3
1
0.17
W
Ymir
Rahunt0
Ymir
0
1
7
3.5
L
0
4
1
0.13
W
Kukulkan
kamdjm
Kukulkan
3
0
8
7
W
Chang'e
keaton2323
Chang'e
2
0
10
7
L
Cthulhu
rnbleonstone
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
62,812
69,837
Taken
52,039
49,250
Mitigated
28,532
12,517
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,459
210
0
1,494
12,555
14,969
0
7,114
5,192
29,411
0
L
4,660
293
0
2,619
15,770
7,358
0
9,749
5,814
24,311
0
W
Neith
Jo_Aska44
Neith
6,493
3,625
0
0
8,732
3,366
0
8,284
378
0
21,110
W
Tsukuyomi
Lord Durkio
Tsukuyomi
20,610
6,404
302
4,905
15,582
7,252
0
14,013
1,069
0
30,791
L
Discordia
NottaNeva
Discordia
14,137
406
477
1,745
9,444
3,761
0
4,538
4,739
33,892
0
W
Ymir
Rahunt0
Ymir
3,608
337
0
1,907
13,425
12,369
0
11,549
1,476
9,730
0
L
12,946
349
2,357
2,200
11,882
3,906
0
5,630
6,038
31,577
0
W
Kukulkan
kamdjm
Kukulkan
20,408
1,251
0
200
5,665
2,096
0
4,922
709
50,331
0
W
Chang'e
keaton2323
Chang'e
11,693
517
4,859
4,022
8,635
3,449
0
7,878
498
30,708
0
L
Cthulhu
rnbleonstone
Cthulhu
11,707
969
159
1,466
20,186
19,256
0
8,678
10,956
23,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
51,917
227
Minions Killed
211
9
Camps Cleared
4
1,025,502
Distance Traveled
1,093,433
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,406
946
70
6
0
222,137
0
L
Ares
9,424
857
33
3
7
208,362
0
W
Neith
10,316
938
42
4
2
202,361
0
W
Tsukuyomi
10,437
949
19
2
1
235,376
0
L
Discordia
9,218
838
37
3
0
177,480
3
W
Ymir
10,475
952
19
2
0
220,966
0
L
Hel
8,970
815
65
6
1
215,507
1
W
Kukulkan
10,389
944
69
6
1
217,983
0
W
Chang'e
10,300
936
62
6
0
216,747
0
L
Cthulhu
9,170
834
22
2
1
202,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role