Player Matchup

Yemoja
Yemoja
SkinMaskKilla
Yemoja
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,135 Elo+
Party 1
Athena
Athena
Whatarethis
Athena
Level 84
God Stats
3W - 3L
1,476 SR
Queue Stats
14W - 19L
1,306 Elo+
Party 1
Hachiman
Hachiman
fernandezdiazusu
Hachiman
Level 101
God Stats
8W - 13L
1,375 SR
Queue Stats
307W - 428L
1,248 Elo+
Solo
Team Averages
Level 70
1,450 SR
1,230 Elo+

VS

Team Averages
Level 73
1,412 SR
1,267 Elo+
Merlin
Merlin
Jakenutty
Merlin
Level 42
God Stats
1W - 2L
1,425 SR
Queue Stats
58W - 90L
1,296 Elo+
Solo
Vulcan
Vulcan
stellerj85
Vulcan
Level 128
God Stats
51W - 82L
1,352 SR
Queue Stats
921W - 1,273L
1,314 Elo+
Solo
Neith
Neith
tifanyspell
Neith
Level 49
God Stats
37W - 61L
1,458 SR
Queue Stats
40W - 75L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
12,047
669
8,226
8,627
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
14
0 / 3 / 7
11,366
631
9,919
24,554
24,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 4 / 2
12,850
714
13,386
13,231
5,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jakenutty
Merlin
14
2 / 4 / 4
10,656
592
12,752
11,218
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
stellerj85
Vulcan
12
1 / 2 / 4
10,011
556
11,918
9,410
3,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 1
10,720
596
10,082
15,357
5,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
7
7
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jakenutty
Merlin
2
4
4
1
W
2
0
5
4.5
W
Athena
0
3
7
1.17
W
8
4
2
2.25
L
Vulcan
stellerj85
Vulcan
1
2
4
1.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
34,752
46,412
Taken
35,985
37,535
Mitigated
12,111
11,575
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jakenutty
Merlin
12,752
1,424
454
1,245
11,218
3,941
0
4,875
6,343
38,995
0
W
8,226
388
1,351
1,770
8,627
7,992
392
4,824
3,803
34,385
0
W
Athena
9,919
2,539
0
6,456
24,554
24,408
751
11,942
12,612
26,782
0
W
13,386
5,189
368
1,630
13,231
5,135
1,610
8,535
4,696
0
55,927
L
Vulcan
stellerj85
Vulcan
11,918
6,188
359
602
9,410
3,154
0
5,399
4,011
34,600
0
L
10,082
5,738
0
1,034
15,357
5,016
58
8,310
7,047
0
27,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
31,387
174
Minions Killed
156
6
Camps Cleared
3
925,577
Distance Traveled
830,073
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,656
592
65
4
1
305,462
5
W
Yemoja
12,047
669
47
3
1
303,437
1
W
Athena
11,366
631
37
2
2
356,497
1
W
Hachiman
12,850
714
90
5
3
265,643
0
L
Vulcan
10,011
556
54
3
2
222,514
7
L
Neith
10,720
596
37
2
0
302,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role