Player Matchup

Erlang Shen
Erlang Shen
AlphaNeemo
Erlang Shen
Level 112
God Stats
7W - 3L
1,813 SR
Queue Stats
652W - 564L
1,604 Elo+
Party 1
Scylla
Scylla
BigTipsyBear
Scylla
Level 68
God Stats
4W - 2L
1,927 SR
Queue Stats
298W - 227L
1,643 Elo+
Party 1
Atlas
Atlas
NefariousNicky
Atlas
Level 94
God Stats
1W - 2L
1,312 SR
Queue Stats
598W - 493L
1,615 Elo+
Party 1
Hades
Hades
PSNtookMyNAME
Hades
Level 56
God Stats
4W - 5L
1,668 SR
Queue Stats
133W - 89L
1,648 Elo+
Solo
Chiron
Chiron
largegaytree
Chiron
Level 145
God Stats
3W - 2L
1,773 SR
Queue Stats
106W - 85L
1,638 Elo+
Solo
Team Averages
Level 95
1,699 SR
1,629 Elo+

VS

Team Averages
Level 124
1,484 SR
1,578 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigBenediX
Sol
Level 85
God Stats
5W - 8L
1,520 SR
Queue Stats
72W - 43L
1,670 Elo+
Party 2
Ne Zha
Ne Zha
Gеrrit
Ne Zha
Level 148
God Stats
5W - 6L
1,588 SR
Queue Stats
399W - 345L
1,672 Elo+
Party 2
Athena
Athena
Parzival33
Athena
Level 114
God Stats
1W - 4L
1,313 SR
Queue Stats
288W - 273L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlphaNeemo
Erlang Shen
13
4 / 6 / 3
7,675
590
9,249
11,817
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
1 / 3 / 4
6,797
523
8,005
5,479
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 2
5,299
408
3,273
11,444
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 2
6,703
516
4,861
11,286
10,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
11
3 / 6 / 1
6,403
493
6,548
10,889
2,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
9 / 2 / 6
8,538
657
11,028
9,560
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
13
5 / 2 / 3
8,091
622
7,567
10,681
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 3
8,213
632
6,950
7,476
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Gеrrit
Ne Zha
13
6 / 4 / 6
8,468
651
8,834
9,946
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Parzival33
Athena
12
2 / 1 / 12
7,570
582
4,947
13,225
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
26
26
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
6
6
W
Achilles
 
Achilles
5
2
3
3.25
L
Erlang Shen
AlphaNeemo
Erlang Shen
4
6
3
0.92
W
4
1
3
5.5
L
Scylla
1
3
4
1
W
Ne Zha
Gеrrit
Ne Zha
6
4
6
2.25
L
0
5
2
0.2
L
1
6
2
0.33
W
Athena
Parzival33
Athena
2
1
12
8
L
Chiron
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
39,326
50,915
Taken
50,888
25,761
Mitigated
27,462
12,603
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,028
5,665
817
4,969
9,560
3,106
581
2,161
7,385
0
53,759
W
Achilles
 
Achilles
7,567
2,290
36
3,089
10,681
6,421
120
2,091
8,572
0
43,682
L
Erlang Shen
AlphaNeemo
Erlang Shen
9,249
4,807
0
3,039
11,817
6,560
0
3,221
8,512
0
50,377
W
6,950
3,098
0
4,458
7,476
2,876
72
2,981
4,333
51,546
6,210
L
Scylla
8,005
1,230
0
588
5,479
1,325
0
1,661
3,818
35,035
0
W
Ne Zha
Gеrrit
Ne Zha
8,834
3,354
0
2,606
9,946
3,693
0
2,797
7,077
0
45,663
L
3,273
1,330
575
1,385
11,444
5,092
0
3,898
7,546
12,580
0
L
4,861
620
513
3,237
11,286
10,009
0
1,765
8,992
31,286
0
W
Athena
Parzival33
Athena
4,947
1,607
494
2,280
13,225
11,366
0
5,777
7,262
20,088
0
L
Chiron
6,548
2,775
385
2,881
10,889
2,775
0
764
9,924
0
36,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
40,880
315
Minions Killed
385
0
Camps Cleared
0
1,176,450
Distance Traveled
1,329,901
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,538
657
86
7
0
248,200
2
W
Achilles
8,091
622
87
7
0
269,459
3
L
Erlang Shen
7,675
590
87
7
0
256,217
2
W
Sol
8,213
632
104
8
0
245,167
1
L
Scylla
6,797
523
68
5
0
239,600
6
W
Ne Zha
8,468
651
75
6
0
285,695
4
L
Atlas
5,299
408
29
2
0
243,784
1
L
Hades
6,703
516
71
5
0
213,879
4
W
Athena
7,570
582
33
3
0
281,380
5
L
Chiron
6,403
493
60
5
0
222,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role