Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jason5538
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,612 SR
Queue Stats
8W - 8L
1,510 Elo+
Party 1
Tiamat
Tiamat
Ryguy_99-15
Tiamat
Level 158
God Stats
2W - 0L
1,548 SR
Queue Stats
26W - 30L
1,434 Elo+
Party 2
Sobek
Sobek
Sen0rPapiChurr0
Sobek
Level 70
God Stats
1W - 0L
1,300 SR
Queue Stats
13W - 8L
1,590 Elo+
Party 1
Bastet
Bastet
kingdomslayer3
Bastet
Level 156
God Stats
1W - 0L
1,683 SR
Queue Stats
15W - 15L
1,433 Elo+
Party 2
Mulan
Mulan
xxwhathappenedx
Mulan
Level 115
God Stats
4W - 0L
1,951 SR
Queue Stats
41W - 23L
1,649 Elo+
Party 1
Team Averages
Level 114
1,619 SR
1,523 Elo+

VS

Team Averages
Level 86
1,556 SR
1,537 Elo+
Sylvanus
Sylvanus
EL_Durakito_2001
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MX young6242
Ah Muzen Cab
Level 124
God Stats
1W - 2L
1,708 SR
Queue Stats
721W - 712L
1,499 Elo+
Party 3
Bastet
Bastet
TubularClient12
Bastet
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 110L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 84
God Stats
68W - 69L
1,588 SR
Queue Stats
79W - 78L
1,530 Elo+
Solo
Raijin
Raijin
smokingtheturtle
Raijin
Level 87
God Stats
32W - 37L
1,483 SR
Queue Stats
359W - 333L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jason5538
Ah Muzen Cab
9
2 / 3 / 0
5,265
585
2,064
4,840
898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
10
1 / 1 / 3
5,598
622
2,389
4,097
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
4,939
549
2,557
7,127
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 1
5,754
639
2,954
7,956
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
4,949
550
3,561
6,673
3,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,357
373
0
0
0
Ah Muzen Cab
MX young6242
Ah Muzen Cab
10
3 / 2 / 1
5,871
652
4,886
6,112
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 2
5,547
616
4,234
4,924
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Yannk Crash
Jormungandr
10
2 / 1 / 1
6,186
687
5,548
7,140
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
5,370
597
2,385
5,555
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
8
8
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ah Muzen Cab
Jason5538
Ah Muzen Cab
2
3
0
0.67
L
Ah Muzen Cab
MX young6242
Ah Muzen Cab
3
2
1
1.75
W
Tiamat
1
1
3
2.5
W
0
1
3
1.5
L
3
1
2
4
L
Jormungandr
Yannk Crash
Jormungandr
2
1
1
2.5
W
4
0
1
4.5
L
0
4
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,525
Damage
17,053
30,693
Taken
23,731
12,192
Mitigated
9,409
12,002
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Jason5538
Ah Muzen Cab
2,064
327
0
982
4,840
898
544
117
4,683
0
27,632
L
Ah Muzen Cab
MX young6242
Ah Muzen Cab
4,886
1,899
0
2,175
6,112
1,886
55
1,903
4,209
0
33,814
W
Tiamat
2,389
65
0
1,059
4,097
2,141
240
1,660
2,253
24,765
0
W
2,557
662
57
3,090
7,127
3,311
0
0
7,127
9,530
0
L
4,234
1,324
0
2,057
4,924
1,283
0
1,098
3,792
0
20,087
L
Jormungandr
Yannk Crash
Jormungandr
5,548
2,586
0
2,730
7,140
4,799
472
225
6,887
30,649
0
W
2,954
772
0
5,134
7,956
2,171
18
1,381
6,511
0
27,817
L
2,385
114
0
366
5,555
1,441
0
1,402
3,897
29,422
0
W
3,561
1,055
0
1,680
6,673
3,671
0
4,487
2,186
0
23,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
26,331
251
Minions Killed
240
0
Camps Cleared
0
951,650
Distance Traveled
756,939
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,357
373
0
0
0
0
0
W
Ah Muzen Cab
5,265
585
58
6
0
171,369
2
L
Ah Muzen Cab
5,871
652
63
7
0
177,719
2
W
Tiamat
5,598
622
55
6
0
194,411
5
W
Sobek
4,939
549
25
3
0
178,082
3
L
Bastet
5,547
616
44
5
0
225,115
2
L
Jormungandr
6,186
687
65
7
0
185,268
1
W
Bastet
5,754
639
69
8
0
225,982
2
L
Raijin
5,370
597
68
8
0
168,837
2
W
Mulan
4,949
550
44
5
0
181,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role